Player Matchup

Ullr
Ullr
M0Xie210
Ullr
Level 68
God Stats
2W - 6L
1,406 SR
Queue Stats
69W - 74L
1,324 Elo+
Party 2
Ah Puch
Ah Puch
iiG3NIU5ii
Ah Puch
Level 62
God Stats
6W - 6L
1,524 SR
Queue Stats
55W - 43L
1,373 Elo+
Party 2
Athena
Athena
iiGR33DYii
Athena
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 154L
1,408 Elo+
Party 2
Team Averages
Level 71
1,476 SR
1,368 Elo+

VS

Team Averages
Level 53
1,489 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
Hallaflax
Tsukuyomi
Level 59
God Stats
4W - 6L
1,438 SR
Queue Stats
324W - 310L
1,381 Elo+
Party 1
Ah Puch
Ah Puch
RyFt_Trisium
Ah Puch
Level 60
God Stats
21W - 22L
1,462 SR
Queue Stats
27W - 37L
1,361 Elo+
Solo
Bacchus
Bacchus
xLexLuther666x
Bacchus
Level 39
God Stats
43W - 45L
1,567 SR
Queue Stats
222W - 235L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 10 / 5
10,920
546
3,925
20,926
15,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
iiG3NIU5ii
Ah Puch
15
2 / 7 / 3
11,644
582
17,907
13,674
7,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
iiGR33DYii
Athena
16
5 / 5 / 1
13,885
694
7,357
26,829
29,790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hallaflax
Tsukuyomi
16
8 / 4 / 9
13,827
691
18,616
20,687
9,230
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
RyFt_Trisium
Ah Puch
16
9 / 2 / 10
13,821
691
24,230
12,469
5,163
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 10
13,618
681
9,704
12,515
16,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
22
22
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Hallaflax
Tsukuyomi
8
4
9
3.13
L
Ullr
0
10
5
0.25
W
Ah Puch
RyFt_Trisium
Ah Puch
9
2
10
7
L
Ah Puch
iiG3NIU5ii
Ah Puch
2
7
3
0.5
L
Athena
iiGR33DYii
Athena
5
5
1
1.1
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
52,550
61,429
Taken
45,671
52,873
Mitigated
30,941
11,254
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Hallaflax
Tsukuyomi
18,616
4,127
600
7,033
20,687
9,230
1,114
10,104
10,583
0
80,792
L
Ullr
3,925
1,771
707
5,214
20,926
15,361
0
14,738
6,188
0
26,295
W
Ah Puch
RyFt_Trisium
Ah Puch
24,230
973
936
2,040
12,469
5,163
1,511
7,649
4,820
68,509
0
L
Ah Puch
iiG3NIU5ii
Ah Puch
17,907
399
0
981
13,674
7,722
0
7,616
6,058
81,920
0
L
Athena
iiGR33DYii
Athena
7,357
777
341
4,011
26,829
29,790
0
12,187
14,642
26,432
0
W
9,704
973
0
0
12,515
16,548
0
7,515
5,000
19,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
41,266
180
Minions Killed
207
0
Camps Cleared
0
929,716
Distance Traveled
1,105,915
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,827
691
87
4
0
358,891
1
L
Ullr
10,920
546
32
2
0
277,466
3
W
Ah Puch
13,821
691
94
5
0
349,300
4
L
Ah Puch
11,644
582
124
6
0
324,051
0
L
Athena
13,885
694
24
1
0
328,199
1
W
Bacchus
13,618
681
26
1
0
397,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role