Player Matchup

Cthulhu
Cthulhu
Darkes137
Cthulhu
Level 13
God Stats
2W - 1L
1,564 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 1
Anubis
Anubis
DieLivea
Anubis
Level 61
God Stats
1W - 1L
1,436 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1
Izanami
Izanami
SMJ_martin
Izanami
Level 49
God Stats
0W - 1L
1,228 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1
Team Averages
Level 41
1,409 SR
1,557 Elo+

VS

Team Averages
Level 13
1,568 SR
1,149 Elo+
Ra
Ra
The Don Hacks
Ra
Level 5
God Stats
2W - 10L
1,811 SR
Queue Stats
11W - 21L
1,247 Elo+
Party 2
Sun Wukong
Sun Wukong
The Don Sweat
Sun Wukong
Level 20
God Stats
8W - 13L
1,533 SR
Queue Stats
72W - 88L
1,081 Elo+
Party 2
Fenrir
Fenrir
lI SK8 Il
Fenrir
Level 15
God Stats
3W - 9L
1,359 SR
Queue Stats
59W - 63L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkes137
Cthulhu
16
4 / 8 / 7
13,011
685
8,001
27,177
16,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
DieLivea
Anubis
17
7 / 12 / 6
14,521
764
15,645
16,241
6,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SMJ_martin
Izanami
15
2 / 12 / 8
12,613
664
10,066
19,750
6,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 23
14,086
741
17,997
8,719
2,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
The Don Sweat
Sun Wukong
17
7 / 5 / 17
14,214
748
15,568
19,529
19,925
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
lI SK8 Il
Fenrir
18
21 / 6 / 8
16,039
844
21,342
18,797
7,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
13
Kills
32
32
Deaths
14
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darkes137
Cthulhu
4
8
7
0.94
L
Anubis
DieLivea
Anubis
7
12
6
0.83
L
Izanami
SMJ_martin
Izanami
2
12
8
0.5
W
4
3
23
5.17
W
Sun Wukong
The Don Sweat
Sun Wukong
7
5
17
3.1
W
Fenrir
lI SK8 Il
Fenrir
21
6
8
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,712
Damage
54,907
63,168
Taken
47,045
30,203
Mitigated
30,562
8,330
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darkes137
Cthulhu
8,001
697
0
3,342
27,177
16,797
161
9,445
17,440
25,061
0
L
Anubis
DieLivea
Anubis
15,645
436
0
3,688
16,241
6,886
273
2,526
13,590
37,753
0
L
Izanami
SMJ_martin
Izanami
10,066
7,293
0
1,300
19,750
6,520
850
6,089
13,434
0
62,106
W
17,997
2,024
5,001
2,812
8,719
2,980
462
4,472
4,247
70,948
0
W
Sun Wukong
The Don Sweat
Sun Wukong
15,568
6,106
368
3,333
19,529
19,925
1,215
11,134
8,395
0
67,613
W
Fenrir
lI SK8 Il
Fenrir
21,342
9,845
0
4,413
18,797
7,657
486
8,412
10,385
0
47,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
44,339
151
Minions Killed
195
0
Camps Cleared
0
784,518
Distance Traveled
1,056,068
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,011
685
30
2
0
289,974
0
L
Anubis
14,521
764
41
2
0
242,153
2
L
Izanami
12,613
664
80
4
0
252,391
4
W
Ra
14,086
741
100
5
0
345,704
0
W
Sun Wukong
14,214
748
61
3
0
359,645
1
W
Fenrir
16,039
844
34
2
0
350,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role