Player Matchup

Ra
Ra
DocPhos
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 89L
1,376 Elo+
Party 2
Bastet
Bastet
LukaHexer
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 60L
1,265 Elo+
Party 2
Medusa
Medusa
TimberLeaf
Medusa
Level 84
God Stats
8W - 8L
1,760 SR
Queue Stats
84W - 117L
1,388 Elo+
Party 2
Team Averages
Level 64
1,587 SR
1,343 Elo+

VS

Team Averages
Level 54
1,348 SR
1,501 Elo+
Ra
Ra
Alissonqs95
Ra
Level 29
God Stats
0W - 3L
1,140 SR
Queue Stats
24W - 44L
1,384 Elo+
Party 1
Achilles
Achilles
Spike_Hike
Achilles
Level 27
God Stats
0W - 1L
1,424 SR
Queue Stats
2W - 1L
1,732 Elo+
Solo
Izanami
Izanami
viny01
Izanami
Level 107
God Stats
1W - 1L
1,479 SR
Queue Stats
49W - 79L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 8
11,924
628
6,010
3,065
1,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
LukaHexer
Bastet
15
2 / 2 / 8
11,572
609
5,822
10,180
3,656
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
TimberLeaf
Medusa
16
6 / 1 / 4
12,382
652
12,557
11,258
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
10,969
577
7,160
9,298
3,498
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Spike_Hike
Achilles
12
0 / 5 / 1
9,940
523
1,676
10,588
6,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
viny01
Izanami
14
0 / 2 / 1
10,195
537
5,531
9,833
3,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
3
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
0
8
6
W
Bastet
LukaHexer
Bastet
2
2
8
3
L
Achilles
Spike_Hike
Achilles
0
5
1
0.1
W
Medusa
TimberLeaf
Medusa
6
1
4
8
L
Izanami
viny01
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
14,367
24,503
Taken
29,719
9,354
Mitigated
14,006
10,825
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,160
0
2,408
3,403
9,298
3,498
0
2,023
7,275
53,507
0
W
6,010
717
4,999
2,208
3,065
1,619
1,001
1,258
1,807
66,933
0
W
Bastet
LukaHexer
Bastet
5,822
2,392
0
829
10,180
3,656
482
3,397
6,783
0
29,441
L
Achilles
Spike_Hike
Achilles
1,676
180
0
530
10,588
6,732
0
1,178
9,410
0
23,041
W
Medusa
TimberLeaf
Medusa
12,557
3,928
0
2,789
11,258
4,079
1,627
3,437
7,771
0
80,753
L
Izanami
viny01
Izanami
5,531
2,650
0
973
9,833
3,776
0
2,841
6,992
0
59,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
31,104
240
Minions Killed
227
0
Camps Cleared
0
1,033,132
Distance Traveled
1,017,832
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,969
577
84
4
0
351,082
4
W
Ra
11,924
628
105
6
0
368,230
1
W
Bastet
11,572
609
30
2
0
333,284
4
L
Achilles
9,940
523
35
2
0
325,116
5
W
Medusa
12,382
652
105
6
0
331,618
4
L
Izanami
10,195
537
108
6
0
341,634
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role