Player Matchup

Medusa
Medusa
Doc9755
Medusa
Level 109
God Stats
2W - 0L
1,753 SR
Queue Stats
70W - 61L
1,577 Elo+
Party 4
Hachiman
Hachiman
LemmKova
Hachiman
Level 158
God Stats
16W - 19L
1,457 SR
Queue Stats
1,535W - 1,579L
1,595 Elo+
Party 2
Ymir
Ymir
Promiseus
Ymir
Level 160
God Stats
5W - 1L
1,698 SR
Queue Stats
181W - 169L
1,586 Elo+
Party 4
Sol
Sol
The Lady Baker
Sol
Level 155
God Stats
2W - 1L
1,544 SR
Queue Stats
105W - 104L
1,563 Elo+
Party 4
He Bo
He Bo
UmmiNoMajo
He Bo
Level 129
God Stats
4W - 2L
1,485 SR
Queue Stats
163W - 188L
1,562 Elo+
Party 2
Team Averages
Level 142
1,587 SR
1,577 Elo+

VS

Team Averages
Level 119
1,572 SR
1,579 Elo+
Mercury
Mercury
Kokain3
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
King Arthur
King Arthur
LeTHaLxDARK
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,644 Elo+
Solo
Raijin
Raijin
Sgt Catfish
Raijin
Level 156
God Stats
14W - 12L
1,594 SR
Queue Stats
621W - 642L
1,604 Elo+
Party 1
Chiron
Chiron
SirCrunchalot
Chiron
Level 127
God Stats
4W - 1L
1,720 SR
Queue Stats
55W - 58L
1,620 Elo+
Party 3
Cabrakan
Cabrakan
Texas Finessed
Cabrakan
Level 136
God Stats
1W - 1L
1,544 SR
Queue Stats
331W - 330L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doc9755
Medusa
17
7 / 4 / 12
10,323
860
8,958
11,644
5,679
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
LemmKova
Hachiman
16
5 / 4 / 12
9,745
812
13,958
10,982
5,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
18
6 / 3 / 17
10,741
895
4,923
15,609
16,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 18
10,090
841
12,891
11,086
5,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

He Bo
16
7 / 4 / 16
10,334
861
10,300
11,877
5,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kokain3
Mercury
14
3 / 8 / 5
8,750
729
5,450
10,117
5,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
LeTHaLxDARK
King Arthur
15
5 / 6 / 4
9,292
774
6,596
15,558
14,648
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
17
4 / 4 / 3
8,924
744
16,940
8,512
3,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 12
9,466
789
16,281
10,344
3,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
14
1 / 7 / 7
8,134
678
6,527
12,453
7,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
28
Kills
15
16
Deaths
28
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Doc9755
Medusa
7
4
12
3.25
L
Mercury
Kokain3
Mercury
3
8
5
0.69
L
King Arthur
LeTHaLxDARK
King Arthur
5
6
4
1.17
W
Hachiman
LemmKova
Hachiman
5
4
12
2.75
W
Ymir
6
3
17
4.83
L
Raijin
4
4
3
1.38
L
2
3
12
2.67
L
Cabrakan
1
7
7
0.64
W
3
1
18
12
W
He Bo
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,030
Damage
51,794
61,198
Taken
56,984
38,292
Mitigated
34,387
21,555
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Doc9755
Medusa
8,958
3,413
1,789
1,608
11,644
5,679
1,730
4,104
7,515
0
24,482
L
Mercury
Kokain3
Mercury
5,450
2,403
0
225
10,117
5,604
0
5,466
4,651
0
9,112
L
King Arthur
LeTHaLxDARK
King Arthur
6,596
1,037
2,117
3,672
15,558
14,648
0
5,760
9,798
0
19,025
W
Hachiman
LemmKova
Hachiman
13,958
5,683
1,979
1,426
10,982
5,328
2,141
4,157
6,725
0
23,958
W
Ymir
4,923
842
513
2,012
15,609
16,528
48
6,789
8,674
14,476
0
L
Raijin
16,940
633
269
373
8,512
3,263
0
4,540
3,972
35,830
0
L
16,281
6,697
2,032
4,687
10,344
3,567
0
4,687
5,657
0
26,764
L
Cabrakan
6,527
866
651
1,022
12,453
7,305
0
7,661
4,792
11,416
0
W
12,891
2,868
2,290
4,613
11,086
5,417
931
2,800
8,211
25,975
0
W
He Bo
10,300
250
2,526
2,799
11,877
5,340
323
5,617
6,235
19,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
44,566
134
Minions Killed
105
0
Camps Cleared
0
1,006,829
Distance Traveled
973,787
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,323
860
26
2
0
217,790
0
L
Mercury
8,750
729
11
1
0
203,395
0
L
King Arthur
9,292
774
21
2
0
189,038
3
W
Hachiman
9,745
812
18
2
0
185,534
1
W
Ymir
10,741
895
14
1
0
199,704
3
L
Raijin
8,924
744
37
3
0
193,850
0
L
Chiron
9,466
789
26
2
0
203,905
1
L
Cabrakan
8,134
678
10
1
0
183,599
1
W
Sol
10,090
841
50
4
0
201,336
1
W
He Bo
10,334
861
26
2
0
202,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role