Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Fetoh
Merlin
Level 160
God Stats
2W - 0L
1,756 SR
Queue Stats
12W - 9L
1,566 Elo+
Party 1
Chronos
Chronos
KillYourVibee
Chronos
Level 155
God Stats
2W - 3L
1,239 SR
Queue Stats
260W - 234L
1,690 Elo+
Solo
Neith
Neith
OGChula
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RyuuKahn
Fenrir
Level 160
God Stats
2W - 0L
1,440 SR
Queue Stats
12W - 6L
1,574 Elo+
Party 1
Team Averages
Level 158
1,487 SR
1,566 Elo+

VS

Team Averages
Level 144
1,445 SR
1,604 Elo+
Heimdallr
Heimdallr
DolanDimidab
Heimdallr
Level 122
God Stats
4W - 4L
1,550 SR
Queue Stats
253W - 214L
1,618 Elo+
Party 2
Zeus
Zeus
NoThisIsPatt
Zeus
Level 149
God Stats
0W - 1L
1,383 SR
Queue Stats
40W - 45L
1,577 Elo+
Solo
Nu Wa
Nu Wa
NoahFecks
Nu Wa
Level 159
God Stats
2W - 6L
1,293 SR
Queue Stats
177W - 179L
1,586 Elo+
Solo
Artio
Artio
PawghunterX
Artio
Level 159
God Stats
7W - 9L
1,478 SR
Queue Stats
172W - 160L
1,632 Elo+
Solo
Horus
Horus
RainyMEMES
Horus
Level 129
God Stats
1W - 2L
1,522 SR
Queue Stats
136W - 123L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 2 / 17
9,761
751
2,583
16,042
16,991
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Fetoh
Merlin
19
5 / 2 / 14
11,232
864
21,090
11,087
3,967
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
19
10 / 2 / 13
11,870
913
15,889
13,737
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
OGChula
Neith
16
4 / 4 / 11
9,993
769
11,401
11,042
3,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
RyuuKahn
Fenrir
15
4 / 7 / 15
9,697
746
9,529
16,090
15,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DolanDimidab
Heimdallr
17
9 / 5 / 5
10,167
782
11,208
12,404
5,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 7
10,326
794
22,850
9,115
3,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
NoahFecks
Nu Wa
16
1 / 5 / 13
9,089
699
15,818
11,048
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 6 / 11
8,079
621
5,158
19,316
20,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
14
1 / 6 / 10
8,800
677
2,810
19,470
25,317
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
24
Kills
17
17
Deaths
24
70
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
17
4.75
L
Heimdallr
DolanDimidab
Heimdallr
9
5
5
2.3
W
Merlin
Fetoh
Merlin
5
2
14
6
W
Chronos
10
2
13
8.25
L
6
2
7
4.75
L
Nu Wa
NoahFecks
Nu Wa
1
5
13
1.5
W
Neith
OGChula
Neith
4
4
11
2.38
L
0
6
11
0.92
L
Horus
1
6
10
1
W
Fenrir
RyuuKahn
Fenrir
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,492
Damage
57,844
67,998
Taken
71,353
45,141
Mitigated
59,794
33,616
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,583
595
11,983
6,088
16,042
16,991
541
8,971
7,021
6,842
0
L
Heimdallr
DolanDimidab
Heimdallr
11,208
4,237
1,212
1,970
12,404
5,495
115
9,293
3,111
0
23,426
W
Merlin
Fetoh
Merlin
21,090
1,035
1,647
2,010
11,087
3,967
129
8,127
2,910
56,215
0
W
Chronos
15,889
5,008
4,224
4,179
13,737
4,861
3,368
9,012
4,625
45,622
0
L
22,850
1,828
2,077
1,884
9,115
3,907
482
4,659
4,456
43,425
0
L
Nu Wa
NoahFecks
Nu Wa
15,818
3,378
314
746
11,048
4,738
678
6,647
4,401
35,773
0
W
Neith
OGChula
Neith
11,401
5,150
1,458
1,889
11,042
3,462
1,559
7,791
3,226
0
20,958
L
5,158
150
1,409
3,370
19,316
20,337
0
8,936
10,380
8,780
0
L
Horus
2,810
1,359
8,042
5,661
19,470
25,317
0
10,330
9,140
0
4,420
W
Fenrir
RyuuKahn
Fenrir
9,529
1,860
0
138
16,090
15,860
102
9,925
6,037
660
14,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
46,461
172
Minions Killed
129
0
Camps Cleared
0
1,175,742
Distance Traveled
1,177,603
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,761
751
11
1
0
236,606
1
L
Heimdallr
10,167
782
30
2
0
227,475
1
W
Merlin
11,232
864
53
4
0
239,431
0
W
Chronos
11,870
913
80
6
0
229,803
0
L
Zeus
10,326
794
52
4
0
249,188
1
L
Nu Wa
9,089
699
33
3
0
240,798
3
W
Neith
9,993
769
22
2
0
218,096
0
L
Artio
8,079
621
12
1
0
234,962
1
L
Horus
8,800
677
2
0
0
225,180
0
W
Fenrir
9,697
746
6
0
0
251,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role