Player Matchup

Pele
Pele
Chheche
Pele
Level 26
God Stats
25W - 31L
1,455 SR
Queue Stats
103W - 128L
1,349 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HaTe_Guiik
Tsukuyomi
Level 18
God Stats
3W - 7L
1,351 SR
Queue Stats
45W - 64L
1,189 Elo+
Party 1
Apollo
Apollo
HaTe_zReaKTzZ
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,189 Elo+
Party 1
Ra
Ra
TachiiSossa
Ra
Level 28
God Stats
40W - 34L
1,581 SR
Queue Stats
179W - 208L
1,352 Elo+
Party 3
Ymir
Ymir
jclieu77
Ymir
Level 10
God Stats
7W - 4L
1,546 SR
Queue Stats
9W - 11L
1,289 Elo+
Party 3
Team Averages
Level 20
1,487 SR
1,274 Elo+

VS

Team Averages
Level 16
1,449 SR
1,305 Elo+
Sun Wukong
Sun Wukong
SmurMaster
Sun Wukong
Level 17
God Stats
13W - 10L
1,575 SR
Queue Stats
79W - 54L
1,514 Elo+
Party 2
Ravana
Ravana
Zoo Susi
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 34L
1,514 Elo+
Party 2
Pele
Pele
crjstianx
Pele
Level 8
God Stats
1W - 2L
1,182 SR
Queue Stats
2W - 6L
1,029 Elo+
Party 4
Athena
Athena
funy gamer 1
Athena
Level 21
God Stats
18W - 22L
1,431 SR
Queue Stats
103W - 118L
1,222 Elo+
Solo
Amaterasu
Amaterasu
rikishark
Amaterasu
Level 18
God Stats
2W - 2L
1,557 SR
Queue Stats
15W - 25L
1,244 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chheche
Pele
11
1 / 0 / 2
7,186
449
2,705
7,661
2,147
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
HaTe_Guiik
Tsukuyomi
11
2 / 8 / 0
7,070
442
4,206
10,685
3,238
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 6 / 3
7,071
442
7,826
8,541
3,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 2
7,571
473
6,534
6,271
1,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 5 / 2
6,731
421
4,306
12,097
4,919
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SmurMaster
Sun Wukong
16
8 / 0 / 1
10,081
630
10,099
8,778
5,956
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Zoo Susi
Ravana
19
8 / 0 / 1
11,704
732
9,835
5,219
2,664
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
8
1 / 6 / 3
6,317
395
874
5,779
1,810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
14
2 / 1 / 7
9,344
584
6,408
15,066
8,477
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
rikishark
Amaterasu
11
3 / 2 / 4
7,923
495
2,779
10,683
10,456
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
22
22
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
Chheche
Pele
1
0
2
2
L
Tsukuyomi
HaTe_Guiik
Tsukuyomi
2
8
0
0.25
L
3
6
3
0.75
W
Sun Wukong
SmurMaster
Sun Wukong
8
0
1
8.5
L
3
3
2
1.33
W
Ravana
Zoo Susi
Ravana
8
0
1
8.5
W
Pele
1
6
3
0.42
W
Athena
2
1
7
5.5
L
Ymir
0
5
2
0.2
W
Amaterasu
rikishark
Amaterasu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,577
Damage
29,995
45,255
Taken
45,525
15,717
Mitigated
29,363
7,920
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Chheche
Pele
2,705
158
0
2,850
7,661
2,147
0
43
7,543
0
37,880
L
Tsukuyomi
HaTe_Guiik
Tsukuyomi
4,206
987
0
966
10,685
3,238
772
197
10,263
0
36,138
L
7,826
3,725
0
508
8,541
3,581
1,212
1,516
6,825
0
35,381
W
Sun Wukong
SmurMaster
Sun Wukong
10,099
1,273
0
5,840
8,778
5,956
739
1,651
7,127
0
59,107
L
6,534
592
1,033
2,384
6,271
1,832
468
462
5,656
44,743
0
W
Ravana
Zoo Susi
Ravana
9,835
2,740
0
3,204
5,219
2,664
475
1,369
3,850
0
98,786
W
Pele
874
257
0
73
5,779
1,810
524
1,858
3,921
0
3,275
W
Athena
6,408
1,940
0
5,857
15,066
8,477
1,559
3,473
11,593
37,844
0
L
Ymir
4,306
704
0
179
12,097
4,919
0
4,190
7,790
27,228
0
W
Amaterasu
rikishark
Amaterasu
2,779
571
0
2,564
10,683
10,456
499
2,489
8,194
0
20,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
45,369
285
Minions Killed
418
0
Camps Cleared
0
1,352,801
Distance Traveled
1,382,805
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,186
449
55
3
0
325,286
1
L
Tsukuyomi
7,070
442
63
4
0
238,824
4
L
Apollo
7,071
442
47
3
0
243,897
0
W
Sun Wukong
10,081
630
115
7
0
330,565
1
L
Ra
7,571
473
72
5
0
303,379
6
W
Ravana
11,704
732
186
12
0
328,920
2
W
Pele
6,317
395
1
0
0
134,505
1
W
Athena
9,344
584
78
5
0
315,108
2
L
Ymir
6,731
421
48
3
0
241,415
0
W
Amaterasu
7,923
495
38
2
0
273,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role