Player Matchup

Chaac
Chaac
Bunz21
Chaac
Level 89
God Stats
1W - 1L
1,828 SR
Queue Stats
53W - 39L
1,496 Elo+
Party 1
Scylla
Scylla
hippo lad
Scylla
Level 88
God Stats
1W - 2L
1,530 SR
Queue Stats
48W - 42L
1,440 Elo+
Party 1
Poseidon
Poseidon
iiCrimz
Poseidon
Level 124
God Stats
1W - 2L
1,513 SR
Queue Stats
65W - 61L
1,481 Elo+
Party 1
Team Averages
Level 100
1,623 SR
1,472 Elo+

VS

Team Averages
Level 76
1,680 SR
1,486 Elo+
Vulcan
Vulcan
JabbaTheHutt75
Vulcan
Level 55
God Stats
2W - 0L
1,688 SR
Queue Stats
18W - 10L
1,621 Elo+
Party 2
Cerberus
Cerberus
T3LE Riot
Cerberus
Level 67
God Stats
3W - 1L
1,778 SR
Queue Stats
74W - 48L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ketaminetaco
Ah Muzen Cab
Level 106
God Stats
5W - 2L
1,574 SR
Queue Stats
72W - 80L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bunz21
Chaac
16
6 / 5 / 8
13,430
672
16,206
27,175
33,098
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
hippo lad
Scylla
16
6 / 10 / 7
13,144
657
18,356
17,736
3,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
iiCrimz
Poseidon
17
5 / 10 / 8
13,722
686
14,137
19,041
5,969
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 13
13,919
696
13,893
16,749
6,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
T3LE Riot
Cerberus
19
13 / 3 / 9
15,463
773
17,985
24,663
31,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
ketaminetaco
Ah Muzen Cab
16
6 / 6 / 12
13,680
684
21,633
17,212
6,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
17
Kills
25
25
Deaths
17
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bunz21
Chaac
6
5
8
2
W
6
8
13
1.56
W
Cerberus
T3LE Riot
Cerberus
13
3
9
5.83
L
Scylla
hippo lad
Scylla
6
10
7
0.95
L
Poseidon
iiCrimz
Poseidon
5
10
8
0.9
W
Ah Muzen Cab
ketaminetaco
Ah Muzen Cab
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
53,511
63,952
Taken
58,624
43,017
Mitigated
44,128
13,609
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bunz21
Chaac
16,206
2,825
947
11,074
27,175
33,098
261
10,377
16,398
168
46,344
W
13,893
4,416
0
4,287
16,749
6,172
647
10,735
5,839
63,891
0
W
Cerberus
T3LE Riot
Cerberus
17,985
1,019
0
8,280
24,663
31,222
735
13,755
10,383
45,635
0
L
Scylla
hippo lad
Scylla
18,356
1,484
0
1,356
17,736
3,950
621
11,240
6,171
54,515
0
L
Poseidon
iiCrimz
Poseidon
14,137
1,114
0
232
19,041
5,969
325
9,330
9,411
62,601
0
W
Ah Muzen Cab
ketaminetaco
Ah Muzen Cab
21,633
12,182
0
5,576
17,212
6,734
2,011
8,440
8,497
0
90,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
43,062
216
Minions Killed
246
0
Camps Cleared
0
989,855
Distance Traveled
972,532
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,430
672
56
3
0
357,857
1
W
Vulcan
13,919
696
69
3
0
313,063
0
W
Cerberus
15,463
773
77
4
0
354,077
0
L
Scylla
13,144
657
74
4
0
295,053
0
L
Poseidon
13,722
686
86
4
0
336,945
1
W
Ah Muzen Cab
13,680
684
100
5
0
305,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role