Player Matchup

Nemesis
Nemesis
KennethSG11
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
RickJRP
Ra
Level 2
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 5L
990 Elo+
Party 2
Artemis
Artemis
SGr99R
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
XGermanzxX
Hades
Level 11
God Stats
15W - 14L
1,639 SR
Queue Stats
26W - 35L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Xxpablo09Xx_CR
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
739 Elo+
Party 2
Team Averages
Level 4
1,476 SR
1,234 Elo+

VS

Team Averages
Level 15
1,483 SR
1,299 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Demonicjigsaw
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ravana
Ravana
Final_Violet
Ravana
Level 7
God Stats
2W - 4L
1,202 SR
Queue Stats
38W - 36L
1,039 Elo+
Party 1
Anubis
Anubis
davirodrigues411
Anubis
Level 18
God Stats
3W - 0L
1,724 SR
Queue Stats
29W - 37L
1,168 Elo+
Solo
Hel
Hel
xDarknessx006
Hel
Level 24
God Stats
16W - 9L
1,490 SR
Queue Stats
133W - 128L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KennethSG11
Nemesis
7
0 / 5 / 3
4,841
403
1,530
6,916
1,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,391
366
1,047
4,587
1,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Artemis
SGr99R
Artemis
7
1 / 3 / 1
4,782
399
3,292
4,394
1,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
11
2 / 1 / 0
6,094
508
6,036
6,362
3,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
1 / 5 / 1
4,893
408
3,749
7,303
2,249
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 2
6,294
525
2,644
5,268
2,312
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
11
5 / 1 / 0
6,806
567
6,646
8,438
2,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
9
2 / 2 / 5
5,855
488
2,669
4,654
2,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 2 / 4
6,604
550
4,809
3,567
2,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 0 / 2
6,597
550
4,424
3,692
879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
17
17
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
W
Artemis
5
1
0
5
W
Ravana
2
2
5
2.25
L
Nemesis
KennethSG11
Nemesis
0
5
3
0.3
L
0
3
1
0.17
L
Artemis
SGr99R
Artemis
1
3
1
0.5
L
Hades
2
1
0
2
L
1
5
1
0.3
W
5
2
4
3.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
21,192
29,562
Taken
25,619
9,752
Mitigated
10,466
4,463
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,644
39
0
500
5,268
2,312
608
1,050
4,218
19,808
0
W
Artemis
6,646
4,094
0
3,993
8,438
2,514
448
4,204
4,234
0
36,058
W
Ravana
2,669
886
637
1,211
4,654
2,442
1,088
465
4,189
0
13,110
L
Nemesis
KennethSG11
Nemesis
1,530
1,135
0
662
6,916
1,259
0
2,491
4,400
0
11,056
L
1,047
189
10
34
4,587
1,141
0
2,154
2,383
12,234
0
L
Artemis
SGr99R
Artemis
3,292
1,595
0
139
4,394
1,111
188
3,312
1,054
0
13,304
L
Hades
6,036
1,170
0
2,825
6,362
3,992
0
404
5,958
28,666
0
L
3,749
695
406
387
7,303
2,249
190
3,516
3,737
0
11,198
W
4,809
177
0
691
3,567
2,319
72
683
2,884
23,992
0
W
4,424
647
1,136
1,598
3,692
879
1,439
681
3,011
26,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
32,156
128
Minions Killed
200
0
Camps Cleared
0
1,069,559
Distance Traveled
1,123,262
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,294
525
40
3
0
245,759
0
W
Artemis
6,806
567
60
5
0
188,375
1
W
Ravana
5,855
488
22
2
0
250,289
1
L
Nemesis
4,841
403
20
2
0
224,226
1
L
Ra
4,391
366
9
1
0
174,895
2
L
Artemis
4,782
399
25
2
0
201,365
0
L
Hades
6,094
508
61
5
0
207,514
2
L
Guan Yu
4,893
408
13
1
0
261,559
0
W
Anubis
6,604
550
30
3
0
194,422
5
W
Hel
6,597
550
48
4
0
244,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role