Player Matchup

Yemoja
Yemoja
ItsTreezZzy
Yemoja
Level 26
God Stats
39W - 37L
1,431 SR
Queue Stats
60W - 66L
1,301 Elo+
Solo
Nike
Nike
PortMercury30
Nike
Level 58
God Stats
18W - 10L
1,683 SR
Queue Stats
65W - 79L
1,201 Elo+
Solo
Baron Samedi
Baron Samedi
Zekrik
Baron Samedi
Level 45
God Stats
3W - 5L
1,251 SR
Queue Stats
14W - 21L
1,217 Elo+
Solo
Team Averages
Level 43
1,455 SR
1,240 Elo+

VS

Team Averages
Level 51
1,428 SR
1,205 Elo+
Izanami
Izanami
Joshuarko
Izanami
Level 23
God Stats
5W - 5L
1,318 SR
Queue Stats
28W - 35L
1,135 Elo+
Solo
Tyr
Tyr
ThaBossMan96
Tyr
Level 85
God Stats
6W - 12L
1,270 SR
Queue Stats
462W - 485L
1,272 Elo+
Party 1
Chang'e
Chang'e
kashizkingty23
Chang'e
Level 44
God Stats
6W - 4L
1,696 SR
Queue Stats
158W - 161L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 4 / 8
11,231
591
11,304
16,791
8,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 8
11,916
627
16,173
20,754
18,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Zekrik
Baron Samedi
17
8 / 5 / 4
12,925
680
16,244
15,003
7,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joshuarko
Izanami
15
2 / 4 / 4
11,328
596
16,194
16,712
5,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 2 / 7
12,047
634
13,785
21,823
17,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 8 / 3
11,919
627
10,596
19,860
8,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
11
11
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
4
8
1.5
L
Izanami
Joshuarko
Izanami
2
4
4
1
W
4
2
8
4
L
4
2
7
3.75
W
Baron Samedi
Zekrik
Baron Samedi
8
5
4
2
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,721
Damage
40,575
52,548
Taken
58,395
33,810
Mitigated
32,070
24,057
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
11,304
2,557
4,343
4,453
16,791
8,173
918
3,549
13,106
37,241
0
L
Izanami
Joshuarko
Izanami
16,194
13,592
597
1,737
16,712
5,964
0
8,209
8,278
0
65,625
W
16,173
3,791
987
5,020
20,754
18,396
1,524
4,509
15,995
0
58,752
L
13,785
1,744
1,221
9,610
21,823
17,932
1,092
9,929
11,494
0
40,849
W
Baron Samedi
Zekrik
Baron Samedi
16,244
280
5,025
4,229
15,003
7,241
312
2,630
12,116
48,900
0
L
10,596
1,277
5,409
7,116
19,860
8,174
66
9,458
10,077
32,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
35,294
174
Minions Killed
169
0
Camps Cleared
0
967,718
Distance Traveled
975,692
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,231
591
58
3
0
302,936
3
L
Izanami
11,328
596
92
5
0
293,514
0
W
Nike
11,916
627
60
3
0
360,510
5
L
Tyr
12,047
634
42
2
0
382,706
0
W
Baron Samedi
12,925
680
56
3
0
304,272
5
L
Chang'e
11,919
627
35
2
0
299,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role