Player Matchup

Hel
Hel
Catsh33p
Hel
Level 5
God Stats
7W - 5L
1,270 SR
Queue Stats
74W - 79L
1,151 Elo+
Party 2
Achilles
Achilles
Mr Samsquamch
Achilles
Level 20
God Stats
9W - 6L
1,543 SR
Queue Stats
76W - 53L
1,377 Elo+
Party 2
Skadi
Skadi
Sir Slamz
Skadi
Level 14
God Stats
24W - 15L
1,413 SR
Queue Stats
43W - 42L
1,298 Elo+
Party 2
Artio
Artio
SmokNBones
Artio
Level 7
God Stats
11W - 5L
1,797 SR
Queue Stats
98W - 86L
1,215 Elo+
Party 2
Sol
Sol
StuZfinK
Sol
Level 7
God Stats
4W - 8L
1,218 SR
Queue Stats
102W - 92L
1,296 Elo+
Party 2
Team Averages
Level 11
1,448 SR
1,267 Elo+

VS

Team Averages
Level 32
1,453 SR
1,339 Elo+
Scylla
Scylla
Mr Petra13
Scylla
Level 24
God Stats
20W - 15L
1,439 SR
Queue Stats
27W - 23L
1,351 Elo+
Party 1
Artio
Artio
NativeHomie12
Artio
Level 18
God Stats
18W - 14L
1,449 SR
Queue Stats
28W - 23L
1,338 Elo+
Party 1
Merlin
Merlin
ObeyAlmighty03
Merlin
Level 85
God Stats
4W - 1L
1,541 SR
Queue Stats
112W - 113L
1,370 Elo+
Party 1
Izanami
Izanami
TheReasonForWW3
Izanami
Level 15
God Stats
5W - 10L
1,194 SR
Queue Stats
97W - 127L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
shadowdragon363
Tsukuyomi
Level 20
God Stats
14W - 6L
1,641 SR
Queue Stats
42W - 36L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,901
825
4,409
19,601
12,916
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mr Samsquamch
Achilles
16
3 / 5 / 1
10,935
911
11,991
22,844
9,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Sir Slamz
Skadi
17
2 / 6 / 4
10,936
911
16,519
21,466
6,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
16
1 / 8 / 4
10,596
883
3,188
27,629
26,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 8 / 2
9,775
815
9,312
22,731
6,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mr Petra13
Scylla
19
12 / 1 / 15
12,958
1,080
24,797
9,379
4,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 1 / 16
10,939
912
9,228
15,196
14,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 0 / 18
13,370
1,114
30,629
7,534
3,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 15
12,066
1,006
23,050
9,808
4,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
shadowdragon363
Tsukuyomi
18
6 / 2 / 15
12,028
1,002
19,146
10,403
5,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
113
6
Kills
34
34
Deaths
6
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Scylla
Mr Petra13
Scylla
12
1
15
19.5
L
Achilles
Mr Samsquamch
Achilles
3
5
1
0.7
W
1
1
16
9
W
11
0
18
20
L
Skadi
Sir Slamz
Skadi
2
6
4
0.67
L
Artio
1
8
4
0.38
L
0
8
2
0.13
W
4
2
15
5.75
W
Tsukuyomi
shadowdragon363
Tsukuyomi
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,419
Damage
106,850
114,271
Taken
52,320
62,256
Mitigated
32,060
23,968
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,409
1,300
7,349
3,590
19,601
12,916
0
12,355
7,246
11,182
0
W
Scylla
Mr Petra13
Scylla
24,797
1,445
0
1,065
9,379
4,202
0
3,732
5,647
44,769
0
L
Achilles
Mr Samsquamch
Achilles
11,991
3,294
0
3,617
22,844
9,196
0
12,087
10,757
0
37,526
W
9,228
909
1,595
2,457
15,196
14,716
0
3,912
11,284
14,423
0
W
30,629
632
465
1,033
7,534
3,781
0
2,536
4,998
53,441
0
L
Skadi
Sir Slamz
Skadi
16,519
8,435
0
2,025
21,466
6,824
0
12,569
8,897
0
40,232
L
Artio
3,188
247
1,260
2,145
27,629
26,608
0
13,692
13,937
14,024
0
L
9,312
2,587
1,209
2,773
22,731
6,712
0
13,951
8,780
28,727
0
W
23,050
14,783
378
677
9,808
4,305
0
3,266
6,542
0
61,949
W
Tsukuyomi
shadowdragon363
Tsukuyomi
19,146
5,661
0
432
10,403
5,056
0
3,463
6,940
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,143
Gold Earned
61,361
194
Minions Killed
252
3
Camps Cleared
4
950,351
Distance Traveled
1,100,071
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,901
825
22
2
0
166,356
0
W
Scylla
12,958
1,080
56
5
2
222,319
0
L
Achilles
10,935
911
54
5
0
234,514
0
W
Artio
10,939
912
5
0
0
233,564
0
W
Merlin
13,370
1,114
52
4
0
226,798
0
L
Skadi
10,936
911
56
5
2
201,046
0
L
Artio
10,596
883
16
1
1
176,969
0
L
Sol
9,775
815
46
4
0
171,466
2
W
Izanami
12,066
1,006
113
9
0
187,605
0
W
Tsukuyomi
12,028
1,002
26
2
2
229,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role