Player Matchup

Jing Wei
Jing Wei
Marco_Verissimo
Jing Wei
Level 28
God Stats
29W - 28L
1,403 SR
Queue Stats
157W - 206L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
ReiGuts
Sun Wukong
Level 25
God Stats
5W - 8L
1,212 SR
Queue Stats
48W - 46L
1,361 Elo+
Party 3
Nu Wa
Nu Wa
moacirozed
Nu Wa
Level 23
God Stats
1W - 0L
1,816 SR
Queue Stats
58W - 57L
1,356 Elo+
Party 3
Set
Set
piku55
Set
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
163W - 157L
1,450 Elo+
Solo
Ymir
Ymir
xX1ivan1Xx
Ymir
Level 29
God Stats
5W - 9L
1,561 SR
Queue Stats
367W - 219L
1,576 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,416 Elo+

VS

Team Averages
Level 23
1,492 SR
1,311 Elo+
Achilles
Achilles
Raribaldo
Achilles
Level 42
God Stats
7W - 8L
1,267 SR
Queue Stats
151W - 155L
1,296 Elo+
Party 1
Apollo
Apollo
Snezee-
Apollo
Level 28
God Stats
8W - 8L
1,628 SR
Queue Stats
193W - 325L
1,211 Elo+
Party 2
Hachiman
Hachiman
bautyhol
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 381L
1,258 Elo+
Party 2
Ra
Ra
sofablockbuster
Ra
Level 5
God Stats
4W - 6L
1,412 SR
Queue Stats
16W - 16L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
victudium
Cthulhu
Level 10
God Stats
2W - 2L
1,655 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
2 / 0 / 1
3,958
660
989
1,152
211
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ReiGuts
Sun Wukong
6
0 / 0 / 0
3,570
595
2,279
2,173
958
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nu Wa
7
1 / 0 / 1
3,901
650
1,855
1,459
295
Shoes

Shoes

+6%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
piku55
Set
7
3 / 0 / 0
4,396
733
1,994
3,430
1,064
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 3
3,635
606
1,041
2,786
1,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Raribaldo
Achilles
6
0 / 1 / 0
3,833
639
1,058
3,908
1,203
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Snezee-
Apollo
6
0 / 1 / 0
3,689
615
544
1,662
514
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
bautyhol
Hachiman
4
0 / 3 / 0
3,146
524
960
3,017
556
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,601
434
0
105
32
Cthulhu
victudium
Cthulhu
5
0 / 1 / 0
3,397
566
938
3,581
1,267
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
0
1
2.5
L
Achilles
Raribaldo
Achilles
0
1
0
0
W
Sun Wukong
ReiGuts
Sun Wukong
0
0
0
0
L
Apollo
Snezee-
Apollo
0
1
0
0
L
Hachiman
bautyhol
Hachiman
0
3
0
0
W
Nu Wa
1
0
1
1.5
W
Set
piku55
Set
3
0
0
3
L
0
0
0
0
L
Cthulhu
victudium
Cthulhu
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,158
Damage
3,500
11,000
Taken
12,273
3,573
Mitigated
3,572
3,227
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
989
914
0
350
1,152
211
316
0
1,152
0
10,317
L
Achilles
Raribaldo
Achilles
1,058
405
0
1,969
3,908
1,203
0
302
3,606
0
15,853
W
Sun Wukong
ReiGuts
Sun Wukong
2,279
300
0
675
2,173
958
288
769
1,404
0
9,998
L
Apollo
Snezee-
Apollo
544
402
0
250
1,662
514
260
1,279
383
0
14,253
L
Hachiman
bautyhol
Hachiman
960
629
0
358
3,017
556
0
1,112
1,905
0
6,404
W
Nu Wa
1,855
576
0
250
1,459
295
231
0
1,459
12,609
0
W
Set
piku55
Set
1,994
995
0
1,702
3,430
1,064
0
169
3,261
0
22,546
L
0
0
0
0
105
32
0
105
0
0
0
L
Cthulhu
victudium
Cthulhu
938
178
123
1,222
3,581
1,267
0
98
3,148
6,629
0
W
1,041
368
0
250
2,786
1,045
0
0
2,786
7,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,460
Gold Earned
16,666
118
Minions Killed
93
0
Camps Cleared
0
542,667
Distance Traveled
436,781
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,958
660
29
5
0
110,896
2
L
Achilles
3,833
639
35
6
0
123,614
0
W
Sun Wukong
3,570
595
14
2
0
107,643
1
L
Apollo
3,689
615
32
5
0
101,213
0
L
Hachiman
3,146
524
12
2
0
110,535
0
W
Nu Wa
3,901
650
24
4
0
104,890
2
W
Set
4,396
733
46
8
0
122,209
2
L
Ra
2,601
434
0
0
0
0
0
L
Cthulhu
3,397
566
14
2
0
101,419
0
W
Ymir
3,635
606
5
1
0
97,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role