Player Matchup

Ymir
Ymir
DareCrimson
Ymir
Level 122
God Stats
1W - 0L
1,822 SR
Queue Stats
41W - 34L
1,556 Elo+
Party 1
Fenrir
Fenrir
Enderonic
Fenrir
Level 17
God Stats
2W - 2L
1,594 SR
Queue Stats
5W - 7L
1,298 Elo+
Party 1
Merlin
Merlin
MrPON3
Merlin
Level 139
God Stats
1W - 2L
1,456 SR
Queue Stats
73W - 51L
1,578 Elo+
Party 1
Team Averages
Level 93
1,624 SR
1,477 Elo+

VS

Team Averages
Level 59
1,355 SR
1,316 Elo+
Yemoja
Yemoja
GalaxyAwaken
Yemoja
Level 68
God Stats
9W - 11L
1,384 SR
Queue Stats
329W - 385L
1,289 Elo+
Party 2
Ah Puch
Ah Puch
SAINTS__SQUAD
Ah Puch
Level 81
God Stats
17W - 13L
1,310 SR
Queue Stats
433W - 422L
1,442 Elo+
Solo
Ne Zha
Ne Zha
SugaaDev
Ne Zha
Level 28
God Stats
6W - 11L
1,371 SR
Queue Stats
463W - 553L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 19
15,807
832
17,646
21,519
25,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Enderonic
Fenrir
16
7 / 9 / 12
13,231
696
8,140
16,317
6,649
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MrPON3
Merlin
19
16 / 4 / 13
15,897
837
26,082
18,545
7,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
8 / 11 / 7
13,247
697
16,102
23,791
7,982
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
17
9 / 11 / 9
14,348
755
18,633
20,664
6,023
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SugaaDev
Ne Zha
14
3 / 12 / 10
11,648
613
5,856
16,504
4,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
34
Kills
20
20
Deaths
34
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
7
19
2.93
W
Fenrir
Enderonic
Fenrir
7
9
12
1.44
L
Yemoja
8
11
7
1.05
W
Merlin
MrPON3
Merlin
16
4
13
5.63
L
Ah Puch
9
11
9
1.23
L
Ne Zha
SugaaDev
Ne Zha
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
40,591
56,381
Taken
60,959
39,656
Mitigated
18,712
8,725
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,646
3,803
0
1,842
21,519
25,041
58
11,962
9,557
46,851
0
W
Fenrir
Enderonic
Fenrir
8,140
608
0
890
16,317
6,649
554
11,487
4,830
0
28,043
L
Yemoja
16,102
841
810
1,502
23,791
7,982
116
16,399
7,392
37,058
0
W
Merlin
MrPON3
Merlin
26,082
1,747
0
5,993
18,545
7,966
1,983
11,339
7,206
87,286
0
L
Ah Puch
18,633
898
0
1,305
20,664
6,023
269
14,137
6,527
62,910
0
L
Ne Zha
SugaaDev
Ne Zha
5,856
2,312
403
1,228
16,504
4,707
0
13,232
3,272
0
24,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
39,243
202
Minions Killed
160
0
Camps Cleared
0
904,829
Distance Traveled
838,722
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,807
832
44
2
0
284,658
0
W
Fenrir
13,231
696
43
2
0
310,125
5
L
Yemoja
13,247
697
44
2
0
274,048
1
W
Merlin
15,897
837
115
6
0
310,046
4
L
Ah Puch
14,348
755
87
5
0
267,577
2
L
Ne Zha
11,648
613
29
2
0
297,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role