Player Matchup

Ra
Ra
CharlieMyth
Ra
Level 36
God Stats
6W - 8L
1,775 SR
Queue Stats
206W - 165L
1,442 Elo+
Party 1
Fenrir
Fenrir
Flarechattomaru
Fenrir
Level 28
God Stats
2W - 3L
1,671 SR
Queue Stats
4W - 5L
1,383 Elo+
Solo
King Arthur
King Arthur
TI-84_texas
King Arthur
Level 29
God Stats
3W - 1L
1,775 SR
Queue Stats
151W - 120L
1,444 Elo+
Party 1
Team Averages
Level 31
1,741 SR
1,423 Elo+

VS

Team Averages
Level 64
1,526 SR
1,347 Elo+
Ah Muzen Cab
Ah Muzen Cab
Rizz Reverie
Ah Muzen Cab
Level 25
God Stats
18W - 23L
1,431 SR
Queue Stats
95W - 112L
1,301 Elo+
Party 2
Anhur
Anhur
The IcyTiger
Anhur
Level 80
God Stats
3W - 2L
1,629 SR
Queue Stats
355W - 427L
1,364 Elo+
Party 2
Merlin
Merlin
zombiezlayer
Merlin
Level 87
God Stats
37W - 39L
1,516 SR
Queue Stats
178W - 226L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 4
13,738
763
16,655
15,595
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 7 / 10
12,463
692
13,588
19,494
9,177
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
TI-84_texas
King Arthur
14
1 / 6 / 13
11,176
621
8,562
22,695
20,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rizz Reverie
Ah Muzen Cab
14
5 / 9 / 7
11,549
642
16,687
19,284
6,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 5 / 7
11,082
616
7,812
14,828
4,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
4 / 8 / 7
11,140
619
13,462
14,998
5,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
22
Kills
12
14
Deaths
22
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
W
6
7
10
1.57
L
Ah Muzen Cab
Rizz Reverie
Ah Muzen Cab
5
9
7
0.94
W
King Arthur
TI-84_texas
King Arthur
1
6
13
1.25
L
3
5
7
1.3
L
Merlin
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
37,961
57,784
Taken
49,110
36,655
Mitigated
15,867
26,458
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,655
1,802
5,138
9,043
15,595
6,964
949
2,708
12,887
67,782
0
W
13,588
3,914
0
6,407
19,494
9,177
1,184
5,628
13,866
0
43,148
L
Ah Muzen Cab
Rizz Reverie
Ah Muzen Cab
16,687
9,411
0
5,459
19,284
6,169
0
7,371
11,738
0
46,960
W
King Arthur
TI-84_texas
King Arthur
8,562
1,287
690
5,180
22,695
20,514
336
5,498
17,197
0
29,089
L
7,812
3,963
0
2,560
14,828
4,476
0
4,621
10,007
0
27,102
L
Merlin
13,462
946
0
3,303
14,998
5,222
0
4,703
9,977
48,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
33,771
184
Minions Killed
145
0
Camps Cleared
0
981,877
Distance Traveled
778,833
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,738
763
95
5
0
336,013
2
W
Fenrir
12,463
692
60
3
0
342,542
2
L
Ah Muzen Cab
11,549
642
45
3
0
254,674
3
W
King Arthur
11,176
621
29
2
0
303,322
1
L
Anhur
11,082
616
33
2
0
262,510
3
L
Merlin
11,140
619
67
4
0
261,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role