Player Matchup

Cabrakan
Cabrakan
THEGRTODIN25
Cabrakan
Level 109
God Stats
0W - 1L
1,487 SR
Queue Stats
95W - 95L
1,430 Elo+
Party 1
Arachne
Arachne
decent12
Arachne
Level 64
God Stats
2W - 5L
1,384 SR
Queue Stats
8W - 14L
1,390 Elo+
Party 1
Izanami
Izanami
killdog13
Izanami
Level 46
God Stats
6W - 8L
1,476 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 1
Team Averages
Level 73
1,449 SR
1,420 Elo+

VS

Team Averages
Level 120
1,386 SR
1,392 Elo+
Ares
Ares
DARKONIx3369
Ares
Level 103
God Stats
1W - 0L
1,361 SR
Queue Stats
16W - 18L
1,332 Elo+
Solo
Chronos
Chronos
SILVERDRAG0N26
Chronos
Level 153
God Stats
2W - 0L
1,556 SR
Queue Stats
362W - 347L
1,479 Elo+
Solo
Ullr
Ullr
zLe4ozIndX
Ullr
Level 103
God Stats
3W - 8L
1,241 SR
Queue Stats
178W - 225L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
THEGRTODIN25
Cabrakan
13
3 / 6 / 0
9,269
662
10,917
14,258
9,861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
decent12
Arachne
9
0 / 8 / 2
7,898
564
7,111
12,303
4,279
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
killdog13
Izanami
11
0 / 6 / 1
7,870
562
4,200
11,214
3,696
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 12
11,062
790
11,228
10,836
9,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 1 / 15
10,070
719
9,780
9,682
3,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
10 / 0 / 10
10,679
763
9,085
8,337
3,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
20
20
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
4
1
15
11.5
L
Cabrakan
THEGRTODIN25
Cabrakan
3
6
0
0.5
L
Arachne
decent12
Arachne
0
8
2
0.13
L
Izanami
killdog13
Izanami
0
6
1
0.08
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
30,093
37,775
Taken
28,855
17,836
Mitigated
16,332
6,554
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,228
592
742
2,262
10,836
9,116
467
4,256
6,580
30,232
0
W
9,780
2,441
0
2,300
9,682
3,604
1,317
3,899
5,783
41,238
0
L
Cabrakan
THEGRTODIN25
Cabrakan
10,917
1,276
469
2,845
14,258
9,861
0
8,825
5,433
29,642
0
L
Arachne
decent12
Arachne
7,111
4,380
624
2,616
12,303
4,279
0
7,116
5,187
0
19,372
L
Izanami
killdog13
Izanami
4,200
2,446
0
0
11,214
3,696
0
5,263
5,951
0
37,374
W
9,085
4,522
0
637
8,337
3,612
891
2,824
5,513
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
31,811
118
Minions Killed
154
0
Camps Cleared
0
590,025
Distance Traveled
719,317
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,062
790
27
2
0
237,842
0
W
Chronos
10,070
719
75
5
0
244,000
3
L
Cabrakan
9,269
662
38
3
0
199,563
0
L
Arachne
7,898
564
20
1
0
209,844
1
L
Izanami
7,870
562
60
4
0
180,618
3
W
Ullr
10,679
763
52
4
0
237,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role