Player Matchup

Fenrir
Fenrir
ANtheM42
Fenrir
Level 29
God Stats
4W - 5L
1,359 SR
Queue Stats
21W - 26L
1,280 Elo+
Party 1
Geb
Geb
Deegers
Geb
Level 59
God Stats
1W - 2L
1,469 SR
Queue Stats
20W - 25L
1,322 Elo+
Party 1
Hel
Hel
Nexgendude
Hel
Level 78
God Stats
3W - 0L
1,760 SR
Queue Stats
10W - 14L
1,249 Elo+
Party 1
Team Averages
Level 55
1,529 SR
1,284 Elo+

VS

Team Averages
Level 14
1,405 SR
1,319 Elo+
King Arthur
King Arthur
Uolfboi
King Arthur
Level 28
God Stats
2W - 6L
1,621 SR
Queue Stats
270W - 303L
1,417 Elo+
Party 2
Neith
Neith
k8linozz
Neith
Level 7
God Stats
29W - 34L
1,329 SR
Queue Stats
29W - 34L
1,202 Elo+
Party 2
Ah Puch
Ah Puch
Маратыч
Ah Puch
Level 8
God Stats
6W - 9L
1,266 SR
Queue Stats
10W - 27L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANtheM42
Fenrir
13
7 / 4 / 16
11,320
708
11,303
12,628
6,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
16
5 / 0 / 24
11,761
735
8,877
21,958
24,080
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
17 / 2 / 10
12,930
808
20,977
14,047
6,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Uolfboi
King Arthur
13
4 / 10 / 1
10,356
647
9,977
22,293
18,552
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
k8linozz
Neith
12
2 / 11 / 3
10,070
629
12,007
14,482
4,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 3
9,044
565
12,598
11,545
3,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
29
Kills
6
6
Deaths
29
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANtheM42
Fenrir
7
4
16
3.75
W
Geb
5
0
24
17
W
17
2
10
11
L
King Arthur
Uolfboi
King Arthur
4
10
1
0.45
L
Neith
k8linozz
Neith
2
11
3
0.32
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,157
Damage
34,582
48,633
Taken
48,320
36,892
Mitigated
26,072
20,440
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANtheM42
Fenrir
11,303
2,671
0
858
12,628
6,146
688
2,191
10,187
0
30,775
W
Geb
8,877
1,197
0
4,141
21,958
24,080
654
7,265
13,611
31,000
0
W
20,977
2,897
7,888
7,553
14,047
6,666
1,782
3,936
9,961
65,420
0
L
King Arthur
Uolfboi
King Arthur
9,977
2,590
311
1,883
22,293
18,552
90
11,297
10,996
0
24,101
L
Neith
k8linozz
Neith
12,007
6,609
0
370
14,482
4,042
526
9,624
4,858
0
31,661
L
12,598
1,383
342
1,603
11,545
3,478
69
8,985
2,560
33,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
29,470
153
Minions Killed
119
0
Camps Cleared
0
817,051
Distance Traveled
703,207
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,320
708
21
1
0
279,446
0
W
Geb
11,761
735
45
3
0
266,565
0
W
Hel
12,930
808
87
5
0
271,040
0
L
King Arthur
10,356
647
18
1
0
265,298
3
L
Neith
10,070
629
47
3
0
224,427
0
L
Ah Puch
9,044
565
54
3
0
213,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role