Player Matchup

Hachiman
Hachiman
KokoSosis
Hachiman
Level 15
God Stats
4W - 3L
1,546 SR
Queue Stats
19W - 20L
1,440 Elo+
Party 1
Hel
Hel
OverSucc
Hel
Level 17
God Stats
2W - 1L
1,727 SR
Queue Stats
16W - 16L
1,496 Elo+
Party 1
Bellona
Bellona
Sulama
Bellona
Level 23
God Stats
3W - 0L
1,839 SR
Queue Stats
8W - 3L
1,555 Elo+
Solo
Fenrir
Fenrir
Zubenkko
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,458 Elo+
Party 3
Ra
Ra
shembu
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,135 Elo+
Party 3
Team Averages
Level 13
1,622 SR
1,417 Elo+

VS

Team Averages
Level 11
1,591 SR
1,470 Elo+
Yemoja
Yemoja
Cha0s6
Yemoja
Level 16
God Stats
0W - 1L
1,660 SR
Queue Stats
8W - 5L
1,561 Elo+
Solo
Anubis
Anubis
Chrisinger
Anubis
Level 14
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo
Nemesis
Nemesis
Eule212
Nemesis
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 28L
1,473 Elo+
Solo
Discordia
Discordia
Frosti86
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
kiiitos
Kukulkan
Level 15
God Stats
49W - 55L
1,546 SR
Queue Stats
229W - 274L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KokoSosis
Hachiman
20
7 / 3 / 24
14,162
1,089
24,729
20,575
9,419
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
8 / 2 / 26
15,109
1,162
29,282
16,236
11,075
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Sulama
Bellona
20
11 / 1 / 22
15,179
1,168
30,340
20,885
27,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Zubenkko
Fenrir
19
11 / 9 / 13
14,145
1,088
18,271
23,596
11,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
20
4 / 9 / 19
13,170
1,013
9,986
17,083
6,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cha0s6
Yemoja
20
2 / 2 / 20
13,842
1,065
13,317
25,878
26,331
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Chrisinger
Anubis
19
6 / 13 / 14
13,227
1,017
18,569
23,534
12,604
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Eule212
Nemesis
19
10 / 13 / 7
14,083
1,083
24,706
34,152
16,730
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Frosti86
Discordia
19
2 / 9 / 17
12,417
955
12,805
19,335
8,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
kiiitos
Kukulkan
18
4 / 4 / 12
12,374
952
19,639
16,284
7,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
94
41
Kills
24
24
Deaths
41
104
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cha0s6
Yemoja
2
2
20
6
L
Anubis
Chrisinger
Anubis
6
13
14
1
L
Nemesis
Eule212
Nemesis
10
13
7
1.04
L
Discordia
Frosti86
Discordia
2
9
17
1.17
W
Hachiman
KokoSosis
Hachiman
7
3
24
6.33
W
8
2
26
10.5
W
Bellona
Sulama
Bellona
11
1
22
22
W
Fenrir
Zubenkko
Fenrir
11
9
13
1.94
L
Kukulkan
kiiitos
Kukulkan
4
4
12
2.5
W
Ra
4
9
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,608
Damage
89,036
98,375
Taken
119,183
66,055
Mitigated
71,675
32,639
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cha0s6
Yemoja
13,317
3,729
3,878
1,430
25,878
26,331
0
8,733
17,145
36,338
0
L
Anubis
Chrisinger
Anubis
18,569
3,640
0
1,584
23,534
12,604
0
6,797
16,737
46,144
0
L
Nemesis
Eule212
Nemesis
24,706
11,421
0
2,899
34,152
16,730
0
9,117
25,035
0
40,145
L
Discordia
Frosti86
Discordia
12,805
1,891
342
1,302
19,335
8,344
0
8,850
10,485
26,047
0
W
Hachiman
KokoSosis
Hachiman
24,729
11,853
0
4,507
20,575
9,419
0
12,810
7,765
0
55,270
W
29,282
1,753
15,715
9,529
16,236
11,075
0
11,759
4,477
54,908
0
W
Bellona
Sulama
Bellona
30,340
3,424
0
1,153
20,885
27,686
0
11,829
9,056
0
52,084
W
Fenrir
Zubenkko
Fenrir
18,271
6,067
0
1,009
23,596
11,044
0
16,221
7,375
0
28,604
L
Kukulkan
kiiitos
Kukulkan
19,639
1,701
0
0
16,284
7,666
0
5,771
10,513
41,936
0
W
Ra
9,986
1,950
404
322
17,083
6,831
0
11,711
5,372
23,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,765
Gold Earned
65,943
217
Minions Killed
221
6
Camps Cleared
3
1,197,693
Distance Traveled
1,062,658
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,842
1,065
27
2
1
212,001
0
L
Anubis
13,227
1,017
87
7
1
170,720
0
L
Nemesis
14,083
1,083
33
3
1
255,364
2
L
Discordia
12,417
955
25
2
0
193,119
3
W
Hachiman
14,162
1,089
71
5
1
221,372
0
W
Hel
15,109
1,162
66
5
2
268,044
0
W
Bellona
15,179
1,168
32
2
1
274,202
2
W
Fenrir
14,145
1,088
16
1
1
243,608
1
L
Kukulkan
12,374
952
49
4
0
231,454
0
W
Ra
13,170
1,013
32
2
1
190,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role