Player Matchup

Arachne
Arachne
Dreamking-22200
Arachne
Level 23
God Stats
6W - 9L
1,362 SR
Queue Stats
34W - 50L
1,240 Elo+
Party 2
Jormungandr
Jormungandr
Krager
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,030 Elo+
Solo
Nox
Nox
Le_Bel_Inconnu
Nox
Level 24
God Stats
2W - 2L
1,215 SR
Queue Stats
37W - 42L
1,360 Elo+
Solo
Cthulhu
Cthulhu
SYOTOS2313
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 42L
1,332 Elo+
Party 2
Ratatoskr
Ratatoskr
crybaybee
Ratatoskr
Level 25
God Stats
34W - 35L
1,499 SR
Queue Stats
61W - 74L
1,356 Elo+
Party 2
Team Averages
Level 21
1,415 SR
1,264 Elo+

VS

Team Averages
Level 21
1,587 SR
1,337 Elo+
Fenrir
Fenrir
CalamityChaos12
Fenrir
Level 17
God Stats
22W - 23L
1,473 SR
Queue Stats
39W - 34L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
Kr0n1c G4m1ng
Sun Wukong
Level 28
God Stats
7W - 4L
1,814 SR
Queue Stats
72W - 53L
1,384 Elo+
Party 1
Raijin
Raijin
Rufiooooooo
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,259 Elo+
Solo
Sobek
Sobek
XxDoubleL17xX
Sobek
Level 27
God Stats
3W - 2L
1,800 SR
Queue Stats
184W - 201L
1,339 Elo+
Solo
Camazotz
Camazotz
cultbaphomet
Camazotz
Level 10
God Stats
4W - 7L
1,347 SR
Queue Stats
10W - 22L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
14,806
987
14,383
12,715
6,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Krager
Jormungandr
20
0 / 9 / 17
13,209
881
7,784
26,616
18,164
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 6 / 19
15,921
1,061
24,722
16,023
7,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SYOTOS2313
Cthulhu
20
5 / 5 / 13
14,491
966
19,602
23,525
18,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
crybaybee
Ratatoskr
20
9 / 5 / 14
15,343
1,023
26,574
26,795
13,187
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 6
17,036
1,136
29,237
28,039
12,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Kr0n1c G4m1ng
Sun Wukong
15
0 / 1 / 1
10,889
726
851
1,211
473
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
20
5 / 9 / 18
14,881
992
37,354
22,025
9,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 6 / 17
15,310
1,021
20,177
32,329
30,605
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
cultbaphomet
Camazotz
20
2 / 4 / 11
13,711
914
7,020
20,132
15,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
81
29
Kills
28
28
Deaths
29
75
Assists
53
Player
Kills
Deaths
Assists
KDA
L
17
9
6
2.22
W
8
3
12
4.67
L
Sun Wukong
Kr0n1c G4m1ng
Sun Wukong
0
1
1
0.5
W
Jormungandr
Krager
Jormungandr
0
9
17
0.94
W
7
6
19
2.75
L
Raijin
5
9
18
1.56
W
Cthulhu
SYOTOS2313
Cthulhu
5
5
13
2.3
L
4
6
17
2.08
W
Ratatoskr
crybaybee
Ratatoskr
9
5
14
3.2
L
Camazotz
cultbaphomet
Camazotz
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,065
Damage
94,639
105,674
Taken
103,736
64,265
Mitigated
68,646
14,822
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,237
11,974
0
1,437
28,039
12,492
0
15,641
12,398
0
38,920
W
14,383
10,035
0
1,992
12,715
6,934
0
6,757
5,958
0
36,917
L
Sun Wukong
Kr0n1c G4m1ng
Sun Wukong
851
179
0
0
1,211
473
0
415
796
0
2,843
W
Jormungandr
Krager
Jormungandr
7,784
3,464
693
0
26,616
18,164
0
16,724
9,733
27,525
0
W
24,722
897
0
874
16,023
7,252
0
8,326
7,577
42,924
0
L
Raijin
37,354
6,265
0
1,752
22,025
9,697
0
13,667
8,358
73,504
0
W
Cthulhu
SYOTOS2313
Cthulhu
19,602
1,612
0
3,881
23,525
18,728
0
13,408
10,117
42,461
0
L
20,177
1,758
279
3,852
32,329
30,605
0
13,191
19,138
43,007
0
W
Ratatoskr
crybaybee
Ratatoskr
26,574
14,137
0
7,382
26,795
13,187
0
12,316
14,479
0
53,807
L
Camazotz
cultbaphomet
Camazotz
7,020
1,961
0
4,336
20,132
15,379
0
9,194
10,938
0
27,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,770
Gold Earned
71,827
259
Minions Killed
199
5
Camps Cleared
7
1,262,722
Distance Traveled
1,126,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,036
1,136
21
1
0
302,499
0
W
Arachne
14,806
987
51
3
1
247,553
0
L
Sun Wukong
10,889
726
4
0
2
41,708
0
W
Jormungandr
13,209
881
47
3
0
176,647
0
W
Nox
15,921
1,061
55
4
3
270,613
0
L
Raijin
14,881
992
91
6
2
233,248
0
W
Cthulhu
14,491
966
47
3
0
256,452
1
L
Sobek
15,310
1,021
47
3
0
290,772
0
W
Ratatoskr
15,343
1,023
59
4
1
311,457
0
L
Camazotz
13,711
914
36
2
3
257,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role