Player Matchup

Neith
Neith
Kinnarmy
Neith
Level 28
God Stats
27W - 22L
1,610 SR
Queue Stats
97W - 121L
1,394 Elo+
Party 1
Raijin
Raijin
MrLuch
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,738 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yaaiizaa
Tsukuyomi
Level 33
God Stats
8W - 12L
1,373 SR
Queue Stats
112W - 148L
1,370 Elo+
Party 1
Ravana
Ravana
Zoaw
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
kruzenbobI
Kuzenbo
Level 16
God Stats
6W - 3L
1,464 SR
Queue Stats
44W - 47L
1,432 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,460 Elo+

VS

Team Averages
Level 24
1,674 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
Djura95
Tsukuyomi
Level 16
God Stats
19W - 11L
1,698 SR
Queue Stats
42W - 35L
1,519 Elo+
Party 4
Thor
Thor
Letorms
Thor
Level 13
God Stats
3W - 1L
1,700 SR
Queue Stats
16W - 21L
1,351 Elo+
Solo
Ra
Ra
SoNoESP
Ra
Level 65
God Stats
0W - 1L
1,920 SR
Queue Stats
17W - 15L
1,461 Elo+
Party 3
Ymir
Ymir
aralves
Ymir
Level 7
God Stats
9W - 9L
1,554 SR
Queue Stats
16W - 26L
1,361 Elo+
Party 3
Mulan
Mulan
lukakalu18
Mulan
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
115W - 110L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kinnarmy
Neith
20
13 / 2 / 24
17,466
1,164
47,260
15,009
7,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
MrLuch
Raijin
20
7 / 11 / 24
14,972
998
40,748
21,873
10,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Yaaiizaa
Tsukuyomi
20
4 / 10 / 25
14,678
979
23,047
25,388
22,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Zoaw
Ravana
20
13 / 9 / 21
16,823
1,122
25,682
24,455
31,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
kruzenbobI
Kuzenbo
20
3 / 7 / 23
14,580
972
17,722
32,586
62,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djura95
Tsukuyomi
20
12 / 8 / 22
17,508
1,167
25,877
26,564
18,281
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Letorms
Thor
20
6 / 4 / 24
14,903
994
17,629
27,547
31,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 7 / 17
16,490
1,099
38,628
31,607
16,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
aralves
Ymir
20
1 / 15 / 23
13,890
926
9,766
43,943
48,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
20
10 / 6 / 19
16,352
1,090
19,374
33,253
47,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
144
40
Kills
39
39
Deaths
40
117
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Djura95
Tsukuyomi
12
8
22
2.88
W
Neith
Kinnarmy
Neith
13
2
24
12.5
L
Thor
Letorms
Thor
6
4
24
4.5
W
Raijin
MrLuch
Raijin
7
11
24
1.73
L
10
7
17
2.64
W
Tsukuyomi
Yaaiizaa
Tsukuyomi
4
10
25
1.65
W
Ravana
Zoaw
Ravana
13
9
21
2.61
L
Ymir
aralves
Ymir
1
15
23
0.83
W
Kuzenbo
kruzenbobI
Kuzenbo
3
7
23
2.07
L
Mulan
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,459
Damage
111,274
119,311
Taken
162,914
135,034
Mitigated
162,762
15,011
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Djura95
Tsukuyomi
25,877
10,754
0
1,027
26,564
18,281
0
8,387
18,177
0
52,304
W
Neith
Kinnarmy
Neith
47,260
26,332
747
5,303
15,009
7,942
0
7,592
7,292
0
97,941
L
Thor
Letorms
Thor
17,629
3,126
0
801
27,547
31,797
0
12,874
14,673
0
26,320
W
Raijin
MrLuch
Raijin
40,748
5,991
0
0
21,873
10,746
0
10,103
11,595
61,393
0
L
38,628
3,350
6,888
9,942
31,607
16,449
0
9,729
21,878
103,676
0
W
Tsukuyomi
Yaaiizaa
Tsukuyomi
23,047
5,151
1,493
5,996
25,388
22,037
0
11,503
13,585
0
46,350
W
Ravana
Zoaw
Ravana
25,682
8,804
0
1,472
24,455
31,343
0
9,735
14,372
0
39,230
L
Ymir
aralves
Ymir
9,766
2,185
0
0
43,943
48,595
0
18,827
25,116
28,579
0
W
Kuzenbo
kruzenbobI
Kuzenbo
17,722
5,412
0
0
32,586
62,966
0
10,369
21,606
31,589
0
L
Mulan
19,374
4,947
0
2,247
33,253
47,640
0
8,653
24,600
908
29,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,519
Gold Earned
79,143
242
Minions Killed
279
3
Camps Cleared
6
1,314,169
Distance Traveled
1,377,331
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,508
1,167
40
3
4
282,757
0
W
Neith
17,466
1,164
90
6
1
273,146
0
L
Thor
14,903
994
14
1
0
297,189
2
W
Raijin
14,972
998
44
3
1
214,516
3
L
Ra
16,490
1,099
167
11
1
309,167
0
W
Tsukuyomi
14,678
979
46
3
1
286,911
0
W
Ravana
16,823
1,122
33
2
0
265,340
0
L
Ymir
13,890
926
34
2
0
222,635
0
W
Kuzenbo
14,580
972
29
2
0
274,256
0
L
Mulan
16,352
1,090
24
2
1
265,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role