Player Matchup

Sol
Sol
Gold IV
Osolost
Sol
Gold IV
Level 67
God Stats
4W - 3L
1,630 SR
Queue Stats
55W - 70L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,630 SR
1,503 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,435 SR
1,159 MMR
Nike
Nike
Bronze III
argento32
Nike
Bronze III
Level 47
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 10L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
1 / 5 / 0
12,867
757
11,639
23,695
11,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ChronosHe BoUllrSusanoAh Muzen Cab

VS

Bans
KaliAnubisBakasuraPoseidonTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
4 / 2 / 0
12,817
754
12,913
17,737
16,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
1
5
0
0.2
L
Nike
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,639
Damage
12,913
23,695
Taken
17,737
11,536
Mitigated
16,110
12,980
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,639
5,925
0
12,980
23,695
11,536
4,571
537
22,433
104,732
0
L
Nike
12,913
2,266
0
3,021
17,737
16,110
580
11,702
6,035
194
91,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,867
Gold Earned
12,817
155
Minions Killed
150
0
Camps Cleared
0
294,362
Distance Traveled
346,457
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,867
757
155
9
0
294,362
3
L
Nike
12,817
754
150
9
0
346,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role