Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Seff-Curry
Guan Yu
Level 102
God Stats
1W - 1L
1,749 SR
Queue Stats
209W - 193L
1,432 Elo+
Party 2
Medusa
Medusa
ductdude318
Medusa
Level 24
God Stats
14W - 17L
1,363 SR
Queue Stats
63W - 69L
1,380 Elo+
Party 2
Team Averages
Level 53
1,537 SR
1,437 Elo+

VS

Team Averages
Level 71
1,468 SR
1,445 Elo+
Anubis
Anubis
Quasimojoejoejo
Anubis
Level 101
God Stats
11W - 10L
1,691 SR
Queue Stats
167W - 134L
1,444 Elo+
Party 1
Xing Tian
Xing Tian
Slacker Extreme
Xing Tian
Level 27
God Stats
24W - 18L
1,218 SR
Queue Stats
111W - 89L
1,423 Elo+
Party 1
Chiron
Chiron
TOXIKILL
Chiron
Level 85
God Stats
8W - 7L
1,495 SR
Queue Stats
121W - 94L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 5 / 8
11,817
657
17,500
14,068
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Guan Yu
Seff-Curry
Guan Yu
15
3 / 7 / 5
11,728
652
9,233
17,127
10,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
5 / 7 / 2
12,178
677
6,926
17,027
5,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 7
12,607
700
17,079
15,586
6,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Slacker Extreme
Xing Tian
15
4 / 3 / 11
12,878
715
4,598
14,268
16,112
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
TOXIKILL
Chiron
16
6 / 3 / 8
12,349
686
14,505
10,691
2,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
11
Kills
19
19
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
8
1.4
W
9
5
7
2.5
L
Guan Yu
Seff-Curry
Guan Yu
3
7
5
0.79
W
Xing Tian
Slacker Extreme
Xing Tian
4
3
11
3.17
W
Chiron
TOXIKILL
Chiron
6
3
8
3.33
L
Medusa
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,659
Damage
36,182
48,222
Taken
40,545
19,609
Mitigated
24,744
12,802
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,500
4,372
118
1,371
14,068
3,452
132
7,774
6,294
61,405
0
W
17,079
268
0
7,512
15,586
6,214
43
6,498
8,913
71,209
0
L
Guan Yu
Seff-Curry
Guan Yu
9,233
1,413
1,856
4,342
17,127
10,573
55
6,577
10,550
0
43,312
W
Xing Tian
Slacker Extreme
Xing Tian
4,598
440
0
0
14,268
16,112
580
6,710
7,283
11,600
0
W
Chiron
TOXIKILL
Chiron
14,505
2,966
783
2,215
10,691
2,418
790
4,355
6,186
0
61,615
L
Medusa
6,926
3,464
270
4,845
17,027
5,584
1,129
7,386
9,641
0
46,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
37,834
203
Minions Killed
200
0
Camps Cleared
0
815,713
Distance Traveled
836,410
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,817
657
88
5
0
261,158
1
W
Anubis
12,607
700
103
6
0
253,512
1
L
Guan Yu
11,728
652
56
3
0
282,768
0
W
Xing Tian
12,878
715
8
0
0
300,119
0
W
Chiron
12,349
686
89
5
0
282,779
1
L
Medusa
12,178
677
59
3
0
271,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role