Player Matchup

Susano
Susano
Feedarismenos
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,122 Elo+
Solo
Hachiman
Hachiman
Mixer81
Hachiman
Level 28
God Stats
3W - 1L
1,741 SR
Queue Stats
134W - 128L
1,380 Elo+
Solo
King Arthur
King Arthur
SuckerNumberone
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
Zer0Cartier
Sun Wukong
Level 17
God Stats
0W - 4L
1,107 SR
Queue Stats
41W - 45L
1,336 Elo+
Solo
Bastet
Bastet
Шкурариум
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 132L
1,275 Elo+
Party 1
Team Averages
Level 20
1,470 SR
1,339 Elo+

VS

Team Averages
Level 16
1,428 SR
1,246 Elo+
Ymir
Ymir
DarknightRK
Ymir
Level 7
God Stats
4W - 3L
1,162 SR
Queue Stats
18W - 15L
1,254 Elo+
Solo
Fenrir
Fenrir
Rayuuka
Fenrir
Level 29
God Stats
23W - 16L
1,635 SR
Queue Stats
76W - 79L
1,524 Elo+
Solo
Kukulkan
Kukulkan
niksto43
Kukulkan
Level 29
God Stats
1W - 4L
1,343 SR
Queue Stats
170W - 227L
1,256 Elo+
Solo
Izanami
Izanami
scarywoodydoll
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,159 Elo+
Solo
Janus
Janus
welmz
Janus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,848
481
1,772
3,596
962
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Mixer81
Hachiman
7
2 / 2 / 1
4,486
561
2,104
3,858
828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SuckerNumberone
King Arthur
6
1 / 3 / 3
4,235
529
2,368
4,815
1,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Zer0Cartier
Sun Wukong
9
2 / 0 / 0
5,028
629
2,259
3,880
1,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 2
4,276
535
904
5,167
1,052
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 5
4,764
596
2,022
5,204
2,125
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Rayuuka
Fenrir
8
5 / 2 / 0
5,449
681
2,711
5,816
1,582
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
niksto43
Kukulkan
6
1 / 2 / 0
4,307
538
2,689
3,157
839
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
3 / 1 / 3
5,016
627
3,699
2,526
611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
welmz
Janus
7
0 / 1 / 1
4,378
547
1,088
2,938
615
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
1
3
0
0.33
L
Hachiman
Mixer81
Hachiman
2
2
1
1.25
W
Fenrir
Rayuuka
Fenrir
5
2
0
2.5
L
King Arthur
SuckerNumberone
King Arthur
1
3
3
0.83
L
Sun Wukong
Zer0Cartier
Sun Wukong
2
0
0
2
W
Kukulkan
niksto43
Kukulkan
1
2
0
0.5
W
3
1
3
4.5
W
Janus
welmz
Janus
0
1
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,407
Damage
12,209
21,316
Taken
19,641
6,363
Mitigated
5,772
6,037
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,022
621
0
1,265
5,204
2,125
62
0
5,058
6,655
0
L
1,772
580
0
54
3,596
962
0
1,638
1,958
0
6,155
L
Hachiman
Mixer81
Hachiman
2,104
1,208
0
1,449
3,858
828
87
1,284
2,574
0
12,734
W
Fenrir
Rayuuka
Fenrir
2,711
844
0
2,937
5,816
1,582
0
0
5,766
0
27,994
L
King Arthur
SuckerNumberone
King Arthur
2,368
479
0
1,204
4,815
1,684
0
955
3,860
0
8,302
L
Sun Wukong
Zer0Cartier
Sun Wukong
2,259
208
0
1,855
3,880
1,837
873
1,632
2,248
0
20,611
W
Kukulkan
niksto43
Kukulkan
2,689
620
0
410
3,157
839
108
0
2,907
14,297
0
W
3,699
2,583
0
0
2,526
611
288
0
2,451
0
19,748
W
Janus
welmz
Janus
1,088
34
123
1,028
2,938
615
510
0
2,888
13,062
0
L
904
317
0
1,475
5,167
1,052
0
290
4,877
0
14,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
23,914
124
Minions Killed
147
0
Camps Cleared
0
702,609
Distance Traveled
700,597
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,764
596
7
1
0
157,700
3
L
Susano
3,848
481
10
1
0
115,040
1
L
Hachiman
4,486
561
20
3
0
141,227
1
W
Fenrir
5,449
681
45
6
0
152,662
1
L
King Arthur
4,235
529
15
2
0
146,147
0
L
Sun Wukong
5,028
629
45
6
0
132,001
0
W
Kukulkan
4,307
538
28
4
0
134,539
0
W
Izanami
5,016
627
40
5
0
131,118
0
W
Janus
4,378
547
27
3
0
124,578
1
L
Bastet
4,276
535
34
4
0
168,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role