Player Matchup

Pele
Pele
Evo-Hollow-Squad
Pele
Level 15
God Stats
0W - 1L
1,676 SR
Queue Stats
14W - 18L
1,409 Elo+
Party 1
Ganesha
Ganesha
KillaBkilled250
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,465 Elo+
Solo
Thoth
Thoth
baby_kawy
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,501 Elo+
Solo
Anubis
Anubis
cientacos
Anubis
Level 7
God Stats
3W - 4L
1,416 SR
Queue Stats
7W - 8L
1,479 Elo+
Party 1
Mulan
Mulan
ralhpmeac25
Mulan
Level 8
God Stats
1W - 1L
1,365 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Team Averages
Level 9
1,491 SR
1,512 Elo+

VS

Team Averages
Level 14
1,557 SR
1,490 Elo+
Agni
Agni
Kitsune_Queen77
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,600 Elo+
Party 2
Bellona
Bellona
Kitsune_Queen78
Bellona
Level 4
God Stats
6W - 1L
1,678 SR
Queue Stats
6W - 1L
1,600 Elo+
Party 2
Loki
Loki
OSAMABINLIK
Loki
Level 20
God Stats
40W - 41L
1,534 SR
Queue Stats
88W - 101L
1,463 Elo+
Solo
Neith
Neith
RAWDOG JACK
Neith
Level 21
God Stats
2W - 1L
1,327 SR
Queue Stats
3W - 3L
1,294 Elo+
Solo
Zeus
Zeus
chillymocha245
Zeus
Level 22
God Stats
2W - 1L
1,744 SR
Queue Stats
130W - 101L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,424
825
2,087
10,237
3,970
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
0 / 5 / 0
7,419
824
711
6,923
4,170
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Thoth
baby_kawy
Thoth
12
0 / 4 / 0
7,344
816
1,867
5,372
1,938
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
cientacos
Anubis
14
0 / 8 / 0
7,934
882
4,615
13,791
7,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 0
7,892
877
4,600
13,630
9,459
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

113

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 15
10,938
1,215
24,266
5,189
1,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 11
8,415
935
993
3,626
2,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 12
9,111
1,012
2,481
2,593
999
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 16
10,012
1,112
5,880
3,382
1,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 15
9,784
1,087
9,674
3,487
1,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
97
1
Kills
28
28
Deaths
1
0
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
W
13
0
15
20.5
W
1
0
11
6.5
W
3
0
12
9
W
5
1
16
13
L
Thoth
baby_kawy
Thoth
0
4
0
0
W
6
0
15
13.5
L
Anubis
cientacos
Anubis
0
8
0
0
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,880
Damage
43,294
49,953
Taken
18,277
26,915
Mitigated
7,141
2,667
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
114
0
1,192
10,237
3,970
0
7,243
2,994
0
10,994
L
711
193
0
79
6,923
4,170
0
3,940
2,983
6,285
0
W
24,266
1,727
365
954
5,189
1,877
0
2,057
3,082
36,771
0
W
993
0
0
0
3,626
2,037
0
1,173
2,403
0
5,959
W
2,481
1,015
0
375
2,593
999
0
796
1,747
0
21,548
W
5,880
4,171
394
1,550
3,382
1,193
0
1,816
1,536
0
21,829
L
Thoth
baby_kawy
Thoth
1,867
440
0
0
5,372
1,938
0
3,727
1,645
6,392
0
W
9,674
3,891
0
610
3,487
1,035
0
1,483
1,954
19,217
0
L
Anubis
cientacos
Anubis
4,615
264
0
1,224
13,791
7,378
0
9,719
4,072
26,606
0
L
4,600
608
0
172
13,630
9,459
0
9,311
4,319
132
10,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
48,260
105
Minions Killed
156
3
Camps Cleared
7
524,691
Distance Traveled
772,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,424
825
22
2
3
95,178
3
L
Ganesha
7,419
824
0
0
0
65,784
0
W
Agni
10,938
1,215
27
3
2
174,313
0
W
Bellona
8,415
935
20
2
0
121,071
0
W
Loki
9,111
1,012
40
4
2
167,081
1
W
Neith
10,012
1,112
45
5
0
148,528
2
L
Thoth
7,344
816
8
1
0
84,668
0
W
Zeus
9,784
1,087
24
3
3
161,049
0
L
Anubis
7,934
882
48
5
0
129,613
0
L
Mulan
7,892
877
27
3
0
149,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role