Player Matchup

Izanami
Izanami
DiorBryan
Izanami
Level 29
God Stats
22W - 33L
1,360 SR
Queue Stats
222W - 244L
1,226 Elo+
Solo
Mulan
Mulan
VIRUS-_-ANONIMO
Mulan
Level 29
God Stats
4W - 6L
1,442 SR
Queue Stats
199W - 219L
1,164 Elo+
Solo
Scylla
Scylla
t0xxicc
Scylla
Level 26
God Stats
18W - 27L
1,443 SR
Queue Stats
83W - 105L
1,160 Elo+
Solo
Team Averages
Level 28
1,415 SR
1,183 Elo+

VS

Team Averages
Level 39
1,428 SR
1,145 Elo+
Cthulhu
Cthulhu
J-RHYD12
Cthulhu
Level 13
God Stats
11W - 22L
1,139 SR
Queue Stats
27W - 57L
1,026 Elo+
Solo
Anubis
Anubis
ishwalamew
Anubis
Level 76
God Stats
60W - 58L
1,398 SR
Queue Stats
568W - 643L
1,228 Elo+
Party 1
Achilles
Achilles
lysergika
Achilles
Level 28
God Stats
0W - 1L
1,746 SR
Queue Stats
162W - 160L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiorBryan
Izanami
20
8 / 4 / 5
15,832
720
23,489
17,038
6,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 10 / 8
15,036
683
10,965
21,919
18,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
t0xxicc
Scylla
16
3 / 8 / 4
13,821
628
12,974
17,046
4,535
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J-RHYD12
Cthulhu
9
0 / 5 / 8
11,021
501
2,533
8,188
3,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
ishwalamew
Anubis
19
10 / 6 / 10
15,295
695
26,530
29,629
14,530
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
lysergika
Achilles
19
12 / 4 / 6
15,292
695
14,437
21,897
21,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
14
Kills
22
22
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
DiorBryan
Izanami
8
4
5
2.63
L
Cthulhu
J-RHYD12
Cthulhu
0
5
8
0.8
W
3
10
8
0.7
L
Anubis
ishwalamew
Anubis
10
6
10
2.5
L
Achilles
lysergika
Achilles
12
4
6
3.75
W
Scylla
t0xxicc
Scylla
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,428
Damage
43,500
56,003
Taken
59,714
28,848
Mitigated
38,760
12,193
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DiorBryan
Izanami
23,489
18,699
879
5,702
17,038
6,138
2,931
8,089
8,949
0
114,530
L
Cthulhu
J-RHYD12
Cthulhu
2,533
124
790
764
8,188
3,017
75
1,105
7,038
12,511
0
W
10,965
1,030
0
2,656
21,919
18,175
365
9,266
12,653
0
38,609
L
Anubis
ishwalamew
Anubis
26,530
705
863
16,786
29,629
14,530
484
7,901
21,428
91,518
0
L
Achilles
lysergika
Achilles
14,437
7,881
357
2,784
21,897
21,213
242
4,042
17,630
0
51,031
W
Scylla
t0xxicc
Scylla
12,974
989
0
2,956
17,046
4,535
450
11,906
5,140
57,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
41,608
238
Minions Killed
190
0
Camps Cleared
0
1,005,016
Distance Traveled
893,264
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,832
720
146
7
0
316,333
1
L
Cthulhu
11,021
501
12
1
0
206,681
5
W
Mulan
15,036
683
33
2
0
363,976
1
L
Anubis
15,295
695
129
6
0
301,837
4
L
Achilles
15,292
695
49
2
0
384,746
3
W
Scylla
13,821
628
59
3
0
324,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role