Player Matchup

Neith
Neith
Elitekilla7885
Neith
Level 26
God Stats
86W - 111L
1,396 SR
Queue Stats
98W - 126L
1,105 Elo+
Solo
Kukulkan
Kukulkan
MEOWLLI
Kukulkan
Level 9
God Stats
19W - 23L
1,500 SR
Queue Stats
223W - 251L
1,463 Elo+
Party 1
Kali
Kali
Madet17
Kali
Level 49
God Stats
13W - 13L
1,472 SR
Queue Stats
211W - 242L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
Oceanic Plagues
Cthulhu
Level 19
God Stats
1W - 2L
1,175 SR
Queue Stats
110W - 118L
1,108 Elo+
Solo
Ymir
Ymir
RemeyRumbush
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 99L
1,189 Elo+
Solo
Team Averages
Level 24
1,409 SR
1,238 Elo+

VS

Team Averages
Level 21
1,494 SR
1,169 Elo+
Fafnir
Fafnir
DetroitKing101
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
927 Elo+
Solo
Loki
Loki
SAPPERxDRAGON
Loki
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 63L
1,500 Elo+
Solo
Nemesis
Nemesis
YTrY DoPE
Nemesis
Level 23
God Stats
4W - 1L
1,808 SR
Queue Stats
23W - 39L
1,100 Elo+
Solo
Chang'e
Chang'e
suzui
Chang'e
Level 29
God Stats
18W - 34L
1,260 SR
Queue Stats
91W - 103L
1,265 Elo+
Solo
Kuzenbo
Kuzenbo
thiskid57
Kuzenbo
Level 8
God Stats
2W - 7L
1,404 SR
Queue Stats
3W - 11L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,946
450
3,066
4,920
1,531
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
MEOWLLI
Kukulkan
11
5 / 1 / 3
7,040
640
5,036
4,505
1,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Madet17
Kali
9
1 / 1 / 1
5,748
523
918
5,280
1,439
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 2 / 3
5,801
527
2,923
7,946
3,249
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,702
518
821
3,757
1,594
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 3
4,749
432
705
3,443
2,557
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 6 / 1
4,401
400
2,169
4,823
1,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
YTrY DoPE
Nemesis
8
1 / 3 / 0
5,430
494
1,505
6,640
1,850
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
suzui
Chang'e
9
2 / 0 / 1
5,263
478
2,965
4,235
1,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
thiskid57
Kuzenbo
8
2 / 3 / 1
5,245
477
2,032
6,207
3,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
6
10
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
0
4
1
0.13
W
Kukulkan
MEOWLLI
Kukulkan
5
1
3
6.5
W
Kali
Madet17
Kali
1
1
1
1.5
W
3
2
3
2.25
W
1
2
1
0.75
L
0
6
1
0.08
L
Nemesis
YTrY DoPE
Nemesis
1
3
0
0.33
L
Chang'e
suzui
Chang'e
2
0
1
2.5
L
Kuzenbo
thiskid57
Kuzenbo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,764
Damage
9,376
26,408
Taken
25,348
9,427
Mitigated
10,667
4,152
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
705
131
0
186
3,443
2,557
0
1,566
1,751
2,842
0
W
3,066
1,034
0
540
4,920
1,531
299
2,026
2,894
0
16,970
W
Kukulkan
MEOWLLI
Kukulkan
5,036
999
0
336
4,505
1,614
469
288
4,217
33,806
0
W
Kali
Madet17
Kali
918
296
0
2,151
5,280
1,439
547
432
4,848
0
19,956
W
2,923
254
129
996
7,946
3,249
381
2,509
5,437
15,578
0
W
821
394
0
0
3,757
1,594
782
447
3,310
9,252
0
L
2,169
1,115
0
0
4,823
1,312
0
2,075
2,748
0
11,706
L
Nemesis
YTrY DoPE
Nemesis
1,505
661
0
1,484
6,640
1,850
595
1,384
5,256
0
28,434
L
Chang'e
suzui
Chang'e
2,965
649
423
1,630
4,235
1,138
560
511
3,630
24,096
0
L
Kuzenbo
thiskid57
Kuzenbo
2,032
1,105
0
0
6,207
3,810
142
3,244
2,963
7,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
25,088
186
Minions Killed
129
0
Camps Cleared
0
906,329
Distance Traveled
988,181
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,749
432
5
0
0
181,986
5
W
Neith
4,946
450
23
2
0
154,819
4
W
Kukulkan
7,040
640
88
8
0
194,035
0
W
Kali
5,748
523
37
3
0
197,310
6
W
Cthulhu
5,801
527
18
2
0
174,847
0
W
Ymir
5,702
518
20
2
0
185,318
0
L
Loki
4,401
400
20
2
0
209,175
0
L
Nemesis
5,430
494
50
5
0
197,928
3
L
Chang'e
5,263
478
44
4
0
192,371
0
L
Kuzenbo
5,245
477
10
1
0
206,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role