Player Matchup

King Arthur
King Arthur
Silver III
Clearwater 313
King Arthur
Silver III
Level 109
God Stats
8W - 12L
1,386 SR
Queue Stats
172W - 160L
1,150 MMR
Party 2
Ra
Ra
Silver IV
GB ToneLoc419
Ra
Silver IV
Level 97
God Stats
7W - 11L
1,521 SR
Queue Stats
84W - 85L
1,128 MMR
Party 2
Ganesha
Ganesha
Bronze III
LeGaLiZeXxRaNcH
Ganesha
Bronze III
Level 106
God Stats
8W - 10L
1,610 SR
Queue Stats
109W - 100L
957 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,506 SR
1,078 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 52
1,531 SR
875 MMR
Nu Wa
Nu Wa
Silver III
HIGHSnnOWkER
Nu Wa
Silver III
Level 78
God Stats
15W - 15L
1,611 SR
Queue Stats
118W - 107L
1,011 MMR
Solo
Ymir
Ymir
Bronze I
Odin468
Ymir
Bronze I
Level 47
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 7L
1,029 MMR
Party 1
Odin
Odin
Bronze III
WhiteStar18
Odin
Bronze III
Level 32
God Stats
1W - 0L
1,237 SR
Queue Stats
4W - 7L
584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clearwater 313
King Arthur
15
5 / 7 / 0
12,938
588
14,337
23,652
19,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 8 / 3
12,278
558
13,838
17,662
6,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 5
13,454
612
12,605
35,835
38,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KumbhakarnaKukulkanAphroditeHadesChaac

VS

Bans
BakasuraCu ChulainnMedusaSkadiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
13,809
628
23,029
12,229
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Odin468
Ymir
17
4 / 2 / 13
15,015
683
22,809
19,547
19,002
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 1 / 8
14,449
657
22,270
22,939
22,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
17
17
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Clearwater 313
King Arthur
5
7
0
0.71
L
1
8
3
0.31
W
5
3
6
2.67
L
0
2
5
1.25
W
Ymir
Odin468
Ymir
4
2
13
5.25
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
68,108
77,149
Taken
54,715
64,793
Mitigated
44,771
26,359
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Clearwater 313
King Arthur
14,337
3,403
1,626
2,638
23,652
19,987
673
14,492
8,719
0
43,698
L
13,838
446
6,269
5,921
17,662
6,729
45
11,076
6,436
65,295
0
W
23,029
7,281
0
1,402
12,229
3,588
1,512
8,199
3,862
87,420
0
L
12,605
798
1,177
8,728
35,835
38,077
183
21,178
14,175
52,519
0
W
Ymir
Odin468
Ymir
22,809
4,765
1,331
5,296
19,547
19,002
927
9,336
10,211
77,261
0
W
22,270
6,652
0
8,883
22,939
22,181
857
9,637
13,302
1,150
63,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
43,273
206
Minions Killed
211
0
Camps Cleared
0
1,149,909
Distance Traveled
1,144,199
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,938
588
70
3
0
363,982
1
L
Ra
12,278
558
124
6
0
414,890
5
W
Nu Wa
13,809
628
96
4
0
363,761
3
L
Ganesha
13,454
612
12
1
0
371,037
6
W
Ymir
15,015
683
43
2
0
358,493
4
W
Odin
14,449
657
72
3
0
421,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role