Player Matchup

Medusa
Medusa
Doitscher
Medusa
Level 117
God Stats
2W - 2L
1,718 SR
Queue Stats
17W - 9L
1,678 Elo+
Solo
Jormungandr
Jormungandr
Sengra
Jormungandr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TobySL
Jing Wei
Level 44
God Stats
3W - 2L
1,869 SR
Queue Stats
283W - 271L
1,571 Elo+
Solo
Anubis
Anubis
VarChar
Anubis
Level 156
God Stats
2W - 7L
1,624 SR
Queue Stats
245W - 261L
1,563 Elo+
Solo
Thoth
Thoth
pawelcio123
Thoth
Level 152
God Stats
0W - 2L
1,184 SR
Queue Stats
37W - 35L
1,593 Elo+
Solo
Team Averages
Level 121
1,579 SR
1,581 Elo+

VS

Team Averages
Level 152
1,613 SR
1,543 Elo+
Bellona
Bellona
GabeGaben
Bellona
Level 119
God Stats
11W - 8L
1,590 SR
Queue Stats
330W - 311L
1,554 Elo+
Solo
Chaac
Chaac
Verivalta
Chaac
Level 159
God Stats
39W - 28L
1,554 SR
Queue Stats
681W - 671L
1,560 Elo+
Party 1
Thor
Thor
Zarata
Thor
Level 160
God Stats
14W - 14L
1,617 SR
Queue Stats
1,371W - 1,452L
1,538 Elo+
Solo
Zeus
Zeus
jMedic
Zeus
Level 160
God Stats
2W - 1L
1,712 SR
Queue Stats
143W - 150L
1,510 Elo+
Solo
Geb
Geb
kioshie
Geb
Level 160
God Stats
8W - 4L
1,593 SR
Queue Stats
481W - 478L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doitscher
Medusa
15
4 / 5 / 5
9,355
780
10,969
14,541
6,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Sengra
Jormungandr
17
2 / 3 / 10
10,733
894
12,312
18,884
18,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
TobySL
Jing Wei
15
4 / 4 / 5
9,236
770
13,459
11,176
4,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
VarChar
Anubis
10
0 / 3 / 3
7,373
614
3,819
5,224
1,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 7
10,323
860
14,132
10,931
4,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GabeGaben
Bellona
18
2 / 1 / 11
10,623
885
9,386
16,230
17,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Verivalta
Chaac
15
5 / 3 / 6
9,555
796
12,413
21,154
18,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Zarata
Thor
14
3 / 5 / 8
9,210
768
6,660
11,958
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
jMedic
Zeus
18
7 / 2 / 7
10,972
914
21,124
9,146
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
14
1 / 3 / 10
8,721
727
7,711
13,883
12,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
14
Kills
18
18
Deaths
14
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
Doitscher
Medusa
4
5
5
1.3
W
Bellona
GabeGaben
Bellona
2
1
11
7.5
L
Jormungandr
Sengra
Jormungandr
2
3
10
2.33
L
Jing Wei
TobySL
Jing Wei
4
4
5
1.63
L
Anubis
VarChar
Anubis
0
3
3
0.5
W
Chaac
Verivalta
Chaac
5
3
6
2.67
W
Thor
Zarata
Thor
3
5
8
1.4
W
Zeus
jMedic
Zeus
7
2
7
5.25
W
Geb
1
3
10
2
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,691
Damage
57,294
60,756
Taken
72,371
36,365
Mitigated
57,512
16,417
Healing
27,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Doitscher
Medusa
10,969
4,859
1,432
2,757
14,541
6,946
1,089
7,063
7,117
0
24,604
W
Bellona
GabeGaben
Bellona
9,386
1,783
1,882
2,909
16,230
17,099
949
7,746
8,484
0
21,374
L
Jormungandr
Sengra
Jormungandr
12,312
1,907
1,633
3,402
18,884
18,373
310
10,078
8,217
24,230
0
L
Jing Wei
TobySL
Jing Wei
13,459
7,768
1,852
1,652
11,176
4,840
1,364
4,473
6,303
0
20,479
L
Anubis
VarChar
Anubis
3,819
80
844
308
5,224
1,980
0
2,357
2,692
4,675
0
W
Chaac
Verivalta
Chaac
12,413
899
471
8,608
21,154
18,038
452
8,233
12,921
0
20,954
W
Thor
Zarata
Thor
6,660
252
1,871
1,840
11,958
5,488
1,724
4,703
7,255
0
15,658
W
Zeus
jMedic
Zeus
21,124
1,713
1,814
1,514
9,146
4,015
1,310
5,423
3,723
50,639
0
W
Geb
7,711
248
3,047
3,095
13,883
12,872
0
4,158
9,725
9,716
0
L
14,132
354
1,668
869
10,931
4,226
1,014
4,314
6,367
32,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
49,081
114
Minions Killed
124
0
Camps Cleared
0
1,022,073
Distance Traveled
1,117,609
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,355
780
44
4
0
220,602
3
W
Bellona
10,623
885
30
3
0
219,138
1
L
Jormungandr
10,733
894
21
2
0
220,921
2
L
Jing Wei
9,236
770
18
2
0
231,678
1
L
Anubis
7,373
614
0
0
0
113,438
4
W
Chaac
9,555
796
9
1
0
227,244
1
W
Thor
9,210
768
19
2
0
198,511
0
W
Zeus
10,972
914
65
5
0
211,410
2
W
Geb
8,721
727
1
0
0
261,306
0
L
Thoth
10,323
860
31
3
0
235,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role