Player Matchup

Nemesis
Nemesis
Heanie
Nemesis
Level 25
God Stats
12W - 11L
1,450 SR
Queue Stats
109W - 107L
1,293 Elo+
Party 2
Neith
Neith
KidPelé
Neith
Level 3
God Stats
2W - 0L
1,686 SR
Queue Stats
4W - 2L
1,243 Elo+
Party 1
Baron Samedi
Baron Samedi
SóBalão
Baron Samedi
Level 8
God Stats
8W - 4L
1,556 SR
Queue Stats
8W - 7L
1,333 Elo+
Party 1
Izanami
Izanami
WxMonsterxW
Izanami
Level 29
God Stats
12W - 7L
1,602 SR
Queue Stats
361W - 385L
1,390 Elo+
Party 1
Terra
Terra
matheus42br
Terra
Level 26
God Stats
9W - 14L
1,493 SR
Queue Stats
72W - 68L
1,268 Elo+
Party 2
Team Averages
Level 18
1,558 SR
1,305 Elo+

VS

Team Averages
Level 18
1,519 SR
1,279 Elo+
Ullr
Ullr
Egewarth
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
979 Elo+
Solo
Hera
Hera
MistoQuente0
Hera
Level 26
God Stats
9W - 11L
1,466 SR
Queue Stats
82W - 117L
1,320 Elo+
Party 3
Merlin
Merlin
Newmilky
Merlin
Level 14
God Stats
4W - 6L
1,342 SR
Queue Stats
52W - 67L
1,285 Elo+
Party 3
Ymir
Ymir
OTK_Natanzao
Ymir
Level 27
God Stats
5W - 2L
1,753 SR
Queue Stats
22W - 16L
1,355 Elo+
Party 4
Hun Batz
Hun Batz
TonerVouzzer
Hun Batz
Level 14
God Stats
8W - 6L
1,535 SR
Queue Stats
13W - 8L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Heanie
Nemesis
7
0 / 1 / 3
4,929
493
1,167
5,586
1,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KidPelé
Neith
9
2 / 1 / 1
5,631
563
2,082
4,446
1,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SóBalão
Baron Samedi
10
4 / 1 / 2
6,389
639
5,271
6,105
2,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
WxMonsterxW
Izanami
10
8 / 0 / 1
6,211
621
8,105
4,117
1,206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 5
5,525
553
2,552
4,504
1,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 3 / 0
4,449
445
1,755
4,929
971
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 1
5,383
538
4,087
6,377
2,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Newmilky
Merlin
9
0 / 1 / 1
5,185
519
1,900
2,656
712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 5 / 0
4,357
436
2,155
9,129
4,601
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
TonerVouzzer
Hun Batz
8
1 / 2 / 1
5,550
555
3,731
7,216
1,810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
0
0
W
Nemesis
Heanie
Nemesis
0
1
3
1.5
W
Neith
KidPelé
Neith
2
1
1
2.5
L
1
5
1
0.3
L
Merlin
Newmilky
Merlin
0
1
1
0.5
L
1
5
0
0.2
W
Baron Samedi
SóBalão
Baron Samedi
4
1
2
5
L
Hun Batz
TonerVouzzer
Hun Batz
1
2
1
0.75
W
Izanami
WxMonsterxW
Izanami
8
0
1
8.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
13,628
24,758
Taken
30,307
7,706
Mitigated
10,244
8,356
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
1,755
935
0
2
4,929
971
0
657
4,272
0
15,323
W
Nemesis
Heanie
Nemesis
1,167
516
0
2,762
5,586
1,217
0
283
5,303
0
20,164
W
Neith
KidPelé
Neith
2,082
1,085
0
1,232
4,446
1,311
784
1,863
2,583
0
21,311
L
4,087
743
0
1,649
6,377
2,150
387
4,350
2,027
28,079
0
L
Merlin
Newmilky
Merlin
1,900
0
0
0
2,656
712
310
0
2,656
18,555
0
L
2,155
1,006
0
1,000
9,129
4,601
108
1,862
7,267
8,341
0
W
Baron Samedi
SóBalão
Baron Samedi
5,271
481
79
1,446
6,105
2,250
402
3,669
2,436
32,639
0
L
Hun Batz
TonerVouzzer
Hun Batz
3,731
1,552
134
2,239
7,216
1,810
0
954
6,262
0
23,964
W
Izanami
WxMonsterxW
Izanami
8,105
5,779
0
980
4,117
1,206
624
923
3,194
0
35,428
W
2,552
672
683
1,174
4,504
1,722
345
1,404
3,100
10,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
24,924
231
Minions Killed
166
0
Camps Cleared
0
903,932
Distance Traveled
894,603
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,449
445
29
3
0
171,203
1
W
Nemesis
4,929
493
34
3
0
201,373
0
W
Neith
5,631
563
53
5
0
150,642
4
L
Hera
5,383
538
48
5
0
181,797
0
L
Merlin
5,185
519
33
3
0
159,329
0
L
Ymir
4,357
436
13
1
0
164,775
2
W
Baron Samedi
6,389
639
51
5
0
158,085
1
L
Hun Batz
5,550
555
43
4
0
217,499
3
W
Izanami
6,211
621
83
8
0
203,173
2
W
Terra
5,525
553
10
1
0
190,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role