Player Matchup

Ymir
Ymir
KSOMHY
Ymir
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
13W - 16L
1,212 Elo+
Solo
Bacchus
Bacchus
Kr0niKdaHeMpHoG
Bacchus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 155L
1,214 Elo+
Solo
Neith
Neith
RatedGoHard
Neith
Level 27
God Stats
21W - 23L
1,496 SR
Queue Stats
198W - 258L
1,090 Elo+
Solo
Hades
Hades
ThEeJeStEr 7
Hades
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
22W - 28L
1,090 Elo+
Solo
Ra
Ra
enkiamun
Ra
Level 17
God Stats
6W - 7L
1,519 SR
Queue Stats
87W - 68L
1,023 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,126 Elo+

VS

Team Averages
Level 13
1,481 SR
1,123 Elo+
Ravana
Ravana
BoomerBrains
Ravana
Level 5
God Stats
2W - 3L
1,267 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Thor
Thor
MoreCreature465
Thor
Level 6
God Stats
3W - 10L
1,388 SR
Queue Stats
17W - 25L
1,042 Elo+
Solo
Discordia
Discordia
S0ulLinker
Discordia
Level 29
God Stats
0W - 1L
1,788 SR
Queue Stats
73W - 114L
1,049 Elo+
Solo
Cthulhu
Cthulhu
joewsd
Cthulhu
Level 11
God Stats
3W - 6L
1,564 SR
Queue Stats
31W - 60L
962 Elo+
Solo
Chang'e
Chang'e
jrboz416
Chang'e
Level 16
God Stats
6W - 12L
1,396 SR
Queue Stats
6W - 16L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KSOMHY
Ymir
5
0 / 0 / 0
3,344
669
0
2,651
845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,592
718
154
1,029
468
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,513
703
304
449
96
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,036
607
0
270
76
Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 2 / 0
3,395
679
839
1,927
381
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
4
0 / 0 / 0
2,930
586
0
729
267
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

4
0 / 0 / 0
2,755
551
165
953
237
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
S0ulLinker
Discordia
1
0 / 0 / 0
2,446
489
85
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
joewsd
Cthulhu
1
0 / 1 / 0
2,421
484
0
639
364
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
jrboz416
Chang'e
1
0 / 0 / 0
921
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
0
0
0
W
Ymir
KSOMHY
Ymir
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Discordia
S0ulLinker
Discordia
0
0
0
0
W
0
0
0
0
W
1
2
0
0.5
L
Cthulhu
joewsd
Cthulhu
0
1
0
0
L
Chang'e
jrboz416
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,297
Damage
250
6,326
Taken
2,321
1,866
Mitigated
868
2,513
Healing
355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
0
0
0
355
729
267
0
0
729
0
4,829
W
Ymir
KSOMHY
Ymir
0
0
0
1,511
2,651
845
0
0
2,651
13,143
0
W
154
0
0
250
1,029
468
162
0
1,029
7,005
0
L
165
0
0
0
953
237
0
527
426
0
2,809
W
304
126
0
221
449
96
673
0
449
0
11,141
L
Discordia
S0ulLinker
Discordia
85
0
0
0
0
0
0
0
0
363
0
W
0
0
0
0
270
76
687
0
270
4,034
0
W
839
381
60
471
1,927
381
712
85
1,842
11,462
0
L
Cthulhu
joewsd
Cthulhu
0
0
0
0
639
364
0
466
173
0
0
L
Chang'e
jrboz416
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,880
Gold Earned
11,473
96
Minions Killed
14
0
Camps Cleared
0
370,034
Distance Traveled
188,022
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
2,930
586
13
3
0
52,393
0
W
Ymir
3,344
669
26
5
0
69,716
0
W
Bacchus
3,592
718
18
4
0
107,246
1
L
Thor
2,755
551
1
0
0
96,952
2
W
Neith
3,513
703
27
5
0
78,659
2
L
Discordia
2,446
489
0
0
0
23,442
1
W
Hades
3,036
607
10
2
0
54,378
1
W
Ra
3,395
679
15
3
0
60,035
0
L
Cthulhu
2,421
484
0
0
0
15,235
0
L
Chang'e
921
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role