Player Matchup

Mercury
Mercury
BigManJesus
Mercury
Level 149
God Stats
11W - 7L
1,621 SR
Queue Stats
190W - 157L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
Hachiman
Zhong Kui
Level 156
God Stats
3W - 2L
1,689 SR
Queue Stats
248W - 245L
1,499 Elo+
Party 2
Hercules
Hercules
KoggyS
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Myral
Izanami
Level 118
God Stats
60W - 40L
1,554 SR
Queue Stats
194W - 188L
1,502 Elo+
Party 2
Merlin
Merlin
Nolasic
Merlin
Level 139
God Stats
18W - 16L
1,450 SR
Queue Stats
111W - 107L
1,552 Elo+
Solo
Team Averages
Level 144
1,563 SR
1,540 Elo+

VS

Team Averages
Level 123
1,653 SR
1,585 Elo+
Ravana
Ravana
FastBlade7
Ravana
Level 160
God Stats
1W - 1L
1,750 SR
Queue Stats
108W - 88L
1,662 Elo+
Solo
Ares
Ares
RedOwl101
Ares
Level 155
God Stats
6W - 4L
1,531 SR
Queue Stats
116W - 99L
1,539 Elo+
Party 1
Discordia
Discordia
Soknesern
Discordia
Level 15
God Stats
1W - 2L
1,602 SR
Queue Stats
8W - 5L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
hexydabawz
Cthulhu
Level 159
God Stats
0W - 1L
1,794 SR
Queue Stats
50W - 42L
1,545 Elo+
Party 1
Anhur
Anhur
nitramlol
Anhur
Level 124
God Stats
1W - 1L
1,586 SR
Queue Stats
60W - 50L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigManJesus
Mercury
20
16 / 4 / 6
15,935
724
19,871
19,848
6,141
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Hachiman
Zhong Kui
20
4 / 2 / 7
13,875
631
16,045
13,918
11,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KoggyS
Hercules
17
10 / 3 / 13
13,967
635
14,004
22,498
20,638
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Myral
Izanami
17
5 / 5 / 9
12,591
572
7,554
12,402
2,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Nolasic
Merlin
20
5 / 5 / 7
13,862
630
9,671
9,239
3,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FastBlade7
Ravana
18
12 / 7 / 1
12,637
574
18,935
16,761
8,827
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
1 / 9 / 6
9,187
418
6,689
19,698
15,789
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Soknesern
Discordia
15
3 / 10 / 1
9,803
446
7,078
13,144
4,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
hexydabawz
Cthulhu
17
1 / 4 / 5
11,079
504
9,786
16,670
13,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
nitramlol
Anhur
15
2 / 12 / 5
10,265
467
8,856
18,464
7,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
40
Kills
19
19
Deaths
42
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigManJesus
Mercury
16
4
6
4.75
L
Ravana
FastBlade7
Ravana
12
7
1
1.79
W
Zhong Kui
Hachiman
Zhong Kui
4
2
7
3.75
W
Hercules
KoggyS
Hercules
10
3
13
5.5
W
Izanami
Myral
Izanami
5
5
9
1.9
W
Merlin
Nolasic
Merlin
5
5
7
1.7
L
Ares
1
9
6
0.44
L
Discordia
Soknesern
Discordia
3
10
1
0.35
L
Cthulhu
hexydabawz
Cthulhu
1
4
5
0.88
L
Anhur
nitramlol
Anhur
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,145
Damage
51,344
77,905
Taken
84,737
44,844
Mitigated
49,957
27,537
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigManJesus
Mercury
19,871
13,325
0
5,430
19,848
6,141
1,161
4,324
15,424
0
114,064
L
Ravana
FastBlade7
Ravana
18,935
6,099
0
2,524
16,761
8,827
0
4,615
12,021
0
97,082
W
Zhong Kui
Hachiman
Zhong Kui
16,045
1,724
0
8,396
13,918
11,726
1,462
6,586
6,832
88,863
0
W
Hercules
KoggyS
Hercules
14,004
5,584
0
8,880
22,498
20,638
351
6,807
15,616
221
40,852
W
Izanami
Myral
Izanami
7,554
4,589
0
3,989
12,402
2,976
1,862
3,097
9,305
0
84,072
W
Merlin
Nolasic
Merlin
9,671
681
0
842
9,239
3,363
670
3,828
5,361
103,732
0
L
Ares
6,689
891
929
2,264
19,698
15,789
0
5,636
13,962
24,549
0
L
Discordia
Soknesern
Discordia
7,078
407
0
129
13,144
4,619
205
3,893
9,126
54,056
0
L
Cthulhu
hexydabawz
Cthulhu
9,786
1,085
435
3,538
16,670
13,699
177
7,496
8,824
73,838
0
L
Anhur
nitramlol
Anhur
8,856
3,184
0
1,927
18,464
7,023
2,268
3,588
14,876
0
62,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,230
Gold Earned
52,971
637
Minions Killed
527
0
Camps Cleared
0
2,104,987
Distance Traveled
1,911,194
44
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,935
724
140
6
0
483,315
9
L
Ravana
12,637
574
126
6
0
425,626
0
W
Zhong Kui
13,875
631
185
8
0
393,445
10
W
Hercules
13,967
635
34
2
0
430,650
9
W
Izanami
12,591
572
131
6
0
387,990
8
W
Merlin
13,862
630
147
7
0
409,587
8
L
Ares
9,187
418
27
1
0
396,769
8
L
Discordia
9,803
446
101
5
0
351,654
0
L
Cthulhu
11,079
504
149
7
0
399,086
10
L
Anhur
10,265
467
124
6
0
338,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role