Player Matchup

Set
Set
AFatGoblin
Set
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,648 Elo+
Party 3
Cthulhu
Cthulhu
Synicus
Cthulhu
Level 123
God Stats
0W - 1L
1,781 SR
Queue Stats
58W - 79L
1,400 Elo+
Party 2
Merlin
Merlin
TheGreatGanksby
Merlin
Level 110
God Stats
1W - 2L
1,429 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 2
Odin
Odin
abstraction666
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,648 Elo+
Party 3
Neith
Neith
bigwillndahouse
Neith
Level 29
God Stats
1W - 5L
1,490 SR
Queue Stats
22W - 38L
1,321 Elo+
Party 2
Team Averages
Level 79
1,540 SR
1,475 Elo+

VS

Team Averages
Level 73
1,492 SR
1,462 Elo+
Amaterasu
Amaterasu
DarkJezter
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dpoodly
Baron Samedi
Level 152
God Stats
4W - 4L
1,579 SR
Queue Stats
32W - 31L
1,437 Elo+
Party 1
Ullr
Ullr
Lvnaris
Ullr
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 49L
1,522 Elo+
Solo
Cthulhu
Cthulhu
OMNlPOTENCE
Cthulhu
Level 29
God Stats
5W - 4L
1,431 SR
Queue Stats
21W - 16L
1,492 Elo+
Party 1
Sol
Sol
bobokittyfun5
Sol
Level 28
God Stats
3W - 0L
1,452 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
11,458
674
9,940
16,396
7,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Synicus
Cthulhu
19
5 / 4 / 9
12,594
741
16,413
24,998
27,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 4
11,632
684
18,911
17,276
7,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 8
11,686
687
10,983
17,305
11,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 8 / 7
10,482
617
7,905
14,462
5,477
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkJezter
Amaterasu
20
5 / 6 / 12
13,920
819
15,516
24,813
16,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Dpoodly
Baron Samedi
19
10 / 1 / 8
14,046
826
22,131
11,879
5,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Lvnaris
Ullr
20
8 / 4 / 12
14,027
825
13,080
14,501
6,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
OMNlPOTENCE
Cthulhu
19
6 / 2 / 11
13,428
790
13,802
21,397
24,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 14
11,773
693
13,627
13,870
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
16
Kills
30
30
Deaths
16
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Amaterasu
DarkJezter
Amaterasu
5
6
12
1.83
W
Baron Samedi
Dpoodly
Baron Samedi
10
1
8
14
W
Ullr
Lvnaris
Ullr
8
4
12
3.5
W
Cthulhu
OMNlPOTENCE
Cthulhu
6
2
11
5.75
L
Cthulhu
Synicus
Cthulhu
5
4
9
2.38
L
4
6
4
1
L
4
5
8
1.6
L
1
8
7
0.56
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,152
Damage
78,156
90,437
Taken
86,460
59,436
Mitigated
59,797
16,376
Healing
26,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,940
4,818
795
2,645
16,396
7,855
0
10,134
6,262
0
36,561
W
Amaterasu
DarkJezter
Amaterasu
15,516
9,416
0
6,721
24,813
16,937
844
11,931
12,882
573
53,624
W
Baron Samedi
Dpoodly
Baron Samedi
22,131
1,671
4,420
5,158
11,879
5,930
205
5,702
6,177
43,997
0
W
Ullr
Lvnaris
Ullr
13,080
7,062
0
1,767
14,501
6,894
4,123
5,393
9,108
0
42,578
W
Cthulhu
OMNlPOTENCE
Cthulhu
13,802
1,131
1,264
0
21,397
24,520
465
5,746
15,651
35,139
0
L
Cthulhu
Synicus
Cthulhu
16,413
513
1,108
2,126
24,998
27,438
1
14,533
10,359
41,364
0
L
18,911
578
636
1,184
17,276
7,215
0
6,556
10,648
62,909
0
L
10,983
3,587
1,767
3,500
17,305
11,451
0
10,923
6,382
0
22,677
L
7,905
2,527
621
1,994
14,462
5,477
0
8,067
6,335
0
33,252
W
13,627
1,714
231
6,683
13,870
5,516
2,006
7,224
6,646
41,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,852
Gold Earned
67,194
310
Minions Killed
331
7
Camps Cleared
7
1,368,907
Distance Traveled
1,529,257
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,458
674
50
3
6
263,070
0
W
Amaterasu
13,920
819
79
5
4
302,682
1
W
Baron Samedi
14,046
826
65
4
0
283,154
1
W
Ullr
14,027
825
65
4
2
300,991
2
W
Cthulhu
13,428
790
47
3
1
334,422
0
L
Cthulhu
12,594
741
85
5
0
324,242
0
L
Merlin
11,632
684
99
6
1
279,216
0
L
Odin
11,686
687
24
1
0
300,809
1
L
Neith
10,482
617
52
3
0
201,570
0
W
Sol
11,773
693
75
4
0
308,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role