Player Matchup

Cupid
Cupid
Fulumbo12
Cupid
Level 29
God Stats
4W - 4L
1,562 SR
Queue Stats
39W - 48L
1,530 Elo+
Solo
Bakasura
Bakasura
KeyRacer2696476
Bakasura
Level 12
God Stats
2W - 1L
1,570 SR
Queue Stats
8W - 8L
1,537 Elo+
Solo
Mercury
Mercury
SuitItDown
Mercury
Level 7
God Stats
5W - 10L
1,463 SR
Queue Stats
15W - 21L
1,676 Elo+
Solo
Ah Puch
Ah Puch
amthespookiest
Ah Puch
Level 14
God Stats
2W - 1L
1,852 SR
Queue Stats
21W - 14L
1,743 Elo+
Solo
Hera
Hera
spacepuppie
Hera
Level 28
God Stats
3W - 4L
1,479 SR
Queue Stats
70W - 64L
1,605 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,618 Elo+

VS

Team Averages
Level 21
1,554 SR
1,610 Elo+
Chaac
Chaac
Anadonro
Chaac
Level 27
God Stats
7W - 7L
1,519 SR
Queue Stats
30W - 29L
1,413 Elo+
Solo
Anubis
Anubis
Hattuey
Anubis
Level 26
God Stats
1W - 1L
1,334 SR
Queue Stats
103W - 100L
1,555 Elo+
Solo
Ullr
Ullr
Kowaii Shiro
Ullr
Level 16
God Stats
8W - 10L
1,543 SR
Queue Stats
32W - 25L
1,555 Elo+
Solo
Arachne
Arachne
LaShawndra 2
Arachne
Level 29
God Stats
23W - 7L
1,833 SR
Queue Stats
147W - 31L
1,944 Elo+
Party 1
Aphrodite
Aphrodite
Pikabae
Aphrodite
Level 7
God Stats
9W - 4L
1,542 SR
Queue Stats
15W - 8L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fulumbo12
Cupid
6
1 / 2 / 0
3,597
719
1,778
2,464
544
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
4
0 / 1 / 0
3,013
603
373
2,711
551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
SuitItDown
Mercury
5
0 / 1 / 0
2,994
599
1,268
2,174
500
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

2
0 / 1 / 0
2,713
543
408
1,776
312
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,219
644
752
2,561
497
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anadonro
Chaac
6
0 / 0 / 1
3,547
709
1,241
2,150
956
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Anubis
Hattuey
Anubis
6
1 / 0 / 1
3,569
714
1,210
1,194
422
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 2
3,439
688
1,214
3,025
613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
LaShawndra 2
Arachne
5
5 / 0 / 2
4,197
839
2,280
2,283
518
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Aphrodite
Pikabae
Aphrodite
4
0 / 0 / 5
3,231
646
836
1,556
340
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
7
7
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Anadonro
Chaac
0
0
1
0.5
L
Cupid
Fulumbo12
Cupid
1
2
0
0.5
W
Anubis
Hattuey
Anubis
1
0
1
1.5
L
Bakasura
0
1
0
0
W
1
1
2
2
W
Arachne
LaShawndra 2
Arachne
5
0
2
6
W
Aphrodite
Pikabae
Aphrodite
0
0
5
2.5
L
Mercury
SuitItDown
Mercury
0
1
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,579
Damage
6,781
11,686
Taken
10,208
2,404
Mitigated
2,849
3,307
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Anadonro
Chaac
1,241
197
0
1,390
2,150
956
0
0
2,150
0
11,370
L
Cupid
Fulumbo12
Cupid
1,778
750
74
691
2,464
544
144
0
2,464
0
14,456
W
Anubis
Hattuey
Anubis
1,210
112
0
745
1,194
422
252
276
907
10,452
0
L
Bakasura
373
252
0
1,271
2,711
551
0
0
2,711
0
5,116
W
1,214
587
0
850
3,025
613
0
408
2,617
0
9,710
W
Arachne
LaShawndra 2
Arachne
2,280
1,966
0
1,148
2,283
518
0
476
1,797
0
8,935
W
Aphrodite
Pikabae
Aphrodite
836
222
604
899
1,556
340
0
0
1,556
8,028
0
L
Mercury
SuitItDown
Mercury
1,268
616
0
0
2,174
500
0
373
1,601
0
5,188
L
408
87
0
521
1,776
312
0
0
1,776
2,662
0
L
752
338
0
750
2,561
497
0
1,673
888
12,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,536
Gold Earned
17,983
84
Minions Killed
98
0
Camps Cleared
0
430,103
Distance Traveled
473,245
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,547
709
24
5
0
85,202
3
L
Cupid
3,597
719
31
6
0
78,496
0
W
Anubis
3,569
714
25
5
0
78,541
1
L
Bakasura
3,013
603
19
4
0
115,729
0
W
Ullr
3,439
688
19
4
0
85,487
3
W
Arachne
4,197
839
20
4
0
122,029
0
W
Aphrodite
3,231
646
10
2
0
101,986
2
L
Mercury
2,994
599
8
2
0
101,050
0
L
Ah Puch
2,713
543
4
1
0
39,937
1
L
Hera
3,219
644
22
4
0
94,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role