Player Matchup

Pele
Pele
LustyLeopard69
Pele
Level 23
God Stats
2W - 2L
1,648 SR
Queue Stats
9W - 9L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
ResupineStorm03
Kukulkan
Level 38
God Stats
2W - 2L
1,475 SR
Queue Stats
10W - 6L
1,383 Elo+
Party 1
Khepri
Khepri
SenorBanana5
Khepri
Level 33
God Stats
2W - 0L
1,689 SR
Queue Stats
30W - 24L
1,520 Elo+
Party 1
Team Averages
Level 31
1,604 SR
1,515 Elo+

VS

Team Averages
Level 17
1,441 SR
1,244 Elo+
Agni
Agni
Alastor1337
Agni
Level 27
God Stats
6W - 11L
1,581 SR
Queue Stats
54W - 90L
1,380 Elo+
Solo
Nike
Nike
Bubbler2011
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,162 Elo+
Solo
Cthulhu
Cthulhu
Chicabell12
Cthulhu
Level 14
God Stats
0W - 1L
1,242 SR
Queue Stats
6W - 19L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 5
10,751
717
5,167
12,983
4,958
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
13
4 / 2 / 7
10,055
670
5,559
6,906
2,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
3 / 2 / 7
11,214
748
5,232
16,912
13,992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 1
11,279
752
14,676
10,706
3,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 3
7,884
526
915
2,358
680
Cthulhu
Chicabell12
Cthulhu
9
0 / 5 / 3
8,131
542
809
10,062
7,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
8
9
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
8
5
1
1.7
L
0
3
3
0.5
L
Cthulhu
Chicabell12
Cthulhu
0
5
3
0.3
W
6
5
5
1.7
W
Kukulkan
4
2
7
3.75
W
Khepri
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,958
Damage
16,400
36,801
Taken
23,126
21,644
Mitigated
12,057
7,657
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,676
1,449
0
2,010
10,706
3,976
0
5,298
5,408
64,130
0
L
915
377
0
0
2,358
680
0
1,068
1,290
0
2,346
L
Cthulhu
Chicabell12
Cthulhu
809
251
0
270
10,062
7,401
0
4,445
5,617
8,809
0
W
5,167
2,502
4
2,871
12,983
4,958
1,196
5,185
7,798
0
42,626
W
Kukulkan
5,559
1,301
0
1,181
6,906
2,694
1,523
4,310
2,596
47,866
0
W
Khepri
5,232
1,217
453
3,148
16,912
13,992
1,112
6,624
10,288
29,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
27,294
167
Minions Killed
94
0
Camps Cleared
0
737,540
Distance Traveled
455,654
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,279
752
89
6
0
244,577
2
L
Nike
7,884
526
1
0
0
38,357
0
L
Cthulhu
8,131
542
4
0
0
172,720
0
W
Pele
10,751
717
51
3
0
254,410
0
W
Kukulkan
10,055
670
73
5
0
238,276
1
W
Khepri
11,214
748
43
3
0
244,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role