Player Matchup

Odin
Odin
Hallair
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,294 Elo+
Party 1
He Bo
He Bo
Mysterpro1234
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,411 Elo+
Party 1
Khepri
Khepri
work7752
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,294 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,333 Elo+

VS

Team Averages
Level 80
1,532 SR
1,479 Elo+
Nu Wa
Nu Wa
GustavoRH
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Peacekeeper627
Achilles
Level 89
God Stats
66W - 50L
1,598 SR
Queue Stats
350W - 331L
1,446 Elo+
Solo
Cupid
Cupid
gunsRforkids30
Cupid
Level 47
God Stats
26W - 28L
1,497 SR
Queue Stats
194W - 244L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hallair
Odin
11
1 / 3 / 2
8,692
579
3,396
9,266
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 7 / 1
9,178
612
6,895
8,446
2,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
work7752
Khepri
12
0 / 1 / 3
9,447
630
3,167
8,835
10,408
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GustavoRH
Nu Wa
14
2 / 0 / 8
10,106
674
9,110
3,086
1,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
14
6 / 1 / 4
10,438
696
7,008
9,894
8,678
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 2 / 8
10,045
670
6,049
5,999
1,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GustavoRH
Nu Wa
2
0
8
6
L
Odin
Hallair
Odin
1
3
2
0.67
L
2
7
1
0.36
W
Achilles
6
1
4
8
W
3
2
8
3.5
L
Khepri
work7752
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
22,167
26,547
Taken
18,979
20,661
Mitigated
11,536
2,941
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GustavoRH
Nu Wa
9,110
3,832
0
1,005
3,086
1,009
958
1,667
1,419
50,207
0
L
Odin
Hallair
Odin
3,396
676
0
0
9,266
7,512
0
3,775
5,396
0
19,327
L
6,895
68
378
707
8,446
2,741
0
1,526
6,720
27,854
0
W
Achilles
7,008
1,155
0
1,687
9,894
8,678
370
5,345
4,549
0
16,766
W
6,049
2,535
1,405
588
5,999
1,849
1,024
3,132
2,867
0
36,581
L
Khepri
work7752
Khepri
3,167
113
1,110
746
8,835
10,408
0
3,845
4,936
32,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
30,589
124
Minions Killed
158
0
Camps Cleared
0
756,365
Distance Traveled
836,988
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,106
674
73
5
0
285,661
4
L
Odin
8,692
579
47
3
0
263,564
1
L
He Bo
9,178
612
28
2
0
257,765
2
W
Achilles
10,438
696
18
1
0
275,890
4
W
Cupid
10,045
670
67
4
0
275,437
4
L
Khepri
9,447
630
49
3
0
235,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role