Player Matchup

Nox
Nox
DHG Undefeated
Nox
Level 68
God Stats
2W - 3L
1,312 SR
Queue Stats
8W - 20L
1,362 Elo+
Solo
Hercules
Hercules
HolyFatherIsaac
Hercules
Level 76
God Stats
3W - 9L
1,311 SR
Queue Stats
273W - 294L
1,440 Elo+
Party 1
Anhur
Anhur
IIMyInsanityII
Anhur
Level 59
God Stats
0W - 3L
1,330 SR
Queue Stats
185W - 216L
1,430 Elo+
Party 1
Team Averages
Level 68
1,318 SR
1,411 Elo+

VS

Team Averages
Level 92
1,519 SR
1,476 Elo+
King Arthur
King Arthur
DAT DWARF KING
King Arthur
Level 63
God Stats
23W - 35L
1,439 SR
Queue Stats
344W - 306L
1,376 Elo+
Solo
Ymir
Ymir
SoapyGrantg77
Ymir
Level 104
God Stats
22W - 13L
1,584 SR
Queue Stats
118W - 93L
1,525 Elo+
Party 2
Hades
Hades
michael1492
Hades
Level 110
God Stats
4W - 0L
1,534 SR
Queue Stats
118W - 89L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
12,854
612
12,074
15,861
5,907
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
17
10 / 4 / 3
13,339
635
17,606
21,428
22,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 9 / 10
11,573
551
7,676
19,775
7,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAT DWARF KING
King Arthur
16
6 / 6 / 4
13,466
641
14,935
20,600
17,329
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 1 / 10
14,858
708
10,400
20,138
22,444
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 8 / 6
14,623
696
18,984
18,070
8,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
14
Kills
17
17
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DAT DWARF KING
King Arthur
6
6
4
1.33
L
4
4
9
2.13
L
Hercules
10
4
3
2.88
L
0
9
10
0.56
W
3
1
10
8
W
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,356
Damage
44,319
57,064
Taken
58,808
35,691
Mitigated
48,442
8,424
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DAT DWARF KING
King Arthur
14,935
3,703
0
6,344
20,600
17,329
846
4,293
15,925
0
46,806
L
12,074
428
0
3,044
15,861
5,907
0
10,183
5,553
34,498
0
L
Hercules
17,606
5,470
0
4,940
21,428
22,612
797
8,890
11,929
549
58,312
L
7,676
3,460
0
440
19,775
7,172
322
10,391
9,134
0
36,151
W
10,400
1,067
0
668
20,138
22,444
659
2,928
17,026
45,825
0
W
18,984
1,505
1,106
7,183
18,070
8,669
1,015
5,419
12,437
74,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
42,947
162
Minions Killed
190
0
Camps Cleared
0
994,045
Distance Traveled
1,155,189
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,466
641
44
2
0
384,669
3
L
Nox
12,854
612
34
2
0
306,517
1
L
Hercules
13,339
635
83
4
0
364,890
0
L
Anhur
11,573
551
45
2
0
322,638
1
W
Ymir
14,858
708
50
2
0
412,731
4
W
Hades
14,623
696
96
5
0
357,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role