Player Matchup

Sun Wukong
Sun Wukong
Darkes137
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 1
Merlin
Merlin
DieLivea
Merlin
Level 61
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 1
Fenrir
Fenrir
SMJ_martin
Fenrir
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 1
Team Averages
Level 41
1,404 SR
1,337 Elo+

VS

Team Averages
Level 66
1,488 SR
1,317 Elo+
Bakasura
Bakasura
iHamleTOE
Bakasura
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 107L
1,227 Elo+
Party 2
Janus
Janus
joucker90
Janus
Level 29
God Stats
8W - 8L
1,465 SR
Queue Stats
78W - 97L
1,223 Elo+
Solo
Sylvanus
Sylvanus
xTheWhiteLion27x
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkes137
Sun Wukong
10
1 / 9 / 3
8,106
579
4,007
14,213
9,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
DieLivea
Merlin
14
4 / 8 / 3
10,423
745
15,645
12,920
3,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SMJ_martin
Fenrir
12
3 / 8 / 3
9,598
686
7,259
13,801
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
iHamleTOE
Bakasura
15
17 / 2 / 6
12,333
881
12,531
14,557
6,474
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
joucker90
Janus
13
4 / 4 / 13
9,829
702
8,825
9,660
3,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 18
10,305
736
7,707
15,992
9,541
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
25
25
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Darkes137
Sun Wukong
1
9
3
0.28
L
Merlin
DieLivea
Merlin
4
8
3
0.69
L
Fenrir
SMJ_martin
Fenrir
3
8
3
0.56
W
Bakasura
iHamleTOE
Bakasura
17
2
6
10
W
Janus
joucker90
Janus
4
4
13
2.63
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,911
Damage
29,063
40,934
Taken
40,209
17,818
Mitigated
19,187
1,356
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Darkes137
Sun Wukong
4,007
495
0
295
14,213
9,507
0
5,388
8,435
0
10,182
L
Merlin
DieLivea
Merlin
15,645
898
0
492
12,920
3,742
0
5,294
7,081
48,107
0
L
Fenrir
SMJ_martin
Fenrir
7,259
1,295
0
569
13,801
4,569
0
5,870
7,650
0
19,687
W
Bakasura
iHamleTOE
Bakasura
12,531
8,177
0
5,469
14,557
6,474
2,125
3,992
10,565
0
45,968
W
Janus
joucker90
Janus
8,825
1,096
0
1,766
9,660
3,172
462
3,835
5,825
40,836
0
W
7,707
1,075
4,281
7,610
15,992
9,541
420
7,920
8,072
18,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
32,467
108
Minions Killed
155
0
Camps Cleared
0
606,056
Distance Traveled
698,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,106
579
3
0
0
199,818
0
L
Merlin
10,423
745
61
4
0
192,779
0
L
Fenrir
9,598
686
44
3
0
213,459
0
W
Bakasura
12,333
881
70
5
0
281,349
0
W
Janus
9,829
702
57
4
0
212,260
0
W
Sylvanus
10,305
736
28
2
0
205,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role