Player Matchup

Cthulhu
Cthulhu
AsianAmish1853
Cthulhu
Level 7
God Stats
52W - 54L
1,596 SR
Queue Stats
112W - 152L
1,545 Elo+
Party 1
Ra
Ra
Hu1krage_101
Ra
Level 3
God Stats
16W - 18L
1,500 SR
Queue Stats
149W - 190L
1,221 Elo+
Party 1
Chiron
Chiron
JOEKOOOL510
Chiron
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,511 Elo+
Party 2
Sol
Sol
LittleT510
Sol
Level 26
God Stats
12W - 4L
1,608 SR
Queue Stats
91W - 73L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoloReaper117
Tsukuyomi
Level 7
God Stats
8W - 5L
1,765 SR
Queue Stats
115W - 145L
1,482 Elo+
Party 1
Team Averages
Level 12
1,594 SR
1,433 Elo+

VS

Team Averages
Level 21
1,502 SR
1,438 Elo+
Discordia
Discordia
BabySimbaDS
Discordia
Level 12
God Stats
2W - 3L
1,524 SR
Queue Stats
7W - 15L
1,473 Elo+
Party 3
Ra
Ra
JisunF9
Ra
Level 25
God Stats
5W - 7L
1,527 SR
Queue Stats
80W - 85L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
Kid Kuzenbo
Kuzenbo
Level 16
God Stats
10W - 12L
1,404 SR
Queue Stats
25W - 14L
1,431 Elo+
Solo
Set
Set
KingBurbo
Set
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 158L
1,374 Elo+
Party 3
Neith
Neith
STUBBzzz
Neith
Level 16
God Stats
136W - 115L
1,553 SR
Queue Stats
237W - 220L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,906
439
4,763
19,128
16,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 0
9,301
517
1,504
7,833
2,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
15
5 / 5 / 3
9,460
526
8,770
12,981
4,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 8 / 4
8,604
478
10,745
15,437
4,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
SoloReaper117
Tsukuyomi
15
4 / 6 / 2
9,815
545
9,678
17,431
6,650
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabySimbaDS
Discordia
18
4 / 1 / 1
10,512
584
6,936
5,800
2,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 7
10,123
562
7,523
12,211
4,934
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Kid Kuzenbo
Kuzenbo
15
6 / 1 / 14
10,637
591
10,199
17,338
16,781
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 12
9,510
528
6,123
13,024
4,813
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
STUBBzzz
Neith
17
15 / 5 / 7
11,436
635
22,347
12,502
4,456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
33
33
Deaths
12
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Discordia
BabySimbaDS
Discordia
4
1
1
4.5
L
1
4
0
0.25
L
Chiron
5
5
3
1.3
W
5
1
7
8.5
W
Kuzenbo
Kid Kuzenbo
Kuzenbo
6
1
14
13
W
3
4
12
2.25
L
1
8
4
0.38
W
Neith
STUBBzzz
Neith
15
5
7
3.7
L
Tsukuyomi
SoloReaper117
Tsukuyomi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
53,128
72,810
Taken
60,875
36,102
Mitigated
33,682
22,254
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,763
151
537
1,538
19,128
16,728
441
5,023
14,105
22,750
0
W
Discordia
BabySimbaDS
Discordia
6,936
884
0
1,605
5,800
2,698
589
1,450
4,350
62,919
0
L
1,504
77
350
2,547
7,833
2,977
620
6,160
1,673
54,995
0
L
Chiron
8,770
4,325
995
4,818
12,981
4,762
633
4,696
8,285
0
48,381
W
7,523
748
4,491
7,789
12,211
4,934
1,079
3,780
8,431
65,361
0
W
Kuzenbo
Kid Kuzenbo
Kuzenbo
10,199
3,023
0
1,379
17,338
16,781
291
5,272
12,066
28,573
0
W
6,123
3,603
561
3,956
13,024
4,813
707
3,073
9,951
0
41,824
L
10,745
3,316
191
5,263
15,437
4,985
485
5,506
9,931
49,608
0
W
Neith
STUBBzzz
Neith
22,347
15,962
159
3,500
12,502
4,456
2,018
3,437
9,065
0
74,459
L
Tsukuyomi
SoloReaper117
Tsukuyomi
9,678
2,367
0
6,015
17,431
6,650
35
3,273
14,158
0
73,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,086
Gold Earned
52,218
440
Minions Killed
457
0
Camps Cleared
0
1,599,536
Distance Traveled
1,735,343
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,906
439
35
2
0
342,179
3
W
Discordia
10,512
584
137
8
0
318,569
6
L
Ra
9,301
517
123
7
0
309,006
2
L
Chiron
9,460
526
99
6
0
275,922
1
W
Ra
10,123
562
121
7
0
349,553
2
W
Kuzenbo
10,637
591
21
1
0
409,816
3
W
Set
9,510
528
67
4
0
383,443
0
L
Sol
8,604
478
80
4
0
291,950
0
W
Neith
11,436
635
111
6
0
273,962
3
L
Tsukuyomi
9,815
545
103
6
0
380,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role