Player Matchup

Merlin
Merlin
NawtSocial
Merlin
Level 18
God Stats
1W - 4L
1,284 SR
Queue Stats
58W - 53L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
VeryGh0st
Kuzenbo
Level 127
God Stats
1W - 0L
1,641 SR
Queue Stats
242W - 233L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
VeryGh0sty
Heimdallr
Level 26
God Stats
10W - 9L
1,390 SR
Queue Stats
90W - 93L
1,441 Elo+
Party 1
Team Averages
Level 57
1,438 SR
1,471 Elo+

VS

Team Averages
Level 49
1,625 SR
1,635 Elo+
Chaac
Chaac
Dxddy Bean
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 62L
1,601 Elo+
Party 2
Discordia
Discordia
Ghostkiller1432
Discordia
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
169W - 144L
1,541 Elo+
Party 2
Anhur
Anhur
ShadowzGhoul375
Anhur
Level 7
God Stats
2W - 2L
1,876 SR
Queue Stats
25W - 12L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NawtSocial
Merlin
17
2 / 6 / 15
14,487
659
12,473
11,106
4,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
VeryGh0st
Kuzenbo
18
12 / 4 / 11
16,498
750
16,706
38,710
49,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
VeryGh0sty
Heimdallr
20
14 / 6 / 9
16,780
763
24,916
24,784
10,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
10 / 5 / 3
16,175
735
25,673
31,098
35,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Ghostkiller1432
Discordia
15
3 / 12 / 9
13,794
627
19,914
18,802
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 11 / 5
12,789
581
12,111
17,723
5,858
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
28
Kills
16
16
Deaths
28
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
10
5
3
2.3
L
Discordia
Ghostkiller1432
Discordia
3
12
9
0.63
W
Merlin
NawtSocial
Merlin
2
6
15
1.58
L
3
11
5
0.5
W
Kuzenbo
VeryGh0st
Kuzenbo
12
4
11
4.38
W
Heimdallr
VeryGh0sty
Heimdallr
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
57,698
74,600
Taken
67,623
64,456
Mitigated
47,503
24,102
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
25,673
7,063
0
16,273
31,098
35,229
0
13,479
17,619
0
77,194
L
Discordia
Ghostkiller1432
Discordia
19,914
527
243
1,488
18,802
6,416
206
7,045
11,754
54,198
0
W
Merlin
NawtSocial
Merlin
12,473
597
0
0
11,106
4,088
286
3,949
7,057
71,607
0
L
12,111
8,834
0
0
17,723
5,858
1,493
8,694
9,026
0
52,035
W
Kuzenbo
VeryGh0st
Kuzenbo
16,706
4,728
402
14,701
38,710
49,849
416
9,298
28,933
40,959
0
W
Heimdallr
VeryGh0sty
Heimdallr
24,916
10,510
915
8,084
24,784
10,519
1,576
6,771
16,277
0
109,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
42,758
255
Minions Killed
208
0
Camps Cleared
0
1,044,909
Distance Traveled
1,131,692
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,175
735
86
4
0
464,302
2
L
Discordia
13,794
627
59
3
0
385,224
1
W
Merlin
14,487
659
103
5
0
288,976
0
L
Anhur
12,789
581
63
3
0
282,166
0
W
Kuzenbo
16,498
750
34
2
0
359,316
5
W
Heimdallr
16,780
763
118
5
0
396,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role