Player Matchup

Sun Wukong
Sun Wukong
Blistighast
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,975 Elo+
Party 2
Cernunnos
Cernunnos
Effinguseless
Cernunnos
Level 104
God Stats
7W - 7L
1,564 SR
Queue Stats
272W - 239L
1,572 Elo+
Party 2
Discordia
Discordia
Tohm2
Discordia
Level 99
God Stats
22W - 8L
1,699 SR
Queue Stats
164W - 110L
1,635 Elo+
Party 2
Team Averages
Level 70
1,588 SR
1,727 Elo+

VS

Team Averages
Level 29
1,502 SR
1,452 Elo+
Bacchus
Bacchus
DrBeanBean
Bacchus
Level 16
God Stats
9W - 7L
1,556 SR
Queue Stats
155W - 99L
1,427 Elo+
Party 1
Ra
Ra
MrPPiza
Ra
Level 27
God Stats
3W - 2L
1,482 SR
Queue Stats
116W - 70L
1,456 Elo+
Party 1
Osiris
Osiris
TGs6000
Osiris
Level 44
God Stats
8W - 10L
1,470 SR
Queue Stats
221W - 165L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blistighast
Sun Wukong
16
2 / 7 / 11
12,785
639
8,912
16,373
14,321
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Effinguseless
Cernunnos
20
9 / 1 / 9
14,760
738
22,346
16,897
6,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Tohm2
Discordia
18
11 / 4 / 7
14,729
736
26,731
10,886
4,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrBeanBean
Bacchus
16
1 / 5 / 9
13,586
679
9,309
24,241
34,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 10 / 5
13,600
680
11,414
18,866
6,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
TGs6000
Osiris
15
6 / 7 / 2
12,954
648
10,393
23,298
12,409
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
22
Kills
11
12
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blistighast
Sun Wukong
2
7
11
1.07
L
Bacchus
DrBeanBean
Bacchus
1
5
9
1.1
W
Cernunnos
Effinguseless
Cernunnos
9
1
9
13.5
L
4
10
5
0.65
L
Osiris
TGs6000
Osiris
6
7
2
1
W
Discordia
Tohm2
Discordia
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,989
Damage
31,116
44,156
Taken
66,405
24,789
Mitigated
53,815
8,203
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blistighast
Sun Wukong
8,912
2,380
0
1,365
16,373
14,321
330
8,062
8,311
0
44,848
L
Bacchus
DrBeanBean
Bacchus
9,309
921
0
2,425
24,241
34,746
192
7,491
16,485
23,279
0
W
Cernunnos
Effinguseless
Cernunnos
22,346
14,378
0
5,597
16,897
6,345
1,725
7,131
9,766
0
89,975
L
11,414
518
3,422
2,618
18,866
6,660
1,070
11,150
7,598
75,752
0
L
Osiris
TGs6000
Osiris
10,393
4,995
0
1,920
23,298
12,409
0
9,694
13,408
0
53,583
W
Discordia
Tohm2
Discordia
26,731
1,598
0
1,241
10,886
4,123
592
5,850
5,036
63,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
40,140
227
Minions Killed
188
0
Camps Cleared
0
1,028,232
Distance Traveled
1,011,464
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,785
639
41
2
0
352,376
0
L
Bacchus
13,586
679
29
1
0
369,559
5
W
Cernunnos
14,760
738
114
6
0
352,480
2
L
Ra
13,600
680
104
5
0
313,280
0
L
Osiris
12,954
648
55
3
0
328,625
2
W
Discordia
14,729
736
72
4
0
323,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role