Player Matchup

Medusa
Medusa
BurleyKitten
Medusa
Level 29
God Stats
17W - 14L
1,544 SR
Queue Stats
218W - 265L
1,216 Elo+
Solo
Athena
Athena
GCO Siddhartha
Athena
Level 24
God Stats
3W - 4L
1,173 SR
Queue Stats
22W - 19L
1,267 Elo+
Solo
Cernunnos
Cernunnos
NBA YUNGBOI1841
Cernunnos
Level 26
God Stats
12W - 19L
1,410 SR
Queue Stats
17W - 32L
1,196 Elo+
Solo
Kukulkan
Kukulkan
TheWeeAbooKings
Kukulkan
Level 17
God Stats
4W - 4L
1,429 SR
Queue Stats
31W - 48L
1,358 Elo+
Solo
Xing Tian
Xing Tian
jaded-train331
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,219 Elo+
Solo
Team Averages
Level 22
1,411 SR
1,251 Elo+

VS

Team Averages
Level 24
1,386 SR
1,213 Elo+
Cerberus
Cerberus
CondemnedConman
Cerberus
Level 28
God Stats
7W - 3L
1,683 SR
Queue Stats
134W - 129L
1,371 Elo+
Solo
Fenrir
Fenrir
FullyHiro
Fenrir
Level 6
God Stats
1W - 11L
1,016 SR
Queue Stats
4W - 15L
873 Elo+
Solo
Sun Wukong
Sun Wukong
Old_Man_Otaku
Sun Wukong
Level 29
God Stats
34W - 37L
1,416 SR
Queue Stats
196W - 191L
1,327 Elo+
Party 1
Hera
Hera
Skull_Pumpkin
Hera
Level 27
God Stats
7W - 12L
1,313 SR
Queue Stats
248W - 261L
1,262 Elo+
Party 1
Hel
Hel
yunglilbill96
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 163L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 1 / 15
15,822
989
24,854
12,947
5,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 1 / 23
14,870
929
8,340
19,555
26,673
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
NBA YUNGBOI1841
Cernunnos
20
13 / 6 / 12
15,077
942
34,588
20,816
9,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
8 / 1 / 15
16,006
1,000
28,220
12,295
5,992
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
jaded-train331
Xing Tian
20
4 / 0 / 22
16,023
1,001
16,313
23,829
36,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 6 / 5
15,593
975
21,553
31,627
40,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
FullyHiro
Fenrir
18
2 / 11 / 4
13,571
848
18,830
26,348
17,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
Old_Man_Otaku
Sun Wukong
20
1 / 6 / 2
14,031
877
16,442
37,034
36,703
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 1 / 2
14,048
878
21,781
15,755
13,560
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 12 / 2
12,502
781
3,953
16,189
7,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
36
Kills
9
9
Deaths
36
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
15
15.5
L
Cerberus
4
6
5
1.08
L
Fenrir
FullyHiro
Fenrir
2
11
4
0.36
W
3
1
23
14.5
W
Cernunnos
NBA YUNGBOI1841
Cernunnos
13
6
12
3.17
L
Sun Wukong
Old_Man_Otaku
Sun Wukong
1
6
2
0.33
L
2
1
2
3
W
Kukulkan
8
1
15
15.5
W
Xing Tian
jaded-train331
Xing Tian
4
0
22
15
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,315
Damage
82,559
89,442
Taken
126,953
83,606
Mitigated
115,623
11,414
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,854
15,281
0
3,802
12,947
5,429
0
6,214
6,733
0
54,556
L
Cerberus
21,553
2,625
638
4,016
31,627
40,688
0
12,058
19,569
58,124
0
L
Fenrir
FullyHiro
Fenrir
18,830
7,379
0
306
26,348
17,609
0
11,021
15,327
0
27,518
W
8,340
3,355
0
0
19,555
26,673
0
11,012
8,543
19,117
0
W
Cernunnos
NBA YUNGBOI1841
Cernunnos
34,588
16,670
0
7,078
20,816
9,363
0
12,687
8,129
0
73,699
L
Sun Wukong
Old_Man_Otaku
Sun Wukong
16,442
3,803
0
2,523
37,034
36,703
0
15,956
21,078
0
71,023
L
21,781
6,823
0
1,073
15,755
13,560
0
6,506
9,249
53,635
0
W
Kukulkan
28,220
4,666
0
534
12,295
5,992
0
6,022
6,273
68,633
0
W
Xing Tian
jaded-train331
Xing Tian
16,313
2,974
0
0
23,829
36,149
0
11,352
12,477
31,220
0
L
3,953
1,261
414
287
16,189
7,063
0
7,332
8,857
10,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,798
Gold Earned
69,745
294
Minions Killed
316
3
Camps Cleared
5
1,359,305
Distance Traveled
1,305,549
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,822
989
66
4
0
247,322
0
L
Cerberus
15,593
975
93
6
3
263,761
1
L
Fenrir
13,571
848
11
1
2
290,174
0
W
Athena
14,870
929
15
1
1
305,969
2
W
Cernunnos
15,077
942
81
5
1
185,123
0
L
Sun Wukong
14,031
877
134
8
0
326,623
1
L
Hera
14,048
878
60
4
0
259,855
0
W
Kukulkan
16,006
1,000
112
7
1
293,158
0
W
Xing Tian
16,023
1,001
20
1
0
327,733
0
L
Hel
12,502
781
18
1
0
165,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role