Player Matchup

Arachne
Arachne
Jarshmellow
Arachne
Level 108
God Stats
8W - 8L
1,406 SR
Queue Stats
122W - 98L
1,565 Elo+
Party 1
Mulan
Mulan
MoonBean69
Mulan
Level 101
God Stats
4W - 2L
1,843 SR
Queue Stats
73W - 61L
1,546 Elo+
Party 1
Camazotz
Camazotz
My_Ki_Rizen_Cuh
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,748 Elo+
Party 3
Heimdallr
Heimdallr
Noxxic
Heimdallr
Level 116
God Stats
1W - 5L
1,218 SR
Queue Stats
209W - 229L
1,478 Elo+
Solo
Chang'e
Chang'e
Ulfcornstern
Chang'e
Level 126
God Stats
0W - 1L
1,802 SR
Queue Stats
32W - 32L
1,562 Elo+
Party 3
Team Averages
Level 95
1,554 SR
1,580 Elo+

VS

Team Averages
Level 81
1,458 SR
1,487 Elo+
Ymir
Ymir
Colorfulpancake
Ymir
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 253L
1,625 Elo+
Party 2
Terra
Terra
Dayuum_Daniel
Terra
Level 89
God Stats
7W - 4L
1,719 SR
Queue Stats
496W - 470L
1,521 Elo+
Solo
Scylla
Scylla
DivineChaseMP
Scylla
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,288 Elo+
Party 2
Medusa
Medusa
I3loodtype
Medusa
Level 128
God Stats
4W - 6L
1,337 SR
Queue Stats
226W - 258L
1,484 Elo+
Solo
Thoth
Thoth
亮亮和亮亮
Thoth
Level 66
God Stats
5W - 7L
1,232 SR
Queue Stats
439W - 435L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jarshmellow
Arachne
20
9 / 6 / 6
12,988
722
16,371
27,303
19,987
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
18
3 / 5 / 12
11,496
639
6,155
19,494
17,212
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
19
2 / 7 / 10
11,266
626
13,257
28,126
26,400
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Noxxic
Heimdallr
17
0 / 6 / 16
10,855
603
17,386
17,239
8,609
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ulfcornstern
Chang'e
19
5 / 4 / 10
11,790
655
31,013
22,120
13,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 23
13,261
737
15,373
23,352
33,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 5 / 17
10,442
580
8,649
21,616
24,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 13
10,843
602
7,372
16,207
7,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
I3loodtype
Medusa
20
13 / 3 / 14
15,098
839
39,560
19,640
11,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 2 / 11
13,663
759
25,449
11,979
5,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
106
19
Kills
28
28
Deaths
20
54
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
3
23
4.83
W
0
5
17
1.7
W
1
7
13
1.07
W
Medusa
I3loodtype
Medusa
13
3
14
6.67
L
Arachne
Jarshmellow
Arachne
9
6
6
2
L
Mulan
3
5
12
1.8
L
Camazotz
2
7
10
1
L
Heimdallr
Noxxic
Heimdallr
0
6
16
1.33
L
Chang'e
Ulfcornstern
Chang'e
5
4
10
2.5
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,182
Damage
96,403
114,282
Taken
92,794
85,945
Mitigated
82,574
58,821
Healing
30,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,373
2,385
128
276
23,352
33,379
584
7,398
15,954
27,025
0
W
8,649
1,022
13,187
5,333
21,616
24,505
243
8,978
12,638
14,641
0
W
7,372
1,707
0
421
16,207
7,131
311
5,178
11,029
24,820
0
W
Medusa
I3loodtype
Medusa
39,560
20,728
3,158
5,440
19,640
11,617
3,838
6,587
13,053
0
86,836
L
Arachne
Jarshmellow
Arachne
16,371
9,486
4,165
10,503
27,303
19,987
409
12,358
14,945
0
19,793
L
Mulan
6,155
434
2,359
3,271
19,494
17,212
875
9,766
9,728
0
12,318
L
Camazotz
13,257
2,143
2,650
6,906
28,126
26,400
184
12,904
15,222
0
34,895
L
Heimdallr
Noxxic
Heimdallr
17,386
5,306
2,068
1,078
17,239
8,609
1,666
10,888
6,351
0
40,111
L
Chang'e
Ulfcornstern
Chang'e
31,013
318
15,824
9,997
22,120
13,737
325
10,927
11,193
55,397
0
W
25,449
467
988
1,343
11,979
5,942
1,693
2,872
9,107
53,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,395
Gold Earned
63,307
156
Minions Killed
260
0
Camps Cleared
0
1,506,758
Distance Traveled
1,551,919
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,261
737
29
2
0
313,220
0
W
Terra
10,442
580
17
1
0
358,213
0
W
Scylla
10,843
602
43
2
0
291,306
0
W
Medusa
15,098
839
108
6
0
297,863
3
L
Arachne
12,988
722
10
1
0
333,254
0
L
Mulan
11,496
639
14
1
0
317,768
0
L
Camazotz
11,266
626
43
2
0
270,810
0
L
Heimdallr
10,855
603
39
2
0
279,912
2
L
Chang'e
11,790
655
50
3
0
305,014
0
W
Thoth
13,663
759
63
4
0
291,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role