Player Matchup

Discordia
Discordia
Toxic Touchhole
Discordia
Level 18
God Stats
7W - 3L
1,749 SR
Queue Stats
30W - 35L
1,267 Elo+
Solo
Ares
Ares
Veletical
Ares
Level 21
God Stats
10W - 3L
1,610 SR
Queue Stats
162W - 128L
1,413 Elo+
Solo
Fenrir
Fenrir
iXervxii
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 210L
1,304 Elo+
Solo
Team Averages
Level 21
1,620 SR
1,328 Elo+

VS

Team Averages
Level 67
1,561 SR
1,291 Elo+
Sobek
Sobek
KingExKnight
Sobek
Level 76
God Stats
9W - 7L
1,436 SR
Queue Stats
104W - 122L
1,288 Elo+
Party 1
Izanami
Izanami
Koushikmd
Izanami
Level 95
God Stats
15W - 12L
1,600 SR
Queue Stats
90W - 105L
1,296 Elo+
Solo
Hel
Hel
TheFacesThePlace
Hel
Level 29
God Stats
4W - 0L
1,649 SR
Queue Stats
21W - 26L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Toxic Touchhole
Discordia
17
11 / 6 / 8
15,561
707
28,302
18,010
8,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
18
4 / 4 / 14
15,475
703
14,113
27,376
42,299
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
iXervxii
Fenrir
17
9 / 7 / 10
14,646
666
17,031
22,067
11,317
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 6
15,535
706
12,933
30,860
36,100
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Koushikmd
Izanami
15
1 / 10 / 10
13,506
614
17,479
23,819
7,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 8 / 8
14,978
681
12,815
20,240
7,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
24
Kills
17
17
Deaths
25
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
7
6
1.71
W
Izanami
Koushikmd
Izanami
1
10
10
0.6
W
7
8
8
1.38
L
Discordia
Toxic Touchhole
Discordia
11
6
8
2.5
L
Ares
4
4
14
2.75
L
Fenrir
iXervxii
Fenrir
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,446
Damage
43,227
67,453
Taken
74,919
61,625
Mitigated
50,711
11,178
Healing
25,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,933
854
0
7,364
30,860
36,100
396
18,686
11,877
35,019
0
W
Izanami
Koushikmd
Izanami
17,479
13,467
0
2,219
23,819
7,211
1,474
12,835
10,984
0
76,854
W
12,815
372
7,414
8,573
20,240
7,400
637
11,397
8,631
59,618
0
L
Discordia
Toxic Touchhole
Discordia
28,302
297
514
4,039
18,010
8,009
0
5,925
12,085
82,284
0
L
Ares
14,113
1,355
588
2,190
27,376
42,299
570
9,423
17,953
40,435
0
L
Fenrir
iXervxii
Fenrir
17,031
4,675
1,025
2,822
22,067
11,317
1,133
10,488
11,579
0
49,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
44,019
167
Minions Killed
182
0
Camps Cleared
0
1,062,792
Distance Traveled
1,003,381
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,535
706
30
1
0
350,368
2
W
Izanami
13,506
614
86
4
0
289,849
0
W
Hel
14,978
681
66
3
0
363,164
5
L
Discordia
15,561
707
98
4
0
333,785
0
L
Ares
15,475
703
25
1
0
347,564
2
L
Fenrir
14,646
666
44
2
0
381,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role