Player Matchup

Cerberus
Cerberus
BarneyGang35
Cerberus
Level 28
God Stats
4W - 5L
1,418 SR
Queue Stats
14W - 22L
1,182 Elo+
Solo
Ganesha
Ganesha
MeedW48
Ganesha
Level 27
God Stats
6W - 1L
1,667 SR
Queue Stats
114W - 146L
1,301 Elo+
Solo
Nike
Nike
Sifodyas12
Nike
Level 24
God Stats
2W - 5L
1,341 SR
Queue Stats
57W - 66L
1,210 Elo+
Solo
Nemesis
Nemesis
YellowLotus8
Nemesis
Level 106
God Stats
0W - 3L
1,179 SR
Queue Stats
174W - 214L
1,292 Elo+
Party 1
Olorun
Olorun
yungJaycool
Olorun
Level 4
God Stats
0W - 2L
1,140 SR
Queue Stats
0W - 7L
768 Elo+
Party 1
Team Averages
Level 38
1,349 SR
1,151 Elo+

VS

Team Averages
Level 17
1,226 SR
1,164 Elo+
Hel
Hel
Musicke2949
Hel
Level 7
God Stats
10W - 10L
1,250 SR
Queue Stats
26W - 44L
1,068 Elo+
Solo
Geb
Geb
OneLowTime
Geb
Level 23
God Stats
2W - 4L
1,109 SR
Queue Stats
152W - 160L
1,274 Elo+
Solo
Ra
Ra
Surgica1Kitsun3
Ra
Level 18
God Stats
3W - 4L
1,186 SR
Queue Stats
28W - 54L
1,027 Elo+
Solo
Ullr
Ullr
Zebulonca
Ullr
Level 21
God Stats
4W - 6L
1,267 SR
Queue Stats
10W - 9L
1,366 Elo+
Solo
Discordia
Discordia
queeofgold573
Discordia
Level 15
God Stats
4W - 11L
1,317 SR
Queue Stats
253W - 260L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarneyGang35
Cerberus
14
0 / 1 / 1
9,287
774
319
1,405
462
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
MeedW48
Ganesha
20
1 / 10 / 12
13,382
1,115
22,066
27,305
11,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 12 / 3
13,434
1,120
10,713
21,361
26,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
YellowLotus8
Nemesis
17
6 / 9 / 3
12,646
1,054
17,826
24,599
9,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
17
2 / 11 / 4
10,980
915
3,104
19,036
6,076
Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 24
11,863
989
6,368
8,966
2,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 1 / 24
12,504
1,042
9,377
16,725
19,942
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 25
13,125
1,094
15,820
10,805
4,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
20
25 / 2 / 11
16,082
1,340
34,380
14,322
4,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
queeofgold573
Discordia
20
6 / 7 / 18
12,991
1,083
13,354
12,736
2,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
144
16
Kills
42
43
Deaths
16
23
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BarneyGang35
Cerberus
0
1
1
0.5
L
Ganesha
MeedW48
Ganesha
1
10
12
0.7
W
2
3
24
4.67
W
3
1
24
15
L
7
12
3
0.71
W
6
3
25
6.17
L
Nemesis
YellowLotus8
Nemesis
6
9
3
0.83
W
Ullr
25
2
11
15.25
W
Discordia
queeofgold573
Discordia
6
7
18
2.14
L
Olorun
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,028
Damage
79,299
93,706
Taken
63,554
53,831
Mitigated
33,997
8,318
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BarneyGang35
Cerberus
319
0
246
146
1,405
462
0
127
1,278
2,147
0
L
Ganesha
MeedW48
Ganesha
22,066
3,102
736
2,945
27,305
11,974
0
15,244
12,061
48,593
0
W
6,368
2,035
1,849
741
8,966
2,692
0
4,049
4,917
15,692
0
W
9,377
1,454
0
0
16,725
19,942
0
5,322
11,403
24,880
0
L
10,713
3,141
0
0
21,361
26,316
0
9,201
12,160
0
47,726
W
15,820
1,024
4,250
3,913
10,805
4,133
0
3,650
7,155
43,749
0
L
Nemesis
YellowLotus8
Nemesis
17,826
7,602
780
2,885
24,599
9,003
0
9,890
14,709
498
43,583
W
Ullr
34,380
17,764
0
1,050
14,322
4,385
0
6,606
7,716
0
48,836
W
Discordia
queeofgold573
Discordia
13,354
2,484
0
36
12,736
2,845
0
6,236
6,500
31,077
0
L
Olorun
3,104
2,410
90
490
19,036
6,076
0
10,457
8,579
11,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,729
Gold Earned
66,565
186
Minions Killed
195
4
Camps Cleared
4
757,875
Distance Traveled
1,058,551
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,287
774
2
0
1
19,527
0
L
Ganesha
13,382
1,115
9
1
0
197,388
3
W
Hel
11,863
989
30
3
0
208,140
1
W
Geb
12,504
1,042
15
1
0
234,482
2
L
Nike
13,434
1,120
100
8
0
157,492
0
W
Ra
13,125
1,094
86
7
1
206,992
0
L
Nemesis
12,646
1,054
53
4
3
215,544
0
W
Ullr
16,082
1,340
30
3
1
201,629
0
W
Discordia
12,991
1,083
34
3
2
207,308
1
L
Olorun
10,980
915
22
2
0
167,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role