Player Matchup

Osiris
Osiris
Bronze II
Blendoo
Osiris
Bronze II
Level 86
God Stats
1W - 0L
1,207 SR
Queue Stats
31W - 30L
684 MMR
Solo
Medusa
Medusa
Silver IV
DHD FIREMAN 7
Medusa
Silver IV
Level 129
God Stats
3W - 1L
1,566 SR
Queue Stats
413W - 408L
710 MMR
Solo
Hera
Hera
Bronze I
Kumbacha_Sama
Hera
Bronze I
Level 109
God Stats
2W - 6L
1,422 SR
Queue Stats
86W - 78L
722 MMR
Solo
Pele
Pele
Bronze II
Unknow-Killer428
Pele
Bronze II
Level 77
God Stats
3W - 3L
1,465 SR
Queue Stats
83W - 89L
627 MMR
Solo
Cthulhu
Cthulhu
Silver V
WhySoAggro
Cthulhu
Silver V
Level 48
God Stats
9W - 10L
1,006 SR
Queue Stats
529W - 486L
626 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,333 SR
674 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,529 SR
674 MMR
Ah Puch
Ah Puch
Bronze II
Hector546
Ah Puch
Bronze II
Level 79
God Stats
6W - 9L
1,271 SR
Queue Stats
232W - 266L
-57 MMR
Party 2
Ares
Ares
Silver V
LoCaTiOnx
Ares
Silver V
Level 108
God Stats
5W - 4L
1,858 SR
Queue Stats
356W - 354L
639 MMR
Party 1
Neith
Neith
Silver V
PapaiJulim
Neith
Silver V
Level 139
God Stats
6W - 4L
1,417 SR
Queue Stats
194W - 202L
556 MMR
Solo
Chaac
Chaac
Silver IV
RaggingButterFly
Chaac
Silver IV
Level 66
God Stats
113W - 75L
1,641 SR
Queue Stats
183W - 175L
734 MMR
Party 1
Thanatos
Thanatos
Bronze III
f3r123
Thanatos
Bronze III
Level 30
God Stats
6W - 6L
1,458 SR
Queue Stats
45W - 52L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blendoo
Osiris
13
4 / 1 / 2
7,839
603
6,624
9,230
7,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 0 / 3
8,222
632
11,362
6,237
1,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 0
9,058
697
6,663
5,546
1,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 6
8,269
636
8,428
11,249
3,662
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
WhySoAggro
Cthulhu
13
4 / 1 / 6
8,218
632
8,604
9,114
4,241
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HadesDiscordiaBakasuraAphroditeYemoja

VS

Bans
TsukuyomiArachneAnubisYmirKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hector546
Ah Puch
11
1 / 3 / 1
6,581
506
2,870
7,753
2,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
10
1 / 5 / 3
6,224
479
3,831
16,432
6,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
2 / 3 / 0
6,782
522
5,897
9,166
2,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 0
7,124
548
9,433
12,642
5,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
f3r123
Thanatos
10
1 / 3 / 3
6,492
499
3,352
10,076
2,882
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Blendoo
Osiris
4
1
2
5
W
5
0
3
6.5
L
Ah Puch
Hector546
Ah Puch
1
3
1
0.5
W
3
2
0
1.5
L
Ares
1
5
3
0.5
L
Neith
2
3
0
0.67
L
2
5
0
0.4
W
3
3
6
2
W
Cthulhu
WhySoAggro
Cthulhu
4
1
6
7
L
Thanatos
f3r123
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
25,383
41,376
Taken
56,069
19,382
Mitigated
20,460
13,739
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Blendoo
Osiris
6,624
2,731
0
4,665
9,230
7,695
2,393
999
8,231
0
33,947
W
11,362
5,769
0
822
6,237
1,987
1,121
662
5,575
0
52,786
L
Ah Puch
Hector546
Ah Puch
2,870
171
0
2,198
7,753
2,361
162
4,043
3,685
31,019
0
W
6,663
1,667
0
442
5,546
1,797
379
1,815
3,731
65,085
0
L
Ares
3,831
365
639
5,349
16,432
6,931
0
4,975
11,432
15,188
0
L
Neith
5,897
2,270
417
3,997
9,166
2,965
0
2,206
6,960
0
45,712
L
9,433
2,685
0
4,924
12,642
5,321
205
1,015
11,214
0
36,997
W
8,428
2,636
612
3,745
11,249
3,662
187
1,184
10,065
0
46,454
W
Cthulhu
WhySoAggro
Cthulhu
8,604
780
578
2,875
9,114
4,241
329
2,041
7,073
31,031
0
L
Thanatos
f3r123
Thanatos
3,352
1,080
196
5,128
10,076
2,882
0
3,028
7,023
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
33,203
424
Minions Killed
282
0
Camps Cleared
0
1,288,571
Distance Traveled
1,115,232
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,839
603
69
5
0
250,703
2
W
Medusa
8,222
632
89
7
0
246,173
4
L
Ah Puch
6,581
506
56
4
0
214,509
4
W
Hera
9,058
697
149
11
0
237,066
4
L
Ares
6,224
479
24
2
0
223,556
1
L
Neith
6,782
522
84
6
0
208,156
2
L
Chaac
7,124
548
64
5
0
228,752
4
W
Pele
8,269
636
73
6
0
280,229
4
W
Cthulhu
8,218
632
44
3
0
274,400
3
L
Thanatos
6,492
499
54
4
0
240,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role