Player Matchup

Bakasura
Bakasura
Honed by Light
Bakasura
Level 12
God Stats
2W - 6L
1,228 SR
Queue Stats
7W - 18L
1,062 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Silentswordperu
Tsukuyomi
Level 29
God Stats
0W - 5L
1,293 SR
Queue Stats
134W - 139L
1,325 Elo+
Solo
Ra
Ra
bimpor
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,338 Elo+
Solo
Susano
Susano
cardaneli
Susano
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,038 Elo+
Party 3
Bellona
Bellona
jagle4
Bellona
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 42L
1,275 Elo+
Solo
Team Averages
Level 16
1,404 SR
1,208 Elo+

VS

Team Averages
Level 22
1,382 SR
1,328 Elo+
Discordia
Discordia
DriverHawk
Discordia
Level 25
God Stats
3W - 5L
1,115 SR
Queue Stats
108W - 119L
1,347 Elo+
Party 2
Heimdallr
Heimdallr
GodSlayerRay
Heimdallr
Level 22
God Stats
211W - 214L
1,455 SR
Queue Stats
215W - 223L
1,355 Elo+
Party 1
Anubis
Anubis
Hebrews_12_2
Anubis
Level 26
God Stats
197W - 197L
1,468 SR
Queue Stats
221W - 220L
1,365 Elo+
Party 1
Izanami
Izanami
Kiilla12
Izanami
Level 17
God Stats
23W - 20L
1,472 SR
Queue Stats
66W - 67L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
Progme_FLP
Nu Wa
Level 18
God Stats
62W - 46L
1,401 SR
Queue Stats
111W - 95L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
0 / 10 / 7
10,046
913
2,833
20,089
7,460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Silentswordperu
Tsukuyomi
16
4 / 10 / 4
11,175
1,016
15,193
17,070
6,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
18
3 / 6 / 6
11,535
1,049
7,146
11,964
5,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
cardaneli
Susano
17
1 / 18 / 7
10,292
936
5,330
24,222
8,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
jagle4
Bellona
18
5 / 13 / 5
12,108
1,101
16,382
28,817
26,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DriverHawk
Discordia
20
12 / 0 / 32
13,425
1,220
14,763
9,420
3,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
GodSlayerRay
Heimdallr
18
6 / 4 / 28
11,179
1,016
10,404
11,086
4,702
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
12 / 4 / 36
13,610
1,237
27,194
14,093
7,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Kiilla12
Izanami
20
19 / 1 / 24
13,873
1,261
25,166
7,165
3,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
19
8 / 4 / 35
11,997
1,091
14,134
9,676
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
212
13
Kills
57
57
Deaths
13
29
Assists
155
Player
Kills
Deaths
Assists
KDA
W
Discordia
DriverHawk
Discordia
12
0
32
28
W
Heimdallr
GodSlayerRay
Heimdallr
6
4
28
5
W
Anubis
12
4
36
7.5
L
Bakasura
0
10
7
0.35
W
Izanami
Kiilla12
Izanami
19
1
24
31
W
Nu Wa
8
4
35
6.38
L
Tsukuyomi
Silentswordperu
Tsukuyomi
4
10
4
0.6
L
Ra
3
6
6
1
L
Susano
cardaneli
Susano
1
18
7
0.25
L
Bellona
jagle4
Bellona
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
91,661
102,162
Taken
51,440
54,194
Mitigated
23,050
6,783
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DriverHawk
Discordia
14,763
432
0
1,304
9,420
3,603
0
1,170
8,080
25,668
0
W
Heimdallr
GodSlayerRay
Heimdallr
10,404
6,453
0
179
11,086
4,702
0
2,397
8,559
0
30,188
W
Anubis
27,194
3,707
0
5,517
14,093
7,688
0
1,745
12,173
45,339
0
L
Bakasura
2,833
1,878
0
2,089
20,089
7,460
0
10,835
9,254
0
22,294
W
Izanami
Kiilla12
Izanami
25,166
19,680
0
520
7,165
3,149
0
109
7,031
0
47,733
W
Nu Wa
14,134
5,676
0
430
9,676
3,908
0
2,012
7,589
22,098
0
L
Tsukuyomi
Silentswordperu
Tsukuyomi
15,193
3,882
0
174
17,070
6,599
0
9,544
7,526
0
37,842
L
Ra
7,146
1,113
1,722
1,646
11,964
5,704
0
7,455
4,509
36,826
0
L
Susano
cardaneli
Susano
5,330
1,129
0
332
24,222
8,386
0
12,343
11,879
0
18,984
L
Bellona
jagle4
Bellona
16,382
2,987
0
820
28,817
26,045
0
15,914
12,903
287
42,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,156
Gold Earned
64,084
207
Minions Killed
182
5
Camps Cleared
2
1,035,580
Distance Traveled
857,741
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,425
1,220
19
2
0
217,505
0
W
Heimdallr
11,179
1,016
37
3
2
121,667
0
W
Anubis
13,610
1,237
57
5
0
156,927
0
L
Bakasura
10,046
913
51
5
0
217,096
1
W
Izanami
13,873
1,261
56
5
0
191,838
2
W
Nu Wa
11,997
1,091
13
1
0
169,804
0
L
Tsukuyomi
11,175
1,016
38
3
5
242,639
3
L
Ra
11,535
1,049
52
5
0
174,276
0
L
Susano
10,292
936
26
2
0
184,775
2
L
Bellona
12,108
1,101
40
4
0
216,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role