Player Matchup

Cernunnos
Cernunnos
AndyAndyLow
Cernunnos
Level 32
God Stats
102W - 95L
1,526 SR
Queue Stats
125W - 131L
1,350 Elo+
Solo
Zeus
Zeus
DrWoo84
Zeus
Level 88
God Stats
1W - 0L
1,860 SR
Queue Stats
105W - 100L
1,548 Elo+
Party 3
Ymir
Ymir
TropicxlStorm
Ymir
Level 46
God Stats
8W - 3L
1,672 SR
Queue Stats
64W - 54L
1,537 Elo+
Party 3
Nike
Nike
blenkarn2
Nike
Level 87
God Stats
2W - 1L
1,625 SR
Queue Stats
96W - 82L
1,569 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ew7104an
Cu Chulainn
Level 72
God Stats
3W - 1L
1,890 SR
Queue Stats
85W - 77L
1,586 Elo+
Party 3
Team Averages
Level 65
1,715 SR
1,518 Elo+

VS

Team Averages
Level 45
1,472 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ImRyanMate
Ra
Level 32
God Stats
7W - 14L
1,396 SR
Queue Stats
318W - 235L
1,572 Elo+
Party 1
Hercules
Hercules
Kiblahh
Hercules
Level 68
God Stats
3W - 2L
1,552 SR
Queue Stats
476W - 430L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheMysticOne224
Kumbhakarna
Level 65
God Stats
12W - 13L
1,389 SR
Queue Stats
551W - 639L
1,414 Elo+
Party 2
Neith
Neith
YouJstGotJacked
Neith
Level 14
God Stats
18W - 19L
1,526 SR
Queue Stats
60W - 93L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyAndyLow
Cernunnos
5
0 / 1 / 0
3,175
635
828
2,026
551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
DrWoo84
Zeus
6
1 / 0 / 2
3,849
770
1,582
1,571
374
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 1
4,072
814
387
2,127
705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
6
1 / 1 / 2
3,846
769
2,593
3,370
1,087
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
ew7104an
Cu Chulainn
7
1 / 0 / 0
3,820
764
1,892
1,770
704
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 1 / 0
3,249
650
208
2,863
648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 2 / 0
3,508
702
1,316
2,578
853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Hercules
Kiblahh
Hercules
5
0 / 1 / 0
3,269
654
394
2,681
1,326
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
TheMysticOne224
Kumbhakarna
6
1 / 0 / 0
3,506
701
1,250
3,038
948
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 2 / 0
2,638
528
268
1,358
222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Cernunnos
AndyAndyLow
Cernunnos
0
1
0
0
W
Zeus
DrWoo84
Zeus
1
0
2
2
L
0
2
0
0
L
Hercules
Kiblahh
Hercules
0
1
0
0
L
Kumbhakarna
TheMysticOne224
Kumbhakarna
1
0
0
1
W
2
0
1
2.5
L
0
2
0
0
W
Nike
1
1
2
2
W
Cu Chulainn
ew7104an
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,282
Damage
3,436
10,864
Taken
12,518
3,421
Mitigated
3,997
3,460
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
208
208
0
1,279
2,863
648
0
604
2,259
0
9,498
W
Cernunnos
AndyAndyLow
Cernunnos
828
482
0
519
2,026
551
0
458
1,568
0
9,074
W
Zeus
DrWoo84
Zeus
1,582
342
0
250
1,571
374
0
490
1,081
15,999
0
L
1,316
0
58
933
2,578
853
0
1,365
1,213
16,269
0
L
Hercules
Kiblahh
Hercules
394
0
0
958
2,681
1,326
0
0
2,456
0
7,891
L
Kumbhakarna
TheMysticOne224
Kumbhakarna
1,250
99
123
210
3,038
948
0
0
3,038
9,617
0
W
387
213
0
937
2,127
705
0
631
1,496
10,980
0
L
268
192
87
165
1,358
222
0
0
1,358
0
1,318
W
Nike
2,593
547
0
962
3,370
1,087
0
987
2,383
0
14,044
W
Cu Chulainn
ew7104an
Cu Chulainn
1,892
452
0
792
1,770
704
0
0
1,670
0
12,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,762
Gold Earned
16,170
139
Minions Killed
88
0
Camps Cleared
0
477,320
Distance Traveled
444,336
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,249
650
25
5
0
101,869
1
W
Cernunnos
3,175
635
26
5
0
87,103
1
W
Zeus
3,849
770
32
6
0
84,043
0
L
Ra
3,508
702
26
5
0
91,746
1
L
Hercules
3,269
654
20
4
0
93,272
2
L
Kumbhakarna
3,506
701
17
3
0
106,779
1
W
Ymir
4,072
814
30
6
0
104,208
1
L
Neith
2,638
528
0
0
0
50,670
0
W
Nike
3,846
769
22
4
0
107,553
1
W
Cu Chulainn
3,820
764
29
6
0
94,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role