Player Matchup

Merlin
Merlin
Bronze II
JeanNKo
Merlin
Bronze II
Level 89
God Stats
6W - 13L
1,460 SR
Queue Stats
20W - 40L
591 MMR
Party 2
Medusa
Medusa
Bronze II
MegaresBR
Medusa
Bronze II
Level 81
God Stats
0W - 1L
1,157 SR
Queue Stats
19W - 21L
942 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Moserbruno
Cu Chulainn
Bronze III
Level 61
God Stats
5W - 14L
1,574 SR
Queue Stats
24W - 34L
977 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,397 SR
837 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,665 SR
829 MMR
Discordia
Discordia
Bronze III
Ferginator3
Discordia
Bronze III
Level 46
God Stats
2W - 3L
1,551 SR
Queue Stats
2W - 5L
834 MMR
Party 1
Rama
Rama
Silver IV
SaturnBaby
Rama
Silver IV
Level 129
God Stats
59W - 65L
1,558 SR
Queue Stats
264W - 257L
836 MMR
Solo
Tyr
Tyr
Bronze III
Zak315
Tyr
Bronze III
Level 65
God Stats
1W - 0L
1,885 SR
Queue Stats
3W - 7L
819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JeanNKo
Merlin
18
5 / 3 / 6
14,358
624
18,340
12,368
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MegaresBR
Medusa
16
4 / 7 / 7
13,895
604
15,957
19,301
7,988
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Moserbruno
Cu Chulainn
16
3 / 2 / 8
14,082
612
9,667
19,041
20,736
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ZeusBacchusTsukuyomiAphroditeChaac

VS

Bans
KumbhakarnaCthulhuBaba YagaCerberusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ferginator3
Discordia
19
5 / 4 / 5
14,873
647
20,327
14,108
4,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 5 / 4
14,764
642
12,469
21,053
7,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Zak315
Tyr
16
1 / 3 / 7
14,731
640
6,677
21,680
23,965
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
12
Kills
11
12
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ferginator3
Discordia
5
4
5
1.88
L
Merlin
JeanNKo
Merlin
5
3
6
2.67
L
Medusa
MegaresBR
Medusa
4
7
7
1.07
L
Cu Chulainn
Moserbruno
Cu Chulainn
3
2
8
3.5
W
5
5
4
1.4
W
Tyr
Zak315
Tyr
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,964
Damage
39,473
50,710
Taken
56,841
34,156
Mitigated
36,330
1,270
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ferginator3
Discordia
20,327
390
131
5,702
14,108
4,466
288
5,455
8,653
99,272
0
L
Merlin
JeanNKo
Merlin
18,340
357
0
520
12,368
5,432
332
4,556
7,812
79,167
0
L
Medusa
MegaresBR
Medusa
15,957
8,418
0
750
19,301
7,988
2,751
8,012
11,289
0
72,999
L
Cu Chulainn
Moserbruno
Cu Chulainn
9,667
899
0
0
19,041
20,736
193
8,053
10,988
2,166
58,173
W
12,469
6,918
0
5,850
21,053
7,899
2,556
7,162
13,891
0
103,827
W
Tyr
Zak315
Tyr
6,677
430
0
3,141
21,680
23,965
67
6,434
15,246
113
30,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
44,368
263
Minions Killed
272
0
Camps Cleared
0
1,217,966
Distance Traveled
1,223,535
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,873
647
125
5
0
419,651
6
L
Merlin
14,358
624
124
5
0
409,386
2
L
Medusa
13,895
604
76
3
0
379,563
4
L
Cu Chulainn
14,082
612
63
3
0
429,017
5
W
Rama
14,764
642
114
5
0
400,057
3
W
Tyr
14,731
640
33
1
0
403,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role