Player Matchup

Cerberus
Cerberus
Evan Flower0423
Cerberus
Level 27
God Stats
32W - 24L
1,474 SR
Queue Stats
77W - 76L
1,382 Elo+
Party 1
Loki
Loki
MEX YISUS13
Loki
Level 44
God Stats
11W - 14L
1,228 SR
Queue Stats
116W - 116L
1,392 Elo+
Party 1
Merlin
Merlin
Trasquilador07
Merlin
Level 66
God Stats
2W - 1L
1,431 SR
Queue Stats
135W - 113L
1,415 Elo+
Party 1
Team Averages
Level 46
1,377 SR
1,396 Elo+

VS

Team Averages
Level 12
1,604 SR
1,463 Elo+
Chang'e
Chang'e
DrippyJuice69
Chang'e
Level 16
God Stats
2W - 1L
1,703 SR
Queue Stats
7W - 6L
1,398 Elo+
Solo
Bacchus
Bacchus
OiramT27
Bacchus
Level 15
God Stats
12W - 4L
1,608 SR
Queue Stats
20W - 26L
1,493 Elo+
Solo
Chiron
Chiron
lava-king278
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 1 / 9
8,525
775
5,333
7,409
4,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 7
8,173
743
4,773
6,510
2,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
8 / 1 / 6
9,079
825
9,389
4,606
1,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 2 / 0
7,091
645
4,944
8,106
2,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
OiramT27
Bacchus
11
2 / 5 / 1
7,988
726
2,737
10,463
6,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
6
0 / 11 / 1
6,083
553
1,763
11,706
2,656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
4
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
2
0
0.5
W
Cerberus
5
1
9
9.5
W
3
2
7
3.25
L
Bacchus
OiramT27
Bacchus
2
5
1
0.5
W
8
1
6
11
L
Chiron
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,495
Damage
9,444
18,525
Taken
30,275
8,653
Mitigated
10,854
3,357
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,944
197
650
2,789
8,106
2,165
0
4,271
3,835
30,410
0
W
Cerberus
5,333
180
213
1,637
7,409
4,471
132
2,052
5,357
27,355
0
W
4,773
2,921
0
1,069
6,510
2,403
722
3,577
2,933
0
33,275
L
Bacchus
OiramT27
Bacchus
2,737
278
0
426
10,463
6,033
0
4,908
5,555
17,073
0
W
9,389
662
219
219
4,606
1,779
144
2,107
2,499
32,151
0
L
Chiron
1,763
1,164
60
767
11,706
2,656
0
5,938
5,768
0
6,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
21,162
162
Minions Killed
80
0
Camps Cleared
0
666,166
Distance Traveled
520,021
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,091
645
45
4
0
161,282
1
W
Cerberus
8,525
775
53
5
0
219,465
0
W
Loki
8,173
743
59
5
0
239,614
0
L
Bacchus
7,988
726
26
2
0
194,442
0
W
Merlin
9,079
825
50
5
0
207,087
2
L
Chiron
6,083
553
9
1
0
164,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role