Player Matchup

Odin
Odin
GABYYYY-_-2016
Odin
Level 28
God Stats
8W - 7L
1,574 SR
Queue Stats
188W - 200L
1,125 Elo+
Solo
Cthulhu
Cthulhu
YTrY DoPE
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,092 Elo+
Solo
Ra
Ra
azcol200
Ra
Level 25
God Stats
9W - 5L
1,563 SR
Queue Stats
150W - 101L
1,324 Elo+
Solo
Nu Wa
Nu Wa
machinegun270
Nu Wa
Level 29
God Stats
39W - 18L
1,708 SR
Queue Stats
190W - 201L
1,232 Elo+
Solo
Neith
Neith
magor1978
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,255 Elo+

VS

Team Averages
Level 21
1,473 SR
1,144 Elo+
Cernunnos
Cernunnos
Buddha Dragon18
Cernunnos
Level 17
God Stats
9W - 11L
1,536 SR
Queue Stats
39W - 40L
1,188 Elo+
Solo
Discordia
Discordia
KILLINGMAN4563
Discordia
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 138L
1,149 Elo+
Party 1
Neith
Neith
Magik x Stik
Neith
Level 26
God Stats
44W - 67L
1,327 SR
Queue Stats
61W - 102L
1,162 Elo+
Solo
Ullr
Ullr
SaltyBunny70243
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,155 Elo+
Party 1
Fenrir
Fenrir
kris_fox7
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
11,044
614
8,130
12,349
4,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
YTrY DoPE
Cthulhu
15
3 / 2 / 3
10,074
560
5,868
11,721
7,547
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 5 / 8
10,615
590
11,943
12,381
4,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 4 / 7
10,916
606
16,711
10,011
3,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
magor1978
Neith
8
0 / 10 / 1
6,791
377
1,017
8,029
2,064
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buddha Dragon18
Cernunnos
14
7 / 4 / 2
8,857
492
12,186
15,872
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
KILLINGMAN4563
Discordia
13
7 / 6 / 3
9,242
513
9,558
13,262
3,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 6 / 3
7,824
435
3,622
11,354
4,062
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 7
7,654
425
6,040
14,194
4,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
kris_fox7
Fenrir
3
0 / 2 / 1
5,238
291
36
3,412
999

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
22
Kills
18
22
Deaths
25
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Buddha Dragon18
Cernunnos
7
4
2
2
W
5
1
7
8.5
L
Discordia
KILLINGMAN4563
Discordia
7
6
3
1.42
L
3
6
3
0.75
L
1
7
7
0.64
W
Cthulhu
YTrY DoPE
Cthulhu
3
2
3
2.25
W
8
5
8
2.4
L
Fenrir
kris_fox7
Fenrir
0
2
1
0.25
W
6
4
7
2.38
W
Neith
magor1978
Neith
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
31,442
54,491
Taken
58,094
22,504
Mitigated
18,094
12,625
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Buddha Dragon18
Cernunnos
12,186
6,466
0
3,593
15,872
5,022
490
8,119
7,753
0
50,279
W
8,130
1,345
0
2,873
12,349
4,980
446
1,451
10,898
0
76,886
L
Discordia
KILLINGMAN4563
Discordia
9,558
1,948
0
2,414
13,262
3,722
1,152
8,486
4,776
44,673
0
L
3,622
2,167
0
3,505
11,354
4,062
650
7,572
3,782
0
36,643
L
6,040
2,496
0
2,002
14,194
4,289
1,129
7,349
6,845
0
29,240
W
Cthulhu
YTrY DoPE
Cthulhu
5,868
518
269
0
11,721
7,547
1,729
107
11,614
38,025
0
W
11,943
1,763
1,557
5,034
12,381
4,625
2,154
4,296
8,085
59,728
0
L
Fenrir
kris_fox7
Fenrir
36
36
0
20
3,412
999
0
2,996
416
0
1,053
W
16,711
3,981
255
2,378
10,011
3,288
4,035
2,842
7,169
67,633
0
W
Neith
magor1978
Neith
1,017
334
0
259
8,029
2,064
819
862
7,167
0
11,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
38,815
418
Minions Killed
271
0
Camps Cleared
0
1,504,288
Distance Traveled
1,140,866
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,857
492
69
4
0
269,521
0
W
Odin
11,044
614
112
6
0
344,831
0
L
Discordia
9,242
513
80
4
0
275,686
0
L
Neith
7,824
435
72
4
0
251,212
0
L
Ullr
7,654
425
47
3
0
257,510
0
W
Cthulhu
10,074
560
79
4
0
321,653
7
W
Ra
10,615
590
104
6
0
295,451
2
L
Fenrir
5,238
291
3
0
0
86,937
0
W
Nu Wa
10,916
606
113
6
0
252,229
4
W
Neith
6,791
377
10
1
0
290,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role