Player Matchup

Thor
Thor
Fiela
Thor
Level 10
God Stats
9W - 6L
1,654 SR
Queue Stats
17W - 23L
1,448 Elo+
Party 2
Bacchus
Bacchus
Ienks
Bacchus
Level 9
God Stats
10W - 10L
1,482 SR
Queue Stats
16W - 31L
1,094 Elo+
Party 2
Kukulkan
Kukulkan
J0Lilje
Kukulkan
Level 28
God Stats
3W - 1L
1,731 SR
Queue Stats
48W - 56L
1,444 Elo+
Solo
Cernunnos
Cernunnos
Mickmuckmoe128
Cernunnos
Level 87
God Stats
4W - 0L
1,758 SR
Queue Stats
27W - 46L
1,229 Elo+
Party 2
Discordia
Discordia
arcsan
Discordia
Level 25
God Stats
2W - 0L
1,731 SR
Queue Stats
25W - 37L
1,280 Elo+
Solo
Team Averages
Level 32
1,671 SR
1,299 Elo+

VS

Team Averages
Level 15
1,539 SR
1,309 Elo+
Hachiman
Hachiman
Arkasius
Hachiman
Level 29
God Stats
65W - 72L
1,483 SR
Queue Stats
198W - 222L
1,379 Elo+
Solo
Nox
Nox
Kazah667
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,166 Elo+
Party 1
Thanatos
Thanatos
Nodhakin
Thanatos
Level 26
God Stats
1W - 3L
1,709 SR
Queue Stats
57W - 56L
1,344 Elo+
Solo
Mercury
Mercury
dertygoy
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,155 Elo+
Party 1
Cthulhu
Cthulhu
jupaneiser
Cthulhu
Level 4
God Stats
10W - 4L
1,500 SR
Queue Stats
36W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fiela
Thor
20
14 / 5 / 22
15,518
1,194
19,331
16,973
6,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ienks
Bacchus
20
0 / 8 / 27
13,447
1,034
4,505
30,349
37,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
J0Lilje
Kukulkan
20
15 / 3 / 15
14,825
1,140
21,839
9,785
3,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
Mickmuckmoe128
Cernunnos
20
16 / 6 / 27
16,794
1,292
51,874
25,706
10,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
arcsan
Discordia
20
4 / 4 / 16
12,992
999
9,908
6,843
1,988
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arkasius
Hachiman
20
5 / 3 / 14
14,077
1,083
21,502
12,238
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
0 / 14 / 17
12,590
968
15,383
24,082
13,064
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Nodhakin
Thanatos
20
15 / 13 / 6
16,296
1,254
24,201
24,738
15,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
dertygoy
Mercury
18
3 / 11 / 9
12,341
949
8,895
21,448
9,305
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
jupaneiser
Cthulhu
20
3 / 10 / 14
13,399
1,031
14,265
32,026
42,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
86
49
Kills
26
26
Deaths
51
107
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arkasius
Hachiman
5
3
14
4
W
Thor
Fiela
Thor
14
5
22
5
W
Bacchus
Ienks
Bacchus
0
8
27
1.69
W
Kukulkan
J0Lilje
Kukulkan
15
3
15
7.5
L
0
14
17
0.61
W
Cernunnos
Mickmuckmoe128
Cernunnos
16
6
27
4.92
L
Thanatos
Nodhakin
Thanatos
15
13
6
1.38
W
Discordia
arcsan
Discordia
4
4
16
3
L
Mercury
dertygoy
Mercury
3
11
9
0.68
L
Cthulhu
jupaneiser
Cthulhu
3
10
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,457
Damage
84,246
89,656
Taken
114,532
61,468
Mitigated
86,125
13,861
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arkasius
Hachiman
21,502
16,120
0
2,084
12,238
5,625
0
2,775
9,463
0
68,081
W
Thor
Fiela
Thor
19,331
5,366
0
0
16,973
6,965
0
5,604
11,369
0
27,042
W
Bacchus
Ienks
Bacchus
4,505
937
273
2,116
30,349
37,960
0
8,301
22,048
14,454
0
W
Kukulkan
J0Lilje
Kukulkan
21,839
5,338
0
420
9,785
3,714
0
3,697
6,088
30,515
0
L
15,383
1,088
0
0
24,082
13,064
0
5,603
18,479
27,568
0
W
Cernunnos
Mickmuckmoe128
Cernunnos
51,874
32,708
842
9,160
25,706
10,841
0
10,329
15,377
0
99,164
L
Thanatos
Nodhakin
Thanatos
24,201
14,202
0
9,775
24,738
15,767
0
8,457
16,281
0
43,820
W
Discordia
arcsan
Discordia
9,908
1,120
0
1,050
6,843
1,988
0
1,717
5,126
32,971
0
L
Mercury
dertygoy
Mercury
8,895
3,138
0
224
21,448
9,305
0
8,396
13,052
0
22,295
L
Cthulhu
jupaneiser
Cthulhu
14,265
1,268
0
1,528
32,026
42,364
0
11,021
21,005
38,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,576
Gold Earned
68,703
208
Minions Killed
240
3
Camps Cleared
7
1,100,429
Distance Traveled
1,168,128
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,077
1,083
102
8
1
245,325
0
W
Thor
15,518
1,194
17
1
1
220,899
3
W
Bacchus
13,447
1,034
27
2
2
248,817
2
W
Kukulkan
14,825
1,140
25
2
0
215,714
0
L
Nox
12,590
968
25
2
1
203,355
0
W
Cernunnos
16,794
1,292
92
7
0
212,672
1
L
Thanatos
16,296
1,254
30
2
4
205,605
3
W
Discordia
12,992
999
47
4
0
202,327
0
L
Mercury
12,341
949
27
2
1
280,404
2
L
Cthulhu
13,399
1,031
56
4
0
233,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role