Player Matchup

Aphrodite
Aphrodite
Hallair
Aphrodite
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,138 Elo+
Party 2
Hercules
Hercules
Mysterpro1234
Hercules
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,380 Elo+
Party 2
Serqet
Serqet
work7752
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,138 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,219 Elo+

VS

Team Averages
Level 63
1,451 SR
1,421 Elo+
Fenrir
Fenrir
HorustheDark
Fenrir
Level 38
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hera
Hera
Simonis49
Hera
Level 68
God Stats
26W - 30L
1,587 SR
Queue Stats
306W - 248L
1,537 Elo+
Solo
Cerberus
Cerberus
X830XFleshBound
Cerberus
Level 84
God Stats
2W - 4L
1,470 SR
Queue Stats
7W - 16L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hallair
Aphrodite
18
4 / 4 / 18
14,970
624
17,479
21,944
21,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Mysterpro1234
Hercules
18
6 / 7 / 16
15,857
661
15,882
37,088
36,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
work7752
Serqet
19
14 / 6 / 6
17,369
724
21,255
21,336
7,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 11 / 7
14,447
602
8,494
24,175
8,962
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
19
5 / 8 / 7
15,643
652
31,265
15,991
5,603
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
10 / 5 / 6
17,413
726
22,008
31,454
23,028
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
24
Kills
17
17
Deaths
24
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Hallair
Aphrodite
4
4
18
3.25
W
Fenrir
2
11
7
0.5
L
Hercules
Mysterpro1234
Hercules
6
7
16
2
W
Hera
5
8
7
1.06
W
Cerberus
10
5
6
2.6
L
Serqet
work7752
Serqet
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,616
Damage
61,767
80,368
Taken
71,620
65,269
Mitigated
37,593
37,219
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Hallair
Aphrodite
17,479
1,011
12,207
12,258
21,944
21,126
1,606
15,561
6,383
87,131
0
W
Fenrir
8,494
2,965
550
5,469
24,175
8,962
675
5,165
18,567
0
45,608
L
Hercules
Mysterpro1234
Hercules
15,882
4,222
0
7,603
37,088
36,692
1,238
23,451
13,637
0
48,589
W
Hera
31,265
9,675
0
657
15,991
5,603
147
3,583
11,502
109,168
0
W
Cerberus
22,008
522
1,314
13,211
31,454
23,028
923
9,503
21,381
77,373
0
L
Serqet
work7752
Serqet
21,255
4,103
0
5,151
21,336
7,451
0
14,610
6,726
0
69,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,196
Gold Earned
47,503
206
Minions Killed
319
0
Camps Cleared
0
1,300,823
Distance Traveled
1,191,154
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,970
624
91
4
0
427,328
0
W
Fenrir
14,447
602
50
2
0
378,669
1
L
Hercules
15,857
661
42
2
0
456,863
1
W
Hera
15,643
652
135
6
0
399,397
1
W
Cerberus
17,413
726
134
6
0
413,088
0
L
Serqet
17,369
724
73
3
0
416,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role